preparing serialization of entities
This commit is contained in:
@@ -16,13 +16,6 @@ struct WorldFileHeader
|
||||
uint32 Magic = 0x444C574A; // 'JWLD' in little-endian
|
||||
uint32 Version = 1;
|
||||
};
|
||||
|
||||
struct WorldEntityDiskRecord
|
||||
{
|
||||
float X = 0.0f;
|
||||
float Y = 0.0f;
|
||||
float Z = 0.0f;
|
||||
};
|
||||
#pragma pack(pop)
|
||||
|
||||
constexpr uint32 kWorldMagic = 0x444C574A; // 'JWLD'
|
||||
|
||||
Reference in New Issue
Block a user