made build system more agnostic to the projet it builds

This commit is contained in:
2026-07-27 15:16:39 -04:00
parent 0d6b196ce6
commit b196641f18
19 changed files with 1717 additions and 1404 deletions
@@ -1,21 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<CustomBuild Include="DXShaderCompiler\DXCompiler.h">
<Filter>DXShaderCompiler</Filter>
</CustomBuild>
<CustomBuild Include="JulietShaderCompiler.bff">
</CustomBuild>
<CustomBuild Include="main.cpp">
</CustomBuild>
<CustomBuild Include="ShaderCompiler.cpp">
</CustomBuild>
<CustomBuild Include="ShaderCompiler.h">
</CustomBuild>
</ItemGroup>
<ItemGroup>
<Filter Include="DXShaderCompiler">
<UniqueIdentifier>{9f537123-6c94-4f93-bc2a-7f5284b7d434}</UniqueIdentifier>
</Filter>
</ItemGroup>
</Project>
<ItemGroup>
<ClCompile Include="main.cpp" />
<ClCompile Include="ShaderCompiler.cpp" />
<ClInclude Include="DXShaderCompiler\DXCompiler.h">
<Filter>DXShaderCompiler</Filter>
</ClInclude>
<ClInclude Include="ShaderCompiler.h" />
</ItemGroup>
</Project>