Conversion to use Fastbuild + -Wall and warning as errors. WIP
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@@ -57,10 +57,9 @@
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>_DEBUG;JULIET_EXPORT;JULIET_WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>DEBUG;JULIET_EXPORT;JULIET_WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<LanguageStandard>stdcpp20</LanguageStandard>
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<FloatingPointModel>Fast</FloatingPointModel>
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
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@@ -144,13 +143,13 @@
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<ClInclude Include="include\Engine\Engine.h"/>
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<ClInclude Include="include\Graphics\Colors.h"/>
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<ClInclude Include="include\Graphics\Graphics.h"/>
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<ClInclude Include="include\Graphics\GraphicsBuffer.h" />
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<ClInclude Include="include\Graphics\GraphicsConfig.h"/>
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<ClInclude Include="include\Graphics\GraphicsPipeline.h" />
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<ClInclude Include="include\Graphics\RenderPass.h"/>
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<ClInclude Include="include\Graphics\Shader.h" />
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<ClInclude Include="include\Graphics\Texture.h"/>
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<ClInclude Include="include\Juliet.h"/>
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<ClInclude Include="include\pch.h"/>
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<ClInclude Include="src\Core\HAL\Display\DisplayDevice.h"/>
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<ClInclude Include="src\Core\HAL\Display\Display_Private.h"/>
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<ClInclude Include="src\Core\HAL\Display\Win32\Win32DisplayEvent.h"/>
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@@ -186,6 +185,7 @@
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<ClInclude Include="src\Graphics\D3D12\AgilitySDK\d3dx12\d3dx12_root_signature.h" />
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<ClInclude Include="src\Graphics\D3D12\AgilitySDK\d3dx12\d3dx12_state_object.h" />
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<ClInclude Include="src\Graphics\D3D12\AgilitySDK\dxgiformat.h" />
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<ClInclude Include="src\Graphics\D3D12\D3D12Buffer.h" />
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<ClInclude Include="src\Graphics\D3D12\D3D12Common.h"/>
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<ClInclude Include="src\Graphics\D3D12\D3D12DescriptorHeap.h" />
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<ClInclude Include="src\Graphics\D3D12\D3D12GraphicsPipeline.h" />
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@@ -231,6 +231,7 @@
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<ClCompile Include="src\Core\Networking\Win32\Win32SocketPlatformImpl.cpp" />
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<ClCompile Include="src\Engine\Engine.cpp" />
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<ClCompile Include="src\Graphics\D3D12\AgilitySDK\d3dx12\d3dx12_property_format_table.cpp" />
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<ClCompile Include="src\Graphics\D3D12\D3D12Buffer.cpp" />
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<ClCompile Include="src\Graphics\D3D12\D3D12Common.cpp" />
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<ClCompile Include="src\Graphics\D3D12\D3D12DescriptorHeap.cpp" />
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<ClCompile Include="src\Graphics\D3D12\D3D12GraphicsPipeline.cpp" />
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@@ -242,64 +243,7 @@
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<ClCompile Include="src\Graphics\D3D12\D3D12GraphicsDevice.cpp" />
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<ClCompile Include="src\Graphics\D3D12\D3D12SwapChain.cpp" />
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<ClCompile Include="src\Graphics\D3D12\D3D12Utils.cpp" />
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<ClCompile Include="src\Graphics\Graphics.cpp">
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<RuntimeLibrary>MultiThreadedDebugDll</RuntimeLibrary>
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<Optimization>Disabled</Optimization>
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<SupportJustMyCode>true</SupportJustMyCode>
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<AssemblerOutput>NoListing</AssemblerOutput>
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<AssemblerListingLocation>W:\Classified\Juliet\Intermediate\Juliet\x64\Debug\</AssemblerListingLocation>
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<UndefineAllPreprocessorDefinitions>false</UndefineAllPreprocessorDefinitions>
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<BrowseInformationFile>W:\Classified\Juliet\Intermediate\Juliet\x64\Debug\</BrowseInformationFile>
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<CompileAs>Default</CompileAs>
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<ConformanceMode>Default</ConformanceMode>
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<DiagnosticsFormat>Column</DiagnosticsFormat>
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<ExceptionHandling>false</ExceptionHandling>
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<EnableASAN>false</EnableASAN>
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<EnableFiberSafeOptimizations>false</EnableFiberSafeOptimizations>
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<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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<InlineFunctionExpansion>Default</InlineFunctionExpansion>
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<IntrinsicFunctions>false</IntrinsicFunctions>
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<LanguageStandard>stdcpp20</LanguageStandard>
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<LanguageStandard_C>Default</LanguageStandard_C>
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<ModuleDependenciesFile>W:\Classified\Juliet\Intermediate\Juliet\x64\Debug\</ModuleDependenciesFile>
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<OmitDefaultLibName>false</OmitDefaultLibName>
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<FavorSizeOrSpeed>Neither</FavorSizeOrSpeed>
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<ObjectFileName>W:\Classified\Juliet\Intermediate\Juliet\x64\Debug\</ObjectFileName>
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<CallingConvention>Cdecl</CallingConvention>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<PrecompiledHeaderOutputFile>W:\Classified\Juliet\Intermediate\Juliet\x64\Debug\Juliet.pch</PrecompiledHeaderOutputFile>
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<PreprocessToFile>false</PreprocessToFile>
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<PreprocessKeepComments>false</PreprocessKeepComments>
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<PreprocessSuppressLineNumbers>false</PreprocessSuppressLineNumbers>
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<ScanSourceForModuleDependencies>false</ScanSourceForModuleDependencies>
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<ShowIncludes>false</ShowIncludes>
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<SourceDependenciesFile>W:\Classified\Juliet\Intermediate\Juliet\x64\Debug\</SourceDependenciesFile>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<BufferSecurityCheck>true</BufferSecurityCheck>
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<SmallerTypeCheck>false</SmallerTypeCheck>
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<StructMemberAlignment>Default</StructMemberAlignment>
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<TrackerLogDirectory>W:\Classified\Juliet\Intermediate\Juliet\x64\Debug\Juliet.tlog\</TrackerLogDirectory>
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<MinimalRebuildFromTracking>true</MinimalRebuildFromTracking>
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<TreatWarningAsError>false</TreatWarningAsError>
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<WarningLevel>Level3</WarningLevel>
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<XMLDocumentationFileName>W:\Classified\Juliet\Intermediate\Juliet\x64\Debug\</XMLDocumentationFileName>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<IntelJCCErratum>false</IntelJCCErratum>
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<BuildStlModules>false</BuildStlModules>
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<TreatExternalTemplatesAsInternal>true</TreatExternalTemplatesAsInternal>
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<PreprocessorDefinitions>_DEBUG;_LIB;JULIET_WIN32;_UNICODE;UNICODE;</PreprocessorDefinitions>
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
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<LibCompiled>true</LibCompiled>
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<ClangClMode>true</ClangClMode>
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<MSCVersion>Default</MSCVersion>
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<AdditionalOptions>--target=amd64-pc-windows-msvc</AdditionalOptions>
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</ClCompile>
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<ClCompile Include="src\pch.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="src\Graphics\Graphics.cpp" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="include\Core\Thread\Mutex.h" />
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