Finished first pass BeginRenderPass.
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12
Juliet/include/Core/Math/Shape.h
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12
Juliet/include/Core/Math/Shape.h
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#pragma once
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namespace Juliet
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{
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struct Rectangle
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{
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int32 X;
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int32 Y;
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int32 Width;
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int32 Height;
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};
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}
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