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@@ -1,180 +1,530 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Game\Game.vcxproj">
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<Project>{b7b12dcc-1a69-4371-a9fe-d6e7671497b0}</Project>
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<Name>Game</Name>
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</ProjectReference>
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<ProjectReference Include="..\Juliet\Juliet.vcxproj">
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<Project>{1bbc0b92-e4d8-4838-974b-439c5c501e82}</Project>
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<Name>Juliet</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="main.h"/>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="main.cpp">
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<ObjectFileName>W:\Classified\Juliet\Intermediate\JulietApp\x64\Debug\</ObjectFileName>
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<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
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<PrecompiledHeaderOutputFile>W:\Classified\Juliet\Intermediate\JulietApp\x64\Debug\JulietApp.pch</PrecompiledHeaderOutputFile>
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<PreprocessorDefinitions>_DEBUG;JULIET_WIN32;_UNICODE;UNICODE;</PreprocessorDefinitions>
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<LinkCompiled>true</LinkCompiled>
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<MSCVersion>Default</MSCVersion>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<Content Include="JulietApp.def" />
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<PropertyGroup Label="Globals">
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<Keyword>Win32Proj</Keyword>
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<ProjectGuid>{4b2a0f9c-5f78-4bc9-bee9-1e58bb85fa79}</ProjectGuid>
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<RootNamespace>JulietApp</RootNamespace>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props"/>
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<PlatformToolset>ClangCL</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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<WarningLevel>Level3</WarningLevel>
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<PreprocessorDefinitions>_DEBUG;JULIET_WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<AdditionalDependencies>Juliet.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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<Command></Command>
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<PostBuildEvent>
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<Command>xcopy /y "$(SolutionDir)\Juliet\src\Graphics\D3D12\AgilitySDK\bin\*.*" "$(SolutionDir)\bin\$(Platform)\$(Configuration)\D3D12\*.*"</Command>
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<Message>Copy DX12 Agility SDK Binaries</Message>
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</ClCompile>
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<Link>
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