Logo
Explore Help
Sign In
Patedam/Juliet
1
0
Fork 0
You've already forked Juliet
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
1e1ec84fa1d38d86c7e6123c36381bf02f949b81
Juliet/Assets/source
History
Patedam 1e1ec84fa1 Added normals to vertexdata
2026-02-22 15:21:35 -05:00
..
Debug.frag.hlsl
Added:
2026-01-11 22:07:38 -05:00
Debug.vert.hlsl
Added debug renderer + imgui renderer
2026-01-20 22:46:10 -05:00
ImGui.frag.hlsl
Added basic concept of Mesh
2026-02-15 17:44:48 -05:00
ImGui.vert.hlsl
Added basic concept of Mesh
2026-02-15 17:44:48 -05:00
RootConstants.hlsl
Made MeshRenderer able to take a matrix transform for each mesh, and we are now able to draw 100 cubes.
2026-02-21 23:27:27 -05:00
SolidColor.frag.hlsl
Finished first version of shader compiler. HLSL -> DXIL.
2025-03-08 22:36:15 -05:00
Triangle.vert.hlsl
Added normals to vertexdata
2026-02-22 15:21:35 -05:00
Powered by Gitea Version: 1.25.5 Page: 80ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API