ongoing refactor of serialization and various cleanup

This commit is contained in:
2026-09-07 16:58:57 -04:00
parent 1a045c3578
commit a462575af4
43 changed files with 952 additions and 483 deletions
+3 -5
View File
@@ -1,20 +1,18 @@
#pragma once
#include <Core/Common/CoreTypes.h>
#include <Core/Common/NonNullPtr.h>
#include <Core/Common/String.h>
#include <Core/Container/Vector.h>
#include <Core/Memory/MemoryArena.h>
#include <Entity/Entity.h>
struct archive;
struct Archive;
struct EntityManager;
#pragma pack(push, 1)
struct WorldFileHeader
{
uint32 Magic = 0x444C574A; // 'JWLD' in little-endian
uint32 Version = 1;
uint32 Magic = 0x444C574A; // 'JWLD' in little-endian
};
#pragma pack(pop)
@@ -33,7 +31,7 @@ void ShutdownWorld(NonNullPtr<World> world);
void AddToWorld(NonNullPtr<World> world, NonNullPtr<Entity> entity);
void RemoveWorldEntity(World& world, size_t index);
void Serialize(archive& data, World& world, String filename);
void Serialize(Archive& data, World& world, String filename);
#if JULIET_EDITOR
void RenderWorldEditorUI(World& world);