Added the shader compiler to the fastbuild pipeline.

This commit is contained in:
2026-01-09 14:07:36 -05:00
parent 71a78863b7
commit bd45cacc6c
16 changed files with 398 additions and 233 deletions

25
JulietShaderCompiler.sln Normal file
View File

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.22823.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "JulietShaderCompiler", "JulietShaderCompiler\JulietShaderCompiler.vcxproj", "{534B94ED-6C94-4F93-BC2A-7F5284B7D434}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Juliet", "Juliet\Juliet.vcxproj", "{AB9C7E88-6C94-4F93-BC2A-7F5284B7D434}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64Clang = Debug|x64Clang
Release|x64Clang = Release|x64Clang
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
{534B94ED-6C94-4F93-BC2A-7F5284B7D434}.Debug|x64Clang.ActiveCfg = x64Clang-Debug|x64
{534B94ED-6C94-4F93-BC2A-7F5284B7D434}.Debug|x64Clang.Build.0 = x64Clang-Debug|x64
{534B94ED-6C94-4F93-BC2A-7F5284B7D434}.Release|x64Clang.ActiveCfg = x64Clang-Release|x64
{534B94ED-6C94-4F93-BC2A-7F5284B7D434}.Release|x64Clang.Build.0 = x64Clang-Release|x64
{AB9C7E88-6C94-4F93-BC2A-7F5284B7D434}.Debug|x64Clang.ActiveCfg = x64Clang-Debug|x64
{AB9C7E88-6C94-4F93-BC2A-7F5284B7D434}.Release|x64Clang.ActiveCfg = x64Clang-Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal