Removing debug code (put in #if 0 for now)

Added a very simple camera system.
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Patedam committed 2026-08-05 19:12:34 -04:00
1 parent f122533f92
commit 6c7b7c0124
9 files changed
+104 -5

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@@ -31,7 +31,10 @@ class JulietApplication : public Juliet::IApplication
void OnRender(Juliet::RenderPass* pass, Juliet::CommandList* cmd) override;
Juliet::ColorTargetInfo GetColorTargetInfo(Juliet::Texture* swapchainTexture) override;
Juliet::DepthStencilTargetInfo* GetDepthTargetInfo() override;
#if 0
Juliet::Camera GetDebugCamera() override;
#endif
public:
void SetAutoCloseFrameCount(int count) { AutoCloseFrameCount = count; }