fix build error in msvc

This commit is contained in:
2026-07-23 10:50:28 -04:00
parent aea562ae18
commit 973f529741
7 changed files with 110 additions and 4 deletions
+11 -1
View File
@@ -11,10 +11,20 @@ ForEach( .BuildConfig in .ShaderCompilerConfigs )
Using( .BuildConfig )
.OutputBase + '\$Platform$-$BuildConfigName$'
// Unity
//--------------------------------------------------------------------------
Unity( '$ProjectName$-Unity-$Platform$-$BuildConfigName$' )
{
.UnityInputPath = '$ProjectPath$/'
.UnityOutputPath = '$OutputBase$/$ProjectPath$/'
.UnityOutputPattern = '$ProjectName$_Unity*.cpp'
.UnityMaxFiles = 5
}
// 2. Define the Build Targets for this specific configuration
ObjectList( '$ProjectName$-Obs-$Platform$-$BuildConfigName$' )
{
.CompilerInputPath = '$ProjectPath$/'
.CompilerInputUnity = '$ProjectName$-Unity-$Platform$-$BuildConfigName$'
.CompilerOutputPath = '$OutputBase$/$ProjectPath$/'
.CompilerOptions + ' "-IJuliet/include"'
+ ' "-IJulietShaderCompiler"'