First pass graphics pipeline. Not functional

This commit is contained in:
2025-03-09 16:54:26 -04:00
parent 8c6c42e123
commit aae780ec6d
12 changed files with 194 additions and 32 deletions

View File

@@ -144,6 +144,7 @@
<ClInclude Include="include\Graphics\Colors.h"/>
<ClInclude Include="include\Graphics\Graphics.h"/>
<ClInclude Include="include\Graphics\GraphicsConfig.h"/>
<ClInclude Include="include\Graphics\GraphicsPipeline.h" />
<ClInclude Include="include\Graphics\RenderPass.h"/>
<ClInclude Include="include\Graphics\Shader.h" />
<ClInclude Include="include\Graphics\Texture.h"/>
@@ -165,6 +166,7 @@
<ClInclude Include="src\Core\Networking\SocketPlatformImpl.h"/>
<ClInclude Include="src\Core\HAL\Win32.h"/>
<ClInclude Include="src\Graphics\D3D12\D3D12Common.h"/>
<ClInclude Include="src\Graphics\D3D12\D3D12GraphicsPipeline.h" />
<ClInclude Include="src\Graphics\D3D12\D3D12RenderPass.h"/>
<ClInclude Include="src\Graphics\D3D12\D3D12Shader.h"/>
<ClInclude Include="src\Graphics\D3D12\D3D12Synchronization.h"/>
@@ -206,6 +208,7 @@
<ClCompile Include="src\Core\Networking\Win32\Win32SocketPlatformImpl.cpp"/>
<ClCompile Include="src\Engine\Engine.cpp"/>
<ClCompile Include="src\Graphics\D3D12\D3D12Common.cpp"/>
<ClCompile Include="src\Graphics\D3D12\D3D12GraphicsPipeline.cpp" />
<ClCompile Include="src\Graphics\D3D12\D3D12RenderPass.cpp"/>
<ClCompile Include="src\Graphics\D3D12\D3D12Shader.cpp"/>
<ClCompile Include="src\Graphics\D3D12\D3D12Synchronization.cpp"/>