Removing debug code (put in #if 0 for now)

Added a very simple camera system.
This commit is contained in:
2026-08-05 19:12:34 -04:00
parent f122533f92
commit 6c7b7c0124
9 changed files with 104 additions and 5 deletions
+3
View File
@@ -31,7 +31,10 @@ class JulietApplication : public Juliet::IApplication
void OnRender(Juliet::RenderPass* pass, Juliet::CommandList* cmd) override;
Juliet::ColorTargetInfo GetColorTargetInfo(Juliet::Texture* swapchainTexture) override;
Juliet::DepthStencilTargetInfo* GetDepthTargetInfo() override;
#if 0
Juliet::Camera GetDebugCamera() override;
#endif
public:
void SetAutoCloseFrameCount(int count) { AutoCloseFrameCount = count; }