# Juliet\include\Graphics\VertexData ## Source Files - Header: `Juliet\include\Graphics\VertexData.h` ## AI Description This C++ component defines a `Vertex` structure and an `Index` type for handling vertex data in graphics applications. The `Vertex` structure includes three arrays to store the position, normal, and color of each vertex, respectively. The `Index` type is defined as an unsigned 16-bit integer to represent indices into the vertex array. This component is part of a larger graphics library designed to facilitate efficient rendering of 3D models in applications such as video games or scientific visualization. ## Symbols ### Namespace `Juliet` #### Classes, Structs & Unions - `struct Vertex`