Added debug renderer + imgui renderer

All code made by gemini with some help
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Patedam committed 2026-01-20 22:46:10 -05:00
1 parent 0687ce5af1
commit 891c404889
31 files changed
+2023 -237

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@@ -5,6 +5,9 @@
.ProjectPath = 'Juliet'
.JulietIncludePath = ' "-IJuliet/include"'
+ ' "-IJuliet/src"'
+ ' "-IExternal/imgui"'
+ ' "-IExternal/imgui/backends"'
// Library
//--------------------------------------------------------------------------
@@ -44,12 +47,19 @@
// --- DLL BUILD ---
DLL( '$ProjectName$-Lib-$Platform$-$BuildConfigName$' )
{
.Libraries = { '$ProjectName$-Objs-$Platform$-$BuildConfigName$' }
.Libraries = { '$ProjectName$-Objs-$Platform$-$BuildConfigName$',
'ImGui-Lib-$Platform$-$BuildConfigName$' }
.LinkerOutput = '$BinPath$/$Platform$-$BuildConfigName$/$ProjectName$.dll' // Output .dll to Bin
#if __WINDOWS__
.LinkerOptions + ' /DLL'
.LinkerOptions + .CommonWinLibs
+ ' imm32.lib'
+ ' shell32.lib'
+ ' dwmapi.lib'
+ ' d3dcompiler.lib'
.CRTLibs = .CRTLibs_Dynamic
If ( .BuildConfigName == 'Debug' )