@echo off setlocal set SCRIPT_DIR=%~dp0 cd /d "%SCRIPT_DIR%.." if not exist "Intermediate" mkdir "Intermediate" echo Generating Visual Studio / Rider solution and project files... set PLAN=Intermediate\vs_plan.txt if exist "%PLAN%" del /f /q "%PLAN%" >>"%PLAN%" echo GLOBAL_INCLUDE $(SolutionDir)Juliet\include;$(SolutionDir)Juliet\src;$(SolutionDir)Game;$(SolutionDir)External\imgui;$(SolutionDir)External\imgui\backends; >>"%PLAN%" echo DEF_COMMON JULIET_WIN32;UNICODE;_UNICODE;WIN32_LEAN_AND_MEAN;_CRT_SECURE_NO_WARNINGS; >>"%PLAN%" echo DEF_DEBUG DEBUG;JULIET_DEBUG;PROFILING_ENABLED;JULIET_ENABLE_IMGUI; >>"%PLAN%" echo DEF_PROFILE RELEASE;PROFILING_ENABLED;JULIET_ENABLE_IMGUI; >>"%PLAN%" echo DEF_RELEASE RELEASE; >>"%PLAN%" echo PROJECT Juliet >>"%PLAN%" echo EXTRA_DEF JULIET_EXPORT; >>"%PLAN%" echo PROJECT Game >>"%PLAN%" echo EXTRA_DEF JULIET_EXPORT; >>"%PLAN%" echo PROJECT JulietApp >>"%PLAN%" echo PROJECT Romeo >>"%PLAN%" echo PROJECT JulietShaderCompiler >>"%PLAN%" echo INCLUDE_SEARCH $(SolutionDir)Juliet\include;$(SolutionDir)Juliet\src;$(SolutionDir)External\imgui;$(SolutionDir)JulietShaderCompiler; >>"%PLAN%" echo DEBUG_CMD ..\..\Assets\source\SolidColor.frag.hlsl -o ..\..\Assets\compiled\SolidColor.frag.dxil >>"%PLAN%" echo PROJECT ImGui External\imgui >>"%PLAN%" echo EXTRA_DEF IMGUI_API=__declspec(dllexport); >>"%PLAN%" echo PROJECT_SRC External\imgui\imgui.cpp >>"%PLAN%" echo PROJECT_SRC External\imgui\imgui_demo.cpp >>"%PLAN%" echo PROJECT_SRC External\imgui\imgui_draw.cpp >>"%PLAN%" echo PROJECT_SRC External\imgui\imgui_tables.cpp >>"%PLAN%" echo PROJECT_SRC External\imgui\imgui_widgets.cpp >>"%PLAN%" echo PROJECT_SRC External\imgui\backends\imgui_impl_win32.cpp >>"%PLAN%" echo PROJECT_SRC External\imgui\backends\imgui_impl_dx12.cpp >>"%PLAN%" echo PROJECT_SRC External\imgui\imgui.h >>"%PLAN%" echo PROJECT_SRC External\imgui\imgui_internal.h >>"%PLAN%" echo PROJECT_SRC External\imgui\imstb_rectpack.h >>"%PLAN%" echo PROJECT_SRC External\imgui\imstb_textedit.h >>"%PLAN%" echo PROJECT_SRC External\imgui\imstb_truetype.h >>"%PLAN%" echo PROJECT_SRC External\imgui\backends\imgui_impl_win32.h >>"%PLAN%" echo PROJECT_SRC External\imgui\backends\imgui_impl_dx12.h >>"%PLAN%" echo SOLUTION Juliet >>"%PLAN%" echo SLN_PROJ JulietApp >>"%PLAN%" echo SLN_PROJ Juliet >>"%PLAN%" echo SLN_PROJ Game >>"%PLAN%" echo SLN_PROJ ImGui >>"%PLAN%" echo SOLUTION Romeo >>"%PLAN%" echo SLN_PROJ Romeo >>"%PLAN%" echo SLN_PROJ Juliet >>"%PLAN%" echo SLN_PROJ ImGui >>"%PLAN%" echo SOLUTION JulietShaderCompiler >>"%PLAN%" echo SLN_PROJ JulietShaderCompiler >>"%PLAN%" echo SLN_PROJ Juliet >>"%PLAN%" echo SLN_PROJ ImGui call misc\build.bat gen_vs "%PLAN%" if %ERRORLEVEL% neq 0 ( echo Solution generation failed! exit /b %ERRORLEVEL% ) echo Solutions generated successfully: echo - Juliet.sln echo - Romeo.sln echo - JulietShaderCompiler.sln exit /b 0