started window management
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#pragma once
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#pragma once
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#include "render.c"
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#if R_BACKEND == R_BACKEND_D3D12
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# include "d3d12/render_d3d12.c"
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#endif
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#pragma once
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#define R_BACKEND_D3D12 0
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#if !defined(R_BACKEND)
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# define R_BACKEND R_BACKEND_D3D12
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#endif
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#include "render.h"
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#if R_BACKEND == R_BACKEND_D3D12
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# include "d3d12/render_d3d12.h"
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#else
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# error Renderer backend non specified
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#endif
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