Fixing adaptive incremental build.
Moved more functions into engine.cpp
This commit is contained in:
+1
-1
@@ -153,7 +153,7 @@ if !TARGET_SHADER! equ 1 echo UNITY JulietShaderCompiler Intermediate\JulietShad
|
||||
|
||||
if !TARGET_JULIET! equ 1 echo UNITY_EXPLICIT Intermediate\External\imgui ImGui_Unity !UNITY_MAX_FILES! External\imgui\imgui.cpp^|External\imgui\imgui_demo.cpp^|External\imgui\imgui_draw.cpp^|External\imgui\imgui_tables.cpp^|External\imgui\imgui_widgets.cpp^|External\imgui\backends\imgui_impl_win32.cpp^|External\imgui\backends\imgui_impl_dx12.cpp>>"!PLAN_FILE!"
|
||||
|
||||
set COMMON_FLAGS=/nologo /std:c++20 /W4 /utf-8 /DUNICODE /D_UNICODE /DWIN32_LEAN_AND_MEAN /D_CRT_SECURE_NO_WARNINGS /I"Juliet/include" /I"Juliet/src" /I"Game" /I"External/imgui" /I"External/imgui/backends" /DJULIET_WIN32 /wd5267 /wd4061 /wd4505 /wd4514 /wd4577 /wd4625 /wd4710 /wd4711 /wd4746 /wd4820 /wd5045 /wd5220 /wd5245 /wd4626 /wd5026 /wd5027 /wd4530
|
||||
set COMMON_FLAGS=/nologo /std:c++20 /W4 /utf-8 /DUNICODE /D_UNICODE /DWIN32_LEAN_AND_MEAN /D_CRT_SECURE_NO_WARNINGS /I"Juliet/include" /I"Juliet/src" /I"Game" /I"External/imgui" /I"External/imgui/backends" /DJULIET_WIN32 /DIMGUI_DEFINE_MATH_OPERATORS /wd5267 /wd4061 /wd4505 /wd4514 /wd4577 /wd4625 /wd4710 /wd4711 /wd4746 /wd4820 /wd5045 /wd5220 /wd5245 /wd4626 /wd5026 /wd5027 /wd4530
|
||||
|
||||
set COMPILE_ONLY_FLAGS=/Bt+ /EHa-
|
||||
echo !COMPILER! | findstr /i "clang-cl" >nul
|
||||
|
||||
Reference in New Issue
Block a user