Debug x64 Profile x64 Release x64 {c7df05fe-d5d5-db2a-af36-e7d71d325fda} MakeFileProj Makefile false v143 Makefile false v143 Makefile false v143 cd $(SolutionDir) & misc\build.bat Debug $(SolutionName) cd $(SolutionDir) & misc\build.bat -clean Debug $(SolutionName) cd $(SolutionDir) & misc\build.bat -clean Debug $(SolutionName) $(SolutionDir)bin\x64-Debug\JulietShaderCompiler.exe $(SolutionDir)Juliet\include;$(SolutionDir)Juliet\src;$(SolutionDir)External\imgui;$(SolutionDir)JulietShaderCompiler;$(NMakeIncludeSearchPath) $(SolutionDir)Juliet\include;$(SolutionDir)Juliet\src;$(SolutionDir)External\imgui;$(SolutionDir)JulietShaderCompiler;$(IncludePath) JULIET_WIN32;UNICODE;_UNICODE;WIN32_LEAN_AND_MEAN;_CRT_SECURE_NO_WARNINGS;DEBUG;JULIET_DEBUG;PROFILING_ENABLED;JULIET_ENABLE_IMGUI;$(NMakePreprocessorDefinitions) /std:c++20 stdcpp20 ..\..\Assets\source\SolidColor.frag.hlsl -o ..\..\Assets\compiled\SolidColor.frag.dxil $(SolutionDir)bin\x64-Debug\ $(SolutionDir)Intermediate\x64-Debug\JulietShaderCompiler\ $(SolutionDir)bin\x64-Debug\ cd $(SolutionDir) & misc\build.bat Profile $(SolutionName) cd $(SolutionDir) & misc\build.bat -clean Profile $(SolutionName) cd $(SolutionDir) & misc\build.bat -clean Profile $(SolutionName) $(SolutionDir)bin\x64-Profile\JulietShaderCompiler.exe $(SolutionDir)Juliet\include;$(SolutionDir)Juliet\src;$(SolutionDir)External\imgui;$(SolutionDir)JulietShaderCompiler;$(NMakeIncludeSearchPath) $(SolutionDir)Juliet\include;$(SolutionDir)Juliet\src;$(SolutionDir)External\imgui;$(SolutionDir)JulietShaderCompiler;$(IncludePath) JULIET_WIN32;UNICODE;_UNICODE;WIN32_LEAN_AND_MEAN;_CRT_SECURE_NO_WARNINGS;RELEASE;PROFILING_ENABLED;JULIET_ENABLE_IMGUI;$(NMakePreprocessorDefinitions) /std:c++20 stdcpp20 ..\..\Assets\source\SolidColor.frag.hlsl -o ..\..\Assets\compiled\SolidColor.frag.dxil $(SolutionDir)bin\x64-Profile\ $(SolutionDir)Intermediate\x64-Profile\JulietShaderCompiler\ $(SolutionDir)bin\x64-Profile\ cd $(SolutionDir) & misc\build.bat Release $(SolutionName) cd $(SolutionDir) & misc\build.bat -clean Release $(SolutionName) cd $(SolutionDir) & misc\build.bat -clean Release $(SolutionName) $(SolutionDir)bin\x64-Release\JulietShaderCompiler.exe $(SolutionDir)Juliet\include;$(SolutionDir)Juliet\src;$(SolutionDir)External\imgui;$(SolutionDir)JulietShaderCompiler;$(NMakeIncludeSearchPath) $(SolutionDir)Juliet\include;$(SolutionDir)Juliet\src;$(SolutionDir)External\imgui;$(SolutionDir)JulietShaderCompiler;$(IncludePath) JULIET_WIN32;UNICODE;_UNICODE;WIN32_LEAN_AND_MEAN;_CRT_SECURE_NO_WARNINGS;RELEASE;$(NMakePreprocessorDefinitions) /std:c++20 stdcpp20 ..\..\Assets\source\SolidColor.frag.hlsl -o ..\..\Assets\compiled\SolidColor.frag.dxil $(SolutionDir)bin\x64-Release\ $(SolutionDir)Intermediate\x64-Release\JulietShaderCompiler\ $(SolutionDir)bin\x64-Release\