Entity now can be linked to a mesh.

Only support cube generated from code no light no nothing
This commit is contained in:
2026-08-09 17:20:38 -04:00
parent 30ea435b87
commit 73aa4a846b
11 changed files with 177 additions and 89 deletions
+1
View File
@@ -23,6 +23,7 @@ struct Entity final
const Juliet::Class* Kind;
DerivedType Derived;
float X, Y;
index_t MeshInstance = indexMax;
};
template <typename EntityType>