From c56bc437230c6fc444262cee2f5eb1d9ec3fa611 Mon Sep 17 00:00:00 2001 From: Patedam Date: Sat, 22 Mar 2025 17:31:35 -0400 Subject: [PATCH] misc --- Juliet/Juliet.vcxproj | 10 ---------- Juliet/src/Graphics/D3D12/D3D12GraphicsDevice.cpp | 2 +- Juliet/src/TODO.txt | 2 ++ JulietApp/JulietApp.vcxproj | 4 ++++ 4 files changed, 7 insertions(+), 11 deletions(-) diff --git a/Juliet/Juliet.vcxproj b/Juliet/Juliet.vcxproj index 2bb8f13..0e0dd34 100644 --- a/Juliet/Juliet.vcxproj +++ b/Juliet/Juliet.vcxproj @@ -301,16 +301,6 @@ - - PreserveNewest - - - - PreserveNewest - - - - diff --git a/Juliet/src/Graphics/D3D12/D3D12GraphicsDevice.cpp b/Juliet/src/Graphics/D3D12/D3D12GraphicsDevice.cpp index 1b10778..6bb7e68 100644 --- a/Juliet/src/Graphics/D3D12/D3D12GraphicsDevice.cpp +++ b/Juliet/src/Graphics/D3D12/D3D12GraphicsDevice.cpp @@ -25,7 +25,7 @@ extern "C" { // Used to enable the "Agility SDK" components __declspec(dllexport) extern const unsigned int D3D12SDKVersion = 615; -__declspec(dllexport) extern const char* D3D12SDKPath = ".\\"; +__declspec(dllexport) extern const char* D3D12SDKPath = ".\\D3D12\\"; } // TODO : Use LoadLibrary and not link to the lib. Allows failing earlier if Dx12 is not installed for some reason diff --git a/Juliet/src/TODO.txt b/Juliet/src/TODO.txt index 6cea5bb..05d0f91 100644 --- a/Juliet/src/TODO.txt +++ b/Juliet/src/TODO.txt @@ -1,3 +1,5 @@ - Create Simple vector class to make the vector stuff a bit more easier than writing Capacity and Count - Make a string struct instead of StringBuffer. - Support wchar and char (template is ok) conversions, printf, compare, etc. + +- Create a post build bat script to copy stuff i need in the correct folders \ No newline at end of file diff --git a/JulietApp/JulietApp.vcxproj b/JulietApp/JulietApp.vcxproj index bab7519..3393361 100644 --- a/JulietApp/JulietApp.vcxproj +++ b/JulietApp/JulietApp.vcxproj @@ -145,6 +145,10 @@ + + xcopy /y "$(SolutionDir)\Juliet\src\Graphics\D3D12\AgilitySDK\bin\*.*" "$(SolutionDir)\bin\$(Platform)\$(Configuration)\D3D12\*.*" + Copy DX12 Agility SDK Binaries +