Draw triangle
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@@ -204,6 +204,8 @@ void JulietApplication::Update()
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colorTargetInfo.StoreOperation = StoreOperation::Store;
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RenderPass* renderPass = BeginRenderPass(cmdList, colorTargetInfo);
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BindGraphicsPipeline(renderPass, GraphicsPipeline);
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DrawPrimitives(renderPass, 3, 1, 0, 0);
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EndRenderPass(renderPass);
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}
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