- Various clang reformat
- Added shader compiler app (doing nothing) - Various Project files changes
This commit is contained in:
@@ -11,69 +11,73 @@
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</ProjectConfiguration>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Game\Game.vcxproj">
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<Project>{b7b12dcc-1a69-4371-a9fe-d6e7671497b0}</Project>
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<Name>Game</Name>
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</ProjectReference>
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<ProjectReference Include="..\Juliet\Juliet.vcxproj">
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<Project>{1bbc0b92-e4d8-4838-974b-439c5c501e82}</Project>
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<Name>Juliet</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="main.h" />
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<ClInclude Include="main.h"/>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="main.cpp">
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<RuntimeLibrary>MultiThreadedDebugDll</RuntimeLibrary>
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<Optimization>Disabled</Optimization>
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<SupportJustMyCode>true</SupportJustMyCode>
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<AssemblerOutput>NoListing</AssemblerOutput>
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<AssemblerListingLocation>W:\Classified\Juliet\Intermediate\JulietApp\x64\Debug\</AssemblerListingLocation>
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<UndefineAllPreprocessorDefinitions>false</UndefineAllPreprocessorDefinitions>
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<BrowseInformationFile>W:\Classified\Juliet\Intermediate\JulietApp\x64\Debug\</BrowseInformationFile>
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<CompileAs>Default</CompileAs>
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<ConformanceMode>Default</ConformanceMode>
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<DiagnosticsFormat>Column</DiagnosticsFormat>
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<ExceptionHandling>false</ExceptionHandling>
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<EnableASAN>false</EnableASAN>
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<EnableFiberSafeOptimizations>false</EnableFiberSafeOptimizations>
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<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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<InlineFunctionExpansion>Default</InlineFunctionExpansion>
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<IntrinsicFunctions>false</IntrinsicFunctions>
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<LanguageStandard>stdcpp20</LanguageStandard>
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<LanguageStandard_C>Default</LanguageStandard_C>
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<ModuleDependenciesFile>W:\Classified\Juliet\Intermediate\JulietApp\x64\Debug\</ModuleDependenciesFile>
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<OmitDefaultLibName>false</OmitDefaultLibName>
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<FavorSizeOrSpeed>Neither</FavorSizeOrSpeed>
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<ObjectFileName>W:\Classified\Juliet\Intermediate\JulietApp\x64\Debug\</ObjectFileName>
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<CallingConvention>Cdecl</CallingConvention>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
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<PrecompiledHeaderOutputFile>W:\Classified\Juliet\Intermediate\JulietApp\x64\Debug\JulietApp.pch</PrecompiledHeaderOutputFile>
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<PreprocessToFile>false</PreprocessToFile>
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<PreprocessKeepComments>false</PreprocessKeepComments>
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<PreprocessSuppressLineNumbers>false</PreprocessSuppressLineNumbers>
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<ScanSourceForModuleDependencies>false</ScanSourceForModuleDependencies>
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<ShowIncludes>false</ShowIncludes>
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<SourceDependenciesFile>W:\Classified\Juliet\Intermediate\JulietApp\x64\Debug\</SourceDependenciesFile>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<BufferSecurityCheck>true</BufferSecurityCheck>
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<SmallerTypeCheck>false</SmallerTypeCheck>
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<StructMemberAlignment>Default</StructMemberAlignment>
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<TrackerLogDirectory>W:\Classified\Juliet\Intermediate\JulietApp\x64\Debug\JulietApp.tlog\</TrackerLogDirectory>
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<MinimalRebuildFromTracking>true</MinimalRebuildFromTracking>
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<TreatWarningAsError>false</TreatWarningAsError>
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<WarningLevel>Level3</WarningLevel>
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<XMLDocumentationFileName>W:\Classified\Juliet\Intermediate\JulietApp\x64\Debug\</XMLDocumentationFileName>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<IntelJCCErratum>false</IntelJCCErratum>
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<BuildStlModules>false</BuildStlModules>
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<TreatExternalTemplatesAsInternal>true</TreatExternalTemplatesAsInternal>
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<PreprocessorDefinitions>_DEBUG;JULIET_WIN32;_UNICODE;UNICODE;</PreprocessorDefinitions>
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
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<LinkCompiled>true</LinkCompiled>
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<ClangClMode>true</ClangClMode>
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<MSCVersion>Default</MSCVersion>
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<AdditionalOptions>--target=amd64-pc-windows-msvc </AdditionalOptions>
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</ClCompile>
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<ClCompile Include="main.cpp">
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<RuntimeLibrary>MultiThreadedDebugDll</RuntimeLibrary>
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<Optimization>Disabled</Optimization>
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<SupportJustMyCode>true</SupportJustMyCode>
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<AssemblerOutput>NoListing</AssemblerOutput>
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<AssemblerListingLocation>W:\Classified\Juliet\Intermediate\JulietApp\x64\Debug\</AssemblerListingLocation>
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<UndefineAllPreprocessorDefinitions>false</UndefineAllPreprocessorDefinitions>
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<BrowseInformationFile>W:\Classified\Juliet\Intermediate\JulietApp\x64\Debug\</BrowseInformationFile>
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<CompileAs>Default</CompileAs>
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<ConformanceMode>Default</ConformanceMode>
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<DiagnosticsFormat>Column</DiagnosticsFormat>
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<ExceptionHandling>false</ExceptionHandling>
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<EnableASAN>false</EnableASAN>
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<EnableFiberSafeOptimizations>false</EnableFiberSafeOptimizations>
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<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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<InlineFunctionExpansion>Default</InlineFunctionExpansion>
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<IntrinsicFunctions>false</IntrinsicFunctions>
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<LanguageStandard>stdcpp20</LanguageStandard>
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<LanguageStandard_C>Default</LanguageStandard_C>
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<ModuleDependenciesFile>W:\Classified\Juliet\Intermediate\JulietApp\x64\Debug\</ModuleDependenciesFile>
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<OmitDefaultLibName>false</OmitDefaultLibName>
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<FavorSizeOrSpeed>Neither</FavorSizeOrSpeed>
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<ObjectFileName>W:\Classified\Juliet\Intermediate\JulietApp\x64\Debug\</ObjectFileName>
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<CallingConvention>Cdecl</CallingConvention>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
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<PrecompiledHeaderOutputFile>W:\Classified\Juliet\Intermediate\JulietApp\x64\Debug\JulietApp.pch</PrecompiledHeaderOutputFile>
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<PreprocessToFile>false</PreprocessToFile>
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<PreprocessKeepComments>false</PreprocessKeepComments>
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<PreprocessSuppressLineNumbers>false</PreprocessSuppressLineNumbers>
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<ScanSourceForModuleDependencies>false</ScanSourceForModuleDependencies>
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<ShowIncludes>false</ShowIncludes>
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<SourceDependenciesFile>W:\Classified\Juliet\Intermediate\JulietApp\x64\Debug\</SourceDependenciesFile>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<BufferSecurityCheck>true</BufferSecurityCheck>
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<SmallerTypeCheck>false</SmallerTypeCheck>
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<StructMemberAlignment>Default</StructMemberAlignment>
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<TrackerLogDirectory>W:\Classified\Juliet\Intermediate\JulietApp\x64\Debug\JulietApp.tlog\</TrackerLogDirectory>
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<MinimalRebuildFromTracking>true</MinimalRebuildFromTracking>
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<TreatWarningAsError>false</TreatWarningAsError>
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<WarningLevel>Level3</WarningLevel>
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<XMLDocumentationFileName>W:\Classified\Juliet\Intermediate\JulietApp\x64\Debug\</XMLDocumentationFileName>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<IntelJCCErratum>false</IntelJCCErratum>
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<BuildStlModules>false</BuildStlModules>
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<TreatExternalTemplatesAsInternal>true</TreatExternalTemplatesAsInternal>
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<PreprocessorDefinitions>_DEBUG;JULIET_WIN32;_UNICODE;UNICODE;</PreprocessorDefinitions>
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
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<LinkCompiled>true</LinkCompiled>
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<ClangClMode>true</ClangClMode>
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<MSCVersion>Default</MSCVersion>
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<AdditionalOptions>--target=amd64-pc-windows-msvc</AdditionalOptions>
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</ClCompile>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<VCProjectVersion>17.0</VCProjectVersion>
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@@ -111,12 +115,8 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<IntDir>$(SolutionDir)Intermediate\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
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<OutDir>$(SolutionDir)\bin\$(Platform)\$(Configuration)\</OutDir>
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<IncludePath>$(SolutionDir)Juliet\include\;$(SolutionDir)JulietApp;$(IncludePath)</IncludePath>
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<LibraryPath>$(SolutionDir)\bin\$(Platform)\$(Configuration)\;$(LibraryPath)</LibraryPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<IncludePath>$(SolutionDir)Juliet\include\;$(SolutionDir)JulietApp;$(IncludePath)</IncludePath>
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<LibraryPath>$(SolutionDir)\bin\$(Platform)\$(Configuration)\;$(LibraryPath)</LibraryPath>
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<OutDir>$(SolutionDir)\bin\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>$(SolutionDir)Intermediate\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
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</PropertyGroup>
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@@ -130,11 +130,13 @@
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<ExceptionHandling>false</ExceptionHandling>
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<FloatingPointModel>Fast</FloatingPointModel>
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
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<AdditionalIncludeDirectories>$(SolutionDir)Juliet\include\;$(SolutionDir)JulietApp;$(IncludePath)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>Juliet.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>$(SolutionDir)\lib\$(Platform)\$(Configuration)\</AdditionalLibraryDirectories>
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</Link>
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<PreBuildEvent>
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<Command></Command>
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@@ -152,6 +154,7 @@
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<ExceptionHandling>false</ExceptionHandling>
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<FloatingPointModel>Fast</FloatingPointModel>
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
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<AdditionalIncludeDirectories>$(SolutionDir)Juliet\include\;$(SolutionDir)JulietApp;$(IncludePath)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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@@ -159,6 +162,7 @@
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>Juliet.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>$(SolutionDir)\lib\$(Platform)\$(Configuration)\</AdditionalLibraryDirectories>
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</Link>
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</ItemDefinitionGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets"/>
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@@ -58,12 +58,12 @@ void JulietApplication::Init()
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if (Running)
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{
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AttachToWindow(GraphicsDevice, MainWindow);
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//Game = LoadDynamicLibrary("Game.dll");
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// Game = LoadDynamicLibrary("Game.dll");
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GameCode.Functions = reinterpret_cast<void**>(&Game);
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GameCode.FunctionCount = ArraySize(GameFunctionTable);
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GameCode.FunctionNames = GameFunctionTable;
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InitHotReloadCode(GameCode, StringBufferParam("Game.dll"),StringBufferParam("Game_Temp.dll"), StringBufferParam("lock.tmp"));
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InitHotReloadCode(GameCode, StringBufferParam("Game.dll"), StringBufferParam("Game_Temp.dll"), StringBufferParam("lock.tmp"));
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if ((Running = GameCode.IsValid))
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{
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Game.Init();
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