// tools/build.cpp - Fast native C++ build orchestrator for Juliet project // Replaces all PowerShell scripts and orchestrates the full build process #ifndef NOMINMAX #define NOMINMAX #endif #ifndef WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN #endif #include #include #include #include #include // ============================================================================ // Minimal string / path helpers (no STL, no std::filesystem — pure speed) // ============================================================================ static constexpr int MaxPath = 1024; static constexpr int MaxFiles = 4096; static constexpr int MaxHashEntries = 512; struct FixedString { char Data[MaxPath]; int Length; FixedString() : Data{} , Length(0) { } void Set(const char* str) { assert(str != nullptr); Length = 0; while (str[Length] != '\0' && Length < MaxPath - 1) { Data[Length] = str[Length]; Length++; } Data[Length] = '\0'; } void Set(const char* str, int len) { assert(str != nullptr); assert(len >= 0 && len < MaxPath); for (int i = 0; i < len; i++) { Data[i] = str[i]; } Data[len] = '\0'; Length = len; } void Append(const char* str) { assert(str != nullptr); int i = 0; while (str[i] != '\0' && Length < MaxPath - 1) { Data[Length++] = str[i++]; } Data[Length] = '\0'; } void AppendChar(char c) { if (Length < MaxPath - 1) { Data[Length++] = c; Data[Length] = '\0'; } } [[nodiscard]] bool Equals(const char* other) const { assert(other != nullptr); return strcmp(Data, other) == 0; } [[nodiscard]] bool EqualsNoCase(const char* other) const { assert(other != nullptr); return _stricmp(Data, other) == 0; } }; [[nodiscard]] static bool StringContains(const char* haystack, const char* needle) { assert(haystack != nullptr); assert(needle != nullptr); return strstr(haystack, needle) != nullptr; } [[nodiscard]] static bool EndsWithNoCase(const char* str, const char* suffix) { assert(str != nullptr); assert(suffix != nullptr); int strLen = static_cast(strlen(str)); int sufLen = static_cast(strlen(suffix)); if (sufLen > strLen) { return false; } return _stricmp(str + strLen - sufLen, suffix) == 0; } // ============================================================================ // File I/O helpers using Win32 // ============================================================================ struct FileContent { char* Data; DWORD Size; }; [[nodiscard]] static FileContent ReadEntireFile(const char* path) { assert(path != nullptr); FileContent result = { nullptr, 0 }; HANDLE file = CreateFileA(path, GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE, nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr); if (file == INVALID_HANDLE_VALUE) { return result; } DWORD size = GetFileSize(file, nullptr); if (size == INVALID_FILE_SIZE || size == 0) { CloseHandle(file); return result; } char* buffer = static_cast(HeapAlloc(GetProcessHeap(), 0, size + 1)); if (buffer == nullptr) { CloseHandle(file); return result; } DWORD bytesRead = 0; ReadFile(file, buffer, size, &bytesRead, nullptr); CloseHandle(file); buffer[bytesRead] = '\0'; result.Data = buffer; result.Size = bytesRead; return result; } static void FreeFileContent(FileContent& content) { if (content.Data != nullptr) { HeapFree(GetProcessHeap(), 0, content.Data); content.Data = nullptr; content.Size = 0; } } static bool WriteEntireFile(const char* path, const char* data, DWORD size) { assert(path != nullptr); assert(data != nullptr); HANDLE file = CreateFileA(path, GENERIC_WRITE, FILE_SHARE_READ | FILE_SHARE_WRITE, nullptr, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, nullptr); if (file == INVALID_HANDLE_VALUE) { return false; } DWORD written = 0; WriteFile(file, data, size, &written, nullptr); CloseHandle(file); return written == size; } [[nodiscard]] static bool FileExists(const char* path) { assert(path != nullptr); DWORD attribs = GetFileAttributesA(path); return (attribs != INVALID_FILE_ATTRIBUTES) && !(attribs & FILE_ATTRIBUTE_DIRECTORY); } [[nodiscard]] static bool DirectoryExists(const char* path) { assert(path != nullptr); DWORD attribs = GetFileAttributesA(path); return (attribs != INVALID_FILE_ATTRIBUTES) && (attribs & FILE_ATTRIBUTE_DIRECTORY); } static void EnsureDirectoryExists(const char* path) { assert(path != nullptr); CreateDirectoryA(path, nullptr); } [[nodiscard]] static int64_t GetFileModTimeInt64(const char* path) { assert(path != nullptr); WIN32_FILE_ATTRIBUTE_DATA data; if (GetFileAttributesExA(path, GetFileExInfoStandard, &data)) { ULARGE_INTEGER li; li.LowPart = data.ftLastWriteTime.dwLowDateTime; li.HighPart = data.ftLastWriteTime.dwHighDateTime; return static_cast(li.QuadPart); } return 0; } // ============================================================================ // FNV-1a hash // ============================================================================ [[nodiscard]] static uint64_t ComputeFnv1aHash(const char* data, DWORD size) { assert(data != nullptr); uint64_t hash = 14695981039346656037ULL; for (DWORD i = 0; i < size; i++) { hash ^= static_cast(static_cast(data[i])); hash *= 1099511628211ULL; } return hash; } // ============================================================================ // Hash cache for unity files // ============================================================================ struct HashEntry { FixedString Path; char HashStr[32]; }; struct HashCache { HashEntry* Entries; int Count; HashCache() { Entries = static_cast(HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(HashEntry) * MaxHashEntries)); assert(Entries != nullptr); Count = 0; } ~HashCache() { if (Entries != nullptr) { HeapFree(GetProcessHeap(), 0, Entries); Entries = nullptr; } } HashCache(const HashCache&) = delete; HashCache& operator=(const HashCache&) = delete; [[nodiscard]] const char* Find(const char* path) const { assert(path != nullptr); for (int i = 0; i < Count; i++) { if (Entries[i].Path.Equals(path)) { return Entries[i].HashStr; } } return nullptr; } void Add(const char* path, const char* hash) { assert(path != nullptr); assert(hash != nullptr); if (Count < MaxHashEntries && Entries != nullptr) { Entries[Count].Path.Set(path); strncpy_s(Entries[Count].HashStr, hash, sizeof(Entries[Count].HashStr) - 1); Count++; } } }; static void LoadHashCache(const char* cachePath, HashCache& cache) { assert(cachePath != nullptr); FileContent content = ReadEntireFile(cachePath); if (content.Data == nullptr) { return; } const char* pos = content.Data; while (*pos != '\0') { const char* lineStart = pos; while (*pos != '\0' && *pos != '\n' && *pos != '\r') { pos++; } int lineLen = static_cast(pos - lineStart); if (lineLen > 0) { const char* sep = nullptr; for (const char* c = lineStart; c < lineStart + lineLen; c++) { if (*c == '=') { sep = c; break; } } if (sep != nullptr) { FixedString key; key.Set(lineStart, static_cast(sep - lineStart)); int valLen = static_cast((lineStart + lineLen) - (sep + 1)); char val[32] = {}; if (valLen > 0 && valLen < 32) { memcpy(val, sep + 1, static_cast(valLen)); val[valLen] = '\0'; } cache.Add(key.Data, val); } } while (*pos == '\n' || *pos == '\r') { pos++; } } FreeFileContent(content); } static void SaveHashCache(const char* cachePath, const HashCache& cache) { assert(cachePath != nullptr); size_t bufSize = static_cast(MaxHashEntries) * (MaxPath + 32 + 2); char* buffer = static_cast(HeapAlloc(GetProcessHeap(), 0, bufSize)); if (buffer == nullptr) { return; } int offset = 0; for (int i = 0; i < cache.Count; i++) { int written = sprintf_s(buffer + offset, bufSize - static_cast(offset), "%s=%s\n", cache.Entries[i].Path.Data, cache.Entries[i].HashStr); if (written > 0) { offset += written; } } WriteEntireFile(cachePath, buffer, static_cast(offset)); HeapFree(GetProcessHeap(), 0, buffer); } // ============================================================================ // Clean #pragma message lines and compute hash for a unity file // ============================================================================ struct CleanResult { char HashStr[32]; bool WasCleaned; }; [[nodiscard]] static CleanResult CleanAndHashUnityFile(const char* filePath) { assert(filePath != nullptr); CleanResult result = { {}, false }; FileContent content = ReadEntireFile(filePath); if (content.Data == nullptr) { result.HashStr[0] = '\0'; return result; } bool hasPragma = StringContains(content.Data, "#pragma message"); if (hasPragma) { // Filter out #pragma message lines char* filtered = static_cast(HeapAlloc(GetProcessHeap(), 0, content.Size + 1)); assert(filtered != nullptr); DWORD filteredSize = 0; const char* pos = content.Data; while (*pos != '\0') { const char* lineStart = pos; while (*pos != '\0' && *pos != '\n') { pos++; } bool skipLine = false; for (const char* c = lineStart; c < pos; c++) { if (c + 15 <= content.Data + content.Size && memcmp(c, "#pragma message", 15) == 0) { skipLine = true; break; } } if (!skipLine) { DWORD lineLen = static_cast(pos - lineStart); memcpy(filtered + filteredSize, lineStart, lineLen); filteredSize += lineLen; if (*pos == '\n') { filtered[filteredSize++] = '\n'; } } if (*pos == '\n') { pos++; } } filtered[filteredSize] = '\0'; WriteEntireFile(filePath, filtered, filteredSize); uint64_t hashVal = ComputeFnv1aHash(filtered, filteredSize); sprintf_s(result.HashStr, "%llu", hashVal); result.WasCleaned = true; HeapFree(GetProcessHeap(), 0, filtered); } else { uint64_t hashVal = ComputeFnv1aHash(content.Data, content.Size); sprintf_s(result.HashStr, "%llu", hashVal); } FreeFileContent(content); return result; } // ============================================================================ // Recursive directory scan for newest source file time // ============================================================================ [[nodiscard]] static int64_t GetNewestSourceTimeRecursive(const char* dirPath) { assert(dirPath != nullptr); int64_t newest = 0; if (!DirectoryExists(dirPath)) { return newest; } FixedString searchPath; searchPath.Set(dirPath); searchPath.Append("\\*"); WIN32_FIND_DATAA findData; HANDLE hFind = FindFirstFileA(searchPath.Data, &findData); if (hFind == INVALID_HANDLE_VALUE) { return newest; } do { if (findData.cFileName[0] == '.' && (findData.cFileName[1] == '\0' || (findData.cFileName[1] == '.' && findData.cFileName[2] == '\0'))) { continue; } FixedString fullPath; fullPath.Set(dirPath); fullPath.AppendChar('\\'); fullPath.Append(findData.cFileName); if (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) { int64_t subNewest = GetNewestSourceTimeRecursive(fullPath.Data); if (subNewest > newest) { newest = subNewest; } } else { if (EndsWithNoCase(findData.cFileName, ".cpp") || EndsWithNoCase(findData.cFileName, ".h") || EndsWithNoCase(findData.cFileName, ".hpp") || EndsWithNoCase(findData.cFileName, ".inl") || EndsWithNoCase(findData.cFileName, ".c")) { ULARGE_INTEGER li; li.LowPart = findData.ftLastWriteTime.dwLowDateTime; li.HighPart = findData.ftLastWriteTime.dwHighDateTime; int64_t ft = static_cast(li.QuadPart); if (ft > newest) { newest = ft; } } } } while (FindNextFileA(hFind, &findData)); FindClose(hFind); return newest; } // ============================================================================ // Collect unity files recursively from Intermediate/ // ============================================================================ struct FilePathList { FixedString* Paths; int Count; FilePathList() { Paths = static_cast(HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(FixedString) * MaxFiles)); assert(Paths != nullptr); Count = 0; } ~FilePathList() { if (Paths != nullptr) { HeapFree(GetProcessHeap(), 0, Paths); Paths = nullptr; } } FilePathList(const FilePathList&) = delete; FilePathList& operator=(const FilePathList&) = delete; void Add(const char* path) { assert(path != nullptr); if (Count < MaxFiles && Paths != nullptr) { Paths[Count].Set(path); Count++; } } }; static void CollectUnityFiles(const char* dirPath, FilePathList& list) { assert(dirPath != nullptr); FixedString searchPath; searchPath.Set(dirPath); searchPath.Append("\\*"); WIN32_FIND_DATAA findData; HANDLE hFind = FindFirstFileA(searchPath.Data, &findData); if (hFind == INVALID_HANDLE_VALUE) { return; } do { if (findData.cFileName[0] == '.' && (findData.cFileName[1] == '\0' || (findData.cFileName[1] == '.' && findData.cFileName[2] == '\0'))) { continue; } FixedString fullPath; fullPath.Set(dirPath); fullPath.AppendChar('\\'); fullPath.Append(findData.cFileName); if (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) { CollectUnityFiles(fullPath.Data, list); } else { if (StringContains(findData.cFileName, "_Unity") && EndsWithNoCase(findData.cFileName, ".cpp")) { list.Add(fullPath.Data); } } } while (FindNextFileA(hFind, &findData)); FindClose(hFind); } // ============================================================================ // Commands // ============================================================================ struct BuildStep { char StepName[256]; char OutputFile[MaxPath]; char Depends[MaxPath]; char Command[MaxFiles]; }; struct BuildConfig { char Name[64]; char FastBuildTargets[512]; BuildStep Steps[32]; int StepCount; }; static int CommandRunPlan(int argc, char* argv[]) { if (argc < 3) { printf("[ERROR] Usage: build_system run_plan \n"); return 1; } const char* planFile = argv[2]; FileContent planContent = ReadEntireFile(planFile); if (!planContent.Data) { printf("[ERROR] Could not read build plan: %s\n", planFile); return 1; } EnsureDirectoryExists("Intermediate"); DeleteFileA("Intermediate\\step_timings.tmp"); DeleteFileA("Intermediate\\built_outputs.tmp"); LARGE_INTEGER perfStart, perfEnd, perfFreq; QueryPerformanceCounter(&perfStart); QueryPerformanceFrequency(&perfFreq); // Parse plan file BuildConfig configs[4] = {}; int configCount = 0; const char* pos = planContent.Data; while (*pos != '\0') { const char* lineStart = pos; while (*pos != '\0' && *pos != '\n' && *pos != '\r') pos++; int lineLen = static_cast(pos - lineStart); if (lineLen > 0) { if (lineLen > 7 && memcmp(lineStart, "CONFIG ", 7) == 0) { if (configCount < 4) { int nLen = lineLen - 7; if (nLen >= static_cast(sizeof(configs[configCount].Name))) nLen = static_cast(sizeof(configs[configCount].Name)) - 1; memcpy(configs[configCount].Name, lineStart + 7, nLen); configs[configCount].Name[nLen] = '\0'; configCount++; } } else if (configCount > 0) { BuildConfig& curCfg = configs[configCount - 1]; if (lineLen > 10 && memcmp(lineStart, "FASTBUILD ", 10) == 0) { int nLen = lineLen - 10; if (nLen >= static_cast(sizeof(curCfg.FastBuildTargets))) nLen = static_cast(sizeof(curCfg.FastBuildTargets)) - 1; memcpy(curCfg.FastBuildTargets, lineStart + 10, nLen); curCfg.FastBuildTargets[nLen] = '\0'; } else if (lineLen > 5 && memcmp(lineStart, "STEP ", 5) == 0) { if (curCfg.StepCount < 32) { int nLen = lineLen - 5; if (nLen >= static_cast(sizeof(curCfg.Steps[curCfg.StepCount].StepName))) nLen = static_cast(sizeof(curCfg.Steps[curCfg.StepCount].StepName)) - 1; memcpy(curCfg.Steps[curCfg.StepCount].StepName, lineStart + 5, nLen); curCfg.Steps[curCfg.StepCount].StepName[nLen] = '\0'; curCfg.StepCount++; } } else if (lineLen > 7 && memcmp(lineStart, "OUTPUT ", 7) == 0 && curCfg.StepCount > 0) { int nLen = lineLen - 7; if (nLen >= static_cast(sizeof(curCfg.Steps[curCfg.StepCount - 1].OutputFile))) nLen = static_cast(sizeof(curCfg.Steps[curCfg.StepCount - 1].OutputFile)) - 1; memcpy(curCfg.Steps[curCfg.StepCount - 1].OutputFile, lineStart + 7, nLen); curCfg.Steps[curCfg.StepCount - 1].OutputFile[nLen] = '\0'; } else if (lineLen > 8 && memcmp(lineStart, "DEPENDS ", 8) == 0 && curCfg.StepCount > 0) { int nLen = lineLen - 8; if (nLen >= static_cast(sizeof(curCfg.Steps[curCfg.StepCount - 1].Depends))) nLen = static_cast(sizeof(curCfg.Steps[curCfg.StepCount - 1].Depends)) - 1; memcpy(curCfg.Steps[curCfg.StepCount - 1].Depends, lineStart + 8, nLen); curCfg.Steps[curCfg.StepCount - 1].Depends[nLen] = '\0'; } else if (lineLen > 8 && memcmp(lineStart, "COMMAND ", 8) == 0 && curCfg.StepCount > 0) { int nLen = lineLen - 8; if (nLen >= static_cast(sizeof(curCfg.Steps[curCfg.StepCount - 1].Command))) nLen = static_cast(sizeof(curCfg.Steps[curCfg.StepCount - 1].Command)) - 1; memcpy(curCfg.Steps[curCfg.StepCount - 1].Command, lineStart + 8, nLen); curCfg.Steps[curCfg.StepCount - 1].Command[nLen] = '\0'; } } } while (*pos == '\n' || *pos == '\r') pos++; } FreeFileContent(planContent); bool anyBuilt = false; char timingsBuf[MaxFiles * 2] = {}; int timingsLen = 0; auto AppendTiming = [&](const char* stepName, double secs) { timingsLen += sprintf_s(timingsBuf + timingsLen, sizeof(timingsBuf) - timingsLen, "%s|%.3fs\n", stepName, secs); }; auto ExecuteCmd = [](const char* cmdLine) -> int { STARTUPINFOA si; memset(&si, 0, sizeof(si)); si.cb = sizeof(si); PROCESS_INFORMATION pi = {}; DWORD exitCode = 1; char* cmdBuf = static_cast(HeapAlloc(GetProcessHeap(), 0, MaxFiles)); if (!cmdBuf) return 1; strcpy_s(cmdBuf, MaxFiles, cmdLine); if (CreateProcessA(nullptr, cmdBuf, nullptr, nullptr, TRUE, 0, nullptr, nullptr, &si, &pi)) { WaitForSingleObject(pi.hProcess, INFINITE); GetExitCodeProcess(pi.hProcess, &exitCode); CloseHandle(pi.hProcess); CloseHandle(pi.hThread); } else { printf("[ERROR] Failed to execute command.\n"); HeapFree(GetProcessHeap(), 0, cmdBuf); return 1; } HeapFree(GetProcessHeap(), 0, cmdBuf); return static_cast(exitCode); }; for (int i = 0; i < configCount; i++) { BuildConfig& cfg = configs[i]; printf("\n==============================================================================\n"); printf("Generating Unity Files into Intermediate/ via FASTBuild [%s]...\n", cfg.Name); printf("==============================================================================\n"); if (cfg.FastBuildTargets[0] != '\0') { char fbuildCmd[MaxPath]; sprintf_s(fbuildCmd, sizeof(fbuildCmd), "misc\\fbuild.exe %s", cfg.FastBuildTargets); LARGE_INTEGER tStart, tEnd; QueryPerformanceCounter(&tStart); int res = ExecuteCmd(fbuildCmd); QueryPerformanceCounter(&tEnd); char stepName[MaxPath]; sprintf_s(stepName, sizeof(stepName), "FASTBuild Unity Gen [%s]", cfg.Name); AppendTiming(stepName, static_cast(tEnd.QuadPart - tStart.QuadPart) / static_cast(perfFreq.QuadPart)); if (res != 0) { printf("[BUILD FAILED] FASTBuild failed for %s.\n", cfg.Name); return res; } } HashCache oldCache; LoadHashCache("Intermediate\\.unity_hashes_cache", oldCache); HashCache newCache; bool unityChanged = false; FilePathList unityFiles; CollectUnityFiles("Intermediate", unityFiles); if (unityFiles.Count == 0) { unityChanged = true; } else { for (int k = 0; k < unityFiles.Count; k++) { CleanResult cr = CleanAndHashUnityFile(unityFiles.Paths[k].Data); newCache.Add(unityFiles.Paths[k].Data, cr.HashStr); const char* oldHash = oldCache.Find(unityFiles.Paths[k].Data); if (oldHash == nullptr || strcmp(oldHash, cr.HashStr) != 0) { unityChanged = true; } } } SaveHashCache("Intermediate\\.unity_hashes_cache", newCache); if (unityChanged) { printf("[FASTBuild] Unity structure or source file list changed.\n"); } else { printf("[FASTBuild] No Unity file structure changes detected [up-to-date].\n"); } printf("\n==============================================================================\n"); printf("Compiling Targets [%s]...\n", cfg.Name); printf("==============================================================================\n"); struct DirCacheEntry { FixedString Path; int64_t Time; }; DirCacheEntry dirCache[64]; int dirCacheCount = 0; auto GetDirTime = [&](const char* dir) -> int64_t { for (int k = 0; k < dirCacheCount; k++) { if (dirCache[k].Path.EqualsNoCase(dir)) return dirCache[k].Time; } int64_t t = GetNewestSourceTimeRecursive(dir); if (dirCacheCount < 64) { dirCache[dirCacheCount].Path.Set(dir); dirCache[dirCacheCount].Time = t; dirCacheCount++; } return t; }; bool anyNeedBuild = false; for (int j = 0; j < cfg.StepCount; j++) { BuildStep& step = cfg.Steps[j]; int64_t maxTime = 0; const char* cur = step.Depends; while (*cur) { const char* nextPipe = strchr(cur, '|'); char dirPath[MaxPath] = {}; if (nextPipe) { int dLen = static_cast(nextPipe - cur); if (dLen >= static_cast(sizeof(dirPath))) dLen = static_cast(sizeof(dirPath)) - 1; memcpy(dirPath, cur, dLen); dirPath[dLen] = '\0'; cur = nextPipe + 1; } else { strcpy_s(dirPath, sizeof(dirPath), cur); cur += strlen(cur); } if (dirPath[0] != '\0') { int64_t t = GetDirTime(dirPath); if (t > maxTime) maxTime = t; } } bool needCompile = unityChanged; if (!needCompile) { if (!FileExists(step.OutputFile)) { needCompile = true; } else { int64_t outTime = GetFileModTimeInt64(step.OutputFile); if (outTime < maxTime) needCompile = true; } } printf("\n--- %s ---\n", step.StepName); if (!needCompile) { printf("[SKIP / UP-TO-DATE] %s [Binary up to date]\n", step.OutputFile); } else { printf("[REBUILDING] Compiling %s...\n", step.OutputFile); anyNeedBuild = true; LARGE_INTEGER tStart, tEnd; QueryPerformanceCounter(&tStart); int res = ExecuteCmd(step.Command); QueryPerformanceCounter(&tEnd); AppendTiming(step.StepName, static_cast(tEnd.QuadPart - tStart.QuadPart) / static_cast(perfFreq.QuadPart)); if (res != 0) { printf("[BUILD FAILED] Command failed with exit code %d.\n", res); return res; } char builtOut[MaxPath + 2]; sprintf_s(builtOut, "%s\n", step.OutputFile); HANDLE hFile = CreateFileA("Intermediate\\built_outputs.tmp", FILE_APPEND_DATA, FILE_SHARE_READ, nullptr, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, nullptr); if (hFile != INVALID_HANDLE_VALUE) { DWORD written = 0; WriteFile(hFile, builtOut, static_cast(strlen(builtOut)), &written, nullptr); CloseHandle(hFile); } anyBuilt = true; } } if (!anyNeedBuild) { printf("\n[SKIP / UP-TO-DATE] All requested targets in [%s] are up-to-date.\n", cfg.Name); } } if (timingsLen > 0) { WriteEntireFile("Intermediate\\step_timings.tmp", timingsBuf, timingsLen); } QueryPerformanceCounter(&perfEnd); double elapsedSeconds = static_cast(perfEnd.QuadPart - perfStart.QuadPart) / static_cast(perfFreq.QuadPart); char elapsedBuf[64]; if (elapsedSeconds < 60.0) { sprintf_s(elapsedBuf, "%.3fs", elapsedSeconds); } else { int totalMs = static_cast(elapsedSeconds * 1000.0); int hours = totalMs / 3600000; int minutes = (totalMs % 3600000) / 60000; int seconds = (totalMs % 60000) / 1000; int ms = totalMs % 1000; sprintf_s(elapsedBuf, "%02d:%02d:%02d.%03d", hours, minutes, seconds, ms); } printf("\n==============================================================================\n"); printf("[BUILD SUMMARY]\n"); printf("==============================================================================\n"); if (timingsLen > 0) { printf("Step Timings:\n"); const char* pos = timingsBuf; while (*pos) { const char* lineStart = pos; while (*pos && *pos != '\n') pos++; int len = static_cast(pos - lineStart); if (len > 0) { const char* pipe = strchr(lineStart, '|'); if (pipe && pipe < pos) { char stepName[MaxPath] = {}; int nameLen = static_cast(pipe - lineStart); memcpy(stepName, lineStart, nameLen); char durStr[64] = {}; int durLen = static_cast(pos - (pipe + 1)); memcpy(durStr, pipe + 1, durLen); printf(" - %-42s : %s\n", stepName, durStr); } } if (*pos == '\n') pos++; } printf("------------------------------------------------------------------------------\n"); } printf("Total Duration : %s\n", elapsedBuf); printf("Output Binaries:\n"); if (anyBuilt) { FileContent outputsContent = ReadEntireFile("Intermediate\\built_outputs.tmp"); if (outputsContent.Data) { const char* pos = outputsContent.Data; while (*pos) { const char* lineStart = pos; while (*pos && *pos != '\n' && *pos != '\r') pos++; int len = static_cast(pos - lineStart); if (len > 0) { char filePath[MaxPath] = {}; memcpy(filePath, lineStart, len); WIN32_FILE_ATTRIBUTE_DATA fileData; if (GetFileAttributesExA(filePath, GetFileExInfoStandard, &fileData)) { ULARGE_INTEGER fileSize; fileSize.LowPart = fileData.nFileSizeLow; fileSize.HighPart = fileData.nFileSizeHigh; double sizeMB = static_cast(fileSize.QuadPart) / (1024.0 * 1024.0); printf(" - %s (%.2f MB)\n", filePath, sizeMB); } } while (*pos == '\n' || *pos == '\r') pos++; } FreeFileContent(outputsContent); } DeleteFileA("Intermediate\\built_outputs.tmp"); } else { printf(" - None built in this session (all requested targets up-to-date)\n"); } printf("==============================================================================\n"); printf("[ALL BUILDS SUCCEEDED] All requested targets processed successfully.\n"); printf("==============================================================================\n"); fflush(stdout); return 0; } // ============================================================================ // Main entry point // ============================================================================ int main(int argc, char* argv[]) { if (argc < 2) { printf("Usage: build_system [args...]\n"); printf("Commands:\n"); printf(" run_plan Run the build from a generated plan file\n"); printf(" check_alive Returns 0 immediately to test execution\n"); return 1; } const char* cmd = argv[1]; if (strcmp(cmd, "check_alive") == 0) return 0; if (strcmp(cmd, "run_plan") == 0) return CommandRunPlan(argc, argv); printf("[ERROR] Unknown command: %s\n", cmd); return 1; }