Debug
x64
Profile
x64
Release
x64
{c7df05fe-d5d5-db2a-af36-e7d71d325fda}
MakeFileProj
Makefile
false
v143
Makefile
false
v143
Makefile
false
v143
cd $(SolutionDir) & misc\build.bat Debug $(SolutionName)
cd $(SolutionDir) & misc\build.bat -clean Debug $(SolutionName)
cd $(SolutionDir) & misc\build.bat -clean Debug $(SolutionName)
$(SolutionDir)bin\x64-Debug\JulietShaderCompiler.exe
$(SolutionDir)Juliet\include;$(SolutionDir)Juliet\src;$(SolutionDir)External\imgui;$(SolutionDir)JulietShaderCompiler;$(NMakeIncludeSearchPath)
$(SolutionDir)Juliet\include;$(SolutionDir)Juliet\src;$(SolutionDir)External\imgui;$(SolutionDir)JulietShaderCompiler;$(IncludePath)
JULIET_WIN32;UNICODE;_UNICODE;WIN32_LEAN_AND_MEAN;_CRT_SECURE_NO_WARNINGS;DEBUG;JULIET_DEBUG;PROFILING_ENABLED;JULIET_ENABLE_IMGUI;$(NMakePreprocessorDefinitions)
/std:c++20
stdcpp20
..\..\Assets\source\SolidColor.frag.hlsl -o ..\..\Assets\compiled\SolidColor.frag.dxil
$(SolutionDir)bin\x64-Debug\
$(SolutionDir)Intermediate\x64-Debug\JulietShaderCompiler\
$(SolutionDir)bin\x64-Debug\
cd $(SolutionDir) & misc\build.bat Profile $(SolutionName)
cd $(SolutionDir) & misc\build.bat -clean Profile $(SolutionName)
cd $(SolutionDir) & misc\build.bat -clean Profile $(SolutionName)
$(SolutionDir)bin\x64-Profile\JulietShaderCompiler.exe
$(SolutionDir)Juliet\include;$(SolutionDir)Juliet\src;$(SolutionDir)External\imgui;$(SolutionDir)JulietShaderCompiler;$(NMakeIncludeSearchPath)
$(SolutionDir)Juliet\include;$(SolutionDir)Juliet\src;$(SolutionDir)External\imgui;$(SolutionDir)JulietShaderCompiler;$(IncludePath)
JULIET_WIN32;UNICODE;_UNICODE;WIN32_LEAN_AND_MEAN;_CRT_SECURE_NO_WARNINGS;RELEASE;PROFILING_ENABLED;JULIET_ENABLE_IMGUI;$(NMakePreprocessorDefinitions)
/std:c++20
stdcpp20
..\..\Assets\source\SolidColor.frag.hlsl -o ..\..\Assets\compiled\SolidColor.frag.dxil
$(SolutionDir)bin\x64-Profile\
$(SolutionDir)Intermediate\x64-Profile\JulietShaderCompiler\
$(SolutionDir)bin\x64-Profile\
cd $(SolutionDir) & misc\build.bat Release $(SolutionName)
cd $(SolutionDir) & misc\build.bat -clean Release $(SolutionName)
cd $(SolutionDir) & misc\build.bat -clean Release $(SolutionName)
$(SolutionDir)bin\x64-Release\JulietShaderCompiler.exe
$(SolutionDir)Juliet\include;$(SolutionDir)Juliet\src;$(SolutionDir)External\imgui;$(SolutionDir)JulietShaderCompiler;$(NMakeIncludeSearchPath)
$(SolutionDir)Juliet\include;$(SolutionDir)Juliet\src;$(SolutionDir)External\imgui;$(SolutionDir)JulietShaderCompiler;$(IncludePath)
JULIET_WIN32;UNICODE;_UNICODE;WIN32_LEAN_AND_MEAN;_CRT_SECURE_NO_WARNINGS;RELEASE;$(NMakePreprocessorDefinitions)
/std:c++20
stdcpp20
..\..\Assets\source\SolidColor.frag.hlsl -o ..\..\Assets\compiled\SolidColor.frag.dxil
$(SolutionDir)bin\x64-Release\
$(SolutionDir)Intermediate\x64-Release\JulietShaderCompiler\
$(SolutionDir)bin\x64-Release\