- Various clang reformat

- Added shader compiler app (doing nothing)
- Various Project files changes
This commit is contained in:
2025-03-01 11:01:42 -05:00
parent 7c8f8a3bb1
commit 67528aaee1
19 changed files with 218 additions and 173 deletions

View File

@@ -11,69 +11,73 @@
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Game\Game.vcxproj">
<Project>{b7b12dcc-1a69-4371-a9fe-d6e7671497b0}</Project>
<Name>Game</Name>
</ProjectReference>
<ProjectReference Include="..\Juliet\Juliet.vcxproj">
<Project>{1bbc0b92-e4d8-4838-974b-439c5c501e82}</Project>
<Name>Juliet</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<ClInclude Include="main.h" />
<ClInclude Include="main.h"/>
</ItemGroup>
<ItemGroup>
<ClCompile Include="main.cpp">
<RuntimeLibrary>MultiThreadedDebugDll</RuntimeLibrary>
<Optimization>Disabled</Optimization>
<SupportJustMyCode>true</SupportJustMyCode>
<AssemblerOutput>NoListing</AssemblerOutput>
<AssemblerListingLocation>W:\Classified\Juliet\Intermediate\JulietApp\x64\Debug\</AssemblerListingLocation>
<UndefineAllPreprocessorDefinitions>false</UndefineAllPreprocessorDefinitions>
<BrowseInformationFile>W:\Classified\Juliet\Intermediate\JulietApp\x64\Debug\</BrowseInformationFile>
<CompileAs>Default</CompileAs>
<ConformanceMode>Default</ConformanceMode>
<DiagnosticsFormat>Column</DiagnosticsFormat>
<ExceptionHandling>false</ExceptionHandling>
<EnableASAN>false</EnableASAN>
<EnableFiberSafeOptimizations>false</EnableFiberSafeOptimizations>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
<IntrinsicFunctions>false</IntrinsicFunctions>
<LanguageStandard>stdcpp20</LanguageStandard>
<LanguageStandard_C>Default</LanguageStandard_C>
<ModuleDependenciesFile>W:\Classified\Juliet\Intermediate\JulietApp\x64\Debug\</ModuleDependenciesFile>
<OmitDefaultLibName>false</OmitDefaultLibName>
<FavorSizeOrSpeed>Neither</FavorSizeOrSpeed>
<ObjectFileName>W:\Classified\Juliet\Intermediate\JulietApp\x64\Debug\</ObjectFileName>
<CallingConvention>Cdecl</CallingConvention>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>W:\Classified\Juliet\Intermediate\JulietApp\x64\Debug\JulietApp.pch</PrecompiledHeaderOutputFile>
<PreprocessToFile>false</PreprocessToFile>
<PreprocessKeepComments>false</PreprocessKeepComments>
<PreprocessSuppressLineNumbers>false</PreprocessSuppressLineNumbers>
<ScanSourceForModuleDependencies>false</ScanSourceForModuleDependencies>
<ShowIncludes>false</ShowIncludes>
<SourceDependenciesFile>W:\Classified\Juliet\Intermediate\JulietApp\x64\Debug\</SourceDependenciesFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<BufferSecurityCheck>true</BufferSecurityCheck>
<SmallerTypeCheck>false</SmallerTypeCheck>
<StructMemberAlignment>Default</StructMemberAlignment>
<TrackerLogDirectory>W:\Classified\Juliet\Intermediate\JulietApp\x64\Debug\JulietApp.tlog\</TrackerLogDirectory>
<MinimalRebuildFromTracking>true</MinimalRebuildFromTracking>
<TreatWarningAsError>false</TreatWarningAsError>
<WarningLevel>Level3</WarningLevel>
<XMLDocumentationFileName>W:\Classified\Juliet\Intermediate\JulietApp\x64\Debug\</XMLDocumentationFileName>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<IntelJCCErratum>false</IntelJCCErratum>
<BuildStlModules>false</BuildStlModules>
<TreatExternalTemplatesAsInternal>true</TreatExternalTemplatesAsInternal>
<PreprocessorDefinitions>_DEBUG;JULIET_WIN32;_UNICODE;UNICODE;</PreprocessorDefinitions>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<LinkCompiled>true</LinkCompiled>
<ClangClMode>true</ClangClMode>
<MSCVersion>Default</MSCVersion>
<AdditionalOptions>--target=amd64-pc-windows-msvc </AdditionalOptions>
</ClCompile>
<ClCompile Include="main.cpp">
<RuntimeLibrary>MultiThreadedDebugDll</RuntimeLibrary>
<Optimization>Disabled</Optimization>
<SupportJustMyCode>true</SupportJustMyCode>
<AssemblerOutput>NoListing</AssemblerOutput>
<AssemblerListingLocation>W:\Classified\Juliet\Intermediate\JulietApp\x64\Debug\</AssemblerListingLocation>
<UndefineAllPreprocessorDefinitions>false</UndefineAllPreprocessorDefinitions>
<BrowseInformationFile>W:\Classified\Juliet\Intermediate\JulietApp\x64\Debug\</BrowseInformationFile>
<CompileAs>Default</CompileAs>
<ConformanceMode>Default</ConformanceMode>
<DiagnosticsFormat>Column</DiagnosticsFormat>
<ExceptionHandling>false</ExceptionHandling>
<EnableASAN>false</EnableASAN>
<EnableFiberSafeOptimizations>false</EnableFiberSafeOptimizations>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
<IntrinsicFunctions>false</IntrinsicFunctions>
<LanguageStandard>stdcpp20</LanguageStandard>
<LanguageStandard_C>Default</LanguageStandard_C>
<ModuleDependenciesFile>W:\Classified\Juliet\Intermediate\JulietApp\x64\Debug\</ModuleDependenciesFile>
<OmitDefaultLibName>false</OmitDefaultLibName>
<FavorSizeOrSpeed>Neither</FavorSizeOrSpeed>
<ObjectFileName>W:\Classified\Juliet\Intermediate\JulietApp\x64\Debug\</ObjectFileName>
<CallingConvention>Cdecl</CallingConvention>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>W:\Classified\Juliet\Intermediate\JulietApp\x64\Debug\JulietApp.pch</PrecompiledHeaderOutputFile>
<PreprocessToFile>false</PreprocessToFile>
<PreprocessKeepComments>false</PreprocessKeepComments>
<PreprocessSuppressLineNumbers>false</PreprocessSuppressLineNumbers>
<ScanSourceForModuleDependencies>false</ScanSourceForModuleDependencies>
<ShowIncludes>false</ShowIncludes>
<SourceDependenciesFile>W:\Classified\Juliet\Intermediate\JulietApp\x64\Debug\</SourceDependenciesFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<BufferSecurityCheck>true</BufferSecurityCheck>
<SmallerTypeCheck>false</SmallerTypeCheck>
<StructMemberAlignment>Default</StructMemberAlignment>
<TrackerLogDirectory>W:\Classified\Juliet\Intermediate\JulietApp\x64\Debug\JulietApp.tlog\</TrackerLogDirectory>
<MinimalRebuildFromTracking>true</MinimalRebuildFromTracking>
<TreatWarningAsError>false</TreatWarningAsError>
<WarningLevel>Level3</WarningLevel>
<XMLDocumentationFileName>W:\Classified\Juliet\Intermediate\JulietApp\x64\Debug\</XMLDocumentationFileName>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<IntelJCCErratum>false</IntelJCCErratum>
<BuildStlModules>false</BuildStlModules>
<TreatExternalTemplatesAsInternal>true</TreatExternalTemplatesAsInternal>
<PreprocessorDefinitions>_DEBUG;JULIET_WIN32;_UNICODE;UNICODE;</PreprocessorDefinitions>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<LinkCompiled>true</LinkCompiled>
<ClangClMode>true</ClangClMode>
<MSCVersion>Default</MSCVersion>
<AdditionalOptions>--target=amd64-pc-windows-msvc</AdditionalOptions>
</ClCompile>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>17.0</VCProjectVersion>
@@ -111,12 +115,8 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<IntDir>$(SolutionDir)Intermediate\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
<OutDir>$(SolutionDir)\bin\$(Platform)\$(Configuration)\</OutDir>
<IncludePath>$(SolutionDir)Juliet\include\;$(SolutionDir)JulietApp;$(IncludePath)</IncludePath>
<LibraryPath>$(SolutionDir)\bin\$(Platform)\$(Configuration)\;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<IncludePath>$(SolutionDir)Juliet\include\;$(SolutionDir)JulietApp;$(IncludePath)</IncludePath>
<LibraryPath>$(SolutionDir)\bin\$(Platform)\$(Configuration)\;$(LibraryPath)</LibraryPath>
<OutDir>$(SolutionDir)\bin\$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)Intermediate\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
</PropertyGroup>
@@ -130,11 +130,13 @@
<ExceptionHandling>false</ExceptionHandling>
<FloatingPointModel>Fast</FloatingPointModel>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<AdditionalIncludeDirectories>$(SolutionDir)Juliet\include\;$(SolutionDir)JulietApp;$(IncludePath)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>Juliet.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(SolutionDir)\lib\$(Platform)\$(Configuration)\</AdditionalLibraryDirectories>
</Link>
<PreBuildEvent>
<Command></Command>
@@ -152,6 +154,7 @@
<ExceptionHandling>false</ExceptionHandling>
<FloatingPointModel>Fast</FloatingPointModel>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<AdditionalIncludeDirectories>$(SolutionDir)Juliet\include\;$(SolutionDir)JulietApp;$(IncludePath)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
@@ -159,6 +162,7 @@
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>Juliet.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(SolutionDir)\lib\$(Platform)\$(Configuration)\</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets"/>

View File

@@ -58,12 +58,12 @@ void JulietApplication::Init()
if (Running)
{
AttachToWindow(GraphicsDevice, MainWindow);
//Game = LoadDynamicLibrary("Game.dll");
// Game = LoadDynamicLibrary("Game.dll");
GameCode.Functions = reinterpret_cast<void**>(&Game);
GameCode.FunctionCount = ArraySize(GameFunctionTable);
GameCode.FunctionNames = GameFunctionTable;
InitHotReloadCode(GameCode, StringBufferParam("Game.dll"),StringBufferParam("Game_Temp.dll"), StringBufferParam("lock.tmp"));
InitHotReloadCode(GameCode, StringBufferParam("Game.dll"), StringBufferParam("Game_Temp.dll"), StringBufferParam("lock.tmp"));
if ((Running = GameCode.IsValid))
{
Game.Init();