preparing serialization of entities

This commit is contained in:
2026-09-06 12:08:31 -04:00
parent d7825270ee
commit 62e6284976
11 changed files with 138 additions and 62 deletions
+52 -12
View File
@@ -7,6 +7,7 @@
#include <Core/Logging/LogManager.h>
#include <Core/Logging/LogTypes.h>
#include <Core/Thread/ThreadContext.h>
#include <Entity/EntityManager.h>
#include <Graphics/MeshRenderer.h>
#ifdef JULIET_ENABLE_IMGUI
@@ -30,41 +31,80 @@ void AddToWorld(NonNullPtr<World> world, NonNullPtr<Entity> entity)
void RemoveWorldEntity(World& world, size_t index) {}
void Serialize(archive& data, World& world, String filename)
void Serialize(archive& ar, World& world, String filename)
{
Assert(IsValid(filename));
TempArena temp = scratch_begin(nullptr, 0);
auto& entityManager = GetEntityManager();
if (data.loading)
if (ar.loading)
{
// Load
ByteBuffer fileBuffer = LoadFile(temp.Arena, filename);
ByteBuffer fileBuffer = LoadFile(ar.arena, filename);
if (fileBuffer.Size >= sizeof(WorldFileHeader))
{
ar.base_ptr = fileBuffer.Data;
WorldFileHeader header;
serialize_elem(ar, header);
Assert(header.Magic == kWorldMagic);
Assert(header.Version == kWorldVersion);
for (typed_entity_array& type : entityManager.by_type)
{
serialize_elem(ar, type.count);
if (type.count > 0)
{
// Unserialize the base entity to get informations
Entity entity;
serialize(ar, &entity);
}
}
}
}
else
{
// Save
IOStream* stream = IOFromFile(temp.Arena, filename, WrapString("wb"));
IOStream* stream = IOFromFile(ar.arena, filename, WrapString("wb"));
index_t beginPos = ArenaPos(temp.Arena);
index_t beginPos = ArenaPos(ar.arena);
// Headers
auto* header = ArenaPushStruct<WorldFileHeader>(temp.Arena);
auto* header = ArenaPushStruct<WorldFileHeader>(ar.arena);
header->Magic = kWorldMagic;
header->Version = kWorldVersion;
index_t endPos = ArenaPos(temp.Arena);
ar.base_ptr = header;
// TODO : Move to a one file per entity model
for (typed_entity_array& type : entityManager.by_type)
{
serialize_elem(ar, type.count);
auto* element = type.array;
uint8* rawElement = reinterpret_cast<uint8*>(element);
size_t stride = element->Base->Kind->size_of;
for (index_t idx = 0; idx < type.count; ++idx)
{
// Todo : utils
// Get base entity from type
Entity* entity = reinterpret_cast<entity_template*>(rawElement + (idx * stride))->Base;
serialize(ar, entity);
}
}
// Write
index_t endPos = ArenaPos(ar.arena);
ByteBuffer writeBuffer = { .Data = reinterpret_cast<Byte*>(header), .Size = endPos - beginPos };
size_t written = IOWrite(stream, writeBuffer);
size_t written = IOWrite(stream, writeBuffer);
Assert(writeBuffer.Size == written);
IOClose(stream);
}
scratch_end(temp);
//
// uint32 entityCount = static_cast<uint32>(world.Entities.Size());
// size_t totalBytes = sizeof(WorldFileHeader) + static_cast<size_t>(entityCount) * sizeof(WorldEntityDiskRecord);
@@ -196,13 +236,13 @@ void RenderWorldEditorUI(World& world)
if (ImGui::Button("Save World"))
{
archive data{ .loading = false };
archive data{ .arena = temp.Arena, .loading = false };
Serialize(data, world, path);
}
ImGui::SameLine();
if (ImGui::Button("Load World"))
{
archive data{ .loading = true };
archive data{ .arena = temp.Arena, .loading = true };
Serialize(data, world, path);
}