Regenerated doc + final submit for now

This commit is contained in:
2026-07-22 17:37:01 -04:00
parent c436639ddd
commit c0d40ef3e4
101 changed files with 869 additions and 781 deletions
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- Header: `Juliet\include\Graphics\VertexData.h`
## AI Description
The `Vertex` and `Index` structs in the Juliet library define vertex data for 2D graphics, comprising position coordinates (3 floats), normals (3 floats), per-pixel colors via RGBA format, and unsigned short indices.
This C++ component defines a `Vertex` structure and an `Index` type for handling vertex data in graphics applications. The `Vertex` structure includes three arrays to store the position, normal, and color of each vertex, respectively. The `Index` type is defined as an unsigned 16-bit integer to represent indices into the vertex array. This component is part of a larger graphics library designed to facilitate efficient rendering of 3D models in applications such as video games or scientific visualization.
## Symbols