//#include //#include //#include // Must be before everything else. // Cannot include DX12Includes because we redefine everything. // TODO : Separate lib // TODO : Only when not shipping // Check if we just load the dll and not link against? //#include //#pragma comment(lib, "dxcompiler.lib") //using namespace Juliet; void Compile() { // IDxcCompiler3* compiler = nullptr; // DxcCreateInstance(&CLSID_DxcCompiler, IID_IDxcCompiler3, reinterpret_cast(&compiler)); // // IDxcUtils* utils = nullptr; // DxcCreateInstance(&CLSID_DxcUtils, &IID_IDxcUtils, reinterpret_cast(&utils)); // // if (compiler == nullptr) // { // Juliet::Log(LogLevel::Error, LogCategory::Graphics, "Cannot create DXCompiler instance"); // } // // if (utils == nullptr) // { // Log(LogLevel::Error, LogCategory::Graphics, "Cannot create IDxcUtils instance"); // compiler->lpVtbl->Release(compiler); // } // // IDxcIncludeHandler* includeHandler; // utils->lpVtbl->CreateDefaultIncludeHandler(utils, &includeHandler); // if (includeHandler == nullptr) // { // compiler->lpVtbl->Release(compiler); // utils->lpVtbl->Release(utils); // } } int main(int argc, char* argv[]) { return 0; }