New skyboxrenderer + moved meshrenderer inside engine and out from main to clean that up
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@@ -8,13 +8,14 @@ namespace Juliet
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struct Engine
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{
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IApplication* Application = nullptr;
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IApplication* Application = nullptr;
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Arena* PlatformArena = nullptr;
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};
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void InitializeEngine(JulietInit_Flags flags);
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void ShutdownEngine();
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void LoadApplication(IApplication& app);
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void LoadApplication(IApplication& app, Arena* arena);
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void UnloadApplication();
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void RunEngine();
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