Squashed commit of the following:

commit c138fe98ce
Author: Patedam <pgillen.pro@gmail.com>
Date:   Sat Feb 14 16:47:51 2026 -0500

    Updated the memory viewer to have better naming, tooltip, zoom, etc.
    Made by claude opus

commit 16120dd865
Author: Patedam <pgillen.pro@gmail.com>
Date:   Sat Feb 14 15:57:01 2026 -0500

    Made memory arena debugger show the new arenas. Made by gemini
This commit is contained in:
2026-02-14 16:48:54 -05:00
parent be113fa89d
commit 6260d9aacf
18 changed files with 977 additions and 121 deletions

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@@ -9,7 +9,7 @@ namespace Juliet
template <typename Type, size_t ReserveSize = 16, bool AllowRealloc = false> template <typename Type, size_t ReserveSize = 16, bool AllowRealloc = false>
struct VectorArena struct VectorArena
{ {
void Create() void Create(JULIET_DEBUG_ONLY(const char* name = "VectorArena"))
{ {
Assert(!Arena); Assert(!Arena);
static_assert(AllowRealloc == false); static_assert(AllowRealloc == false);
@@ -17,7 +17,7 @@ namespace Juliet
DataFirst = DataLast = nullptr; DataFirst = DataLast = nullptr;
Count = 0; Count = 0;
ArenaParams params{ .AllowRealloc = AllowRealloc JULIET_DEBUG_ONLY(, .CanReserveMore = false) }; ArenaParams params{ .AllowRealloc = AllowRealloc JULIET_DEBUG_ONLY(, .CanReserveMore = false) };
Arena = ArenaAllocate(params); Arena = ArenaAllocate(params JULIET_DEBUG_ONLY(, name));
InternalArena = true; InternalArena = true;
Reserve(ReserveSize); Reserve(ReserveSize);
@@ -58,7 +58,8 @@ namespace Juliet
else if (AllowRealloc && !InternalArena) else if (AllowRealloc && !InternalArena)
{ {
DataFirst = Data = static_cast<Type*>(ArenaReallocate(Arena, Data, Capacity * sizeof(Type), DataFirst = Data = static_cast<Type*>(ArenaReallocate(Arena, Data, Capacity * sizeof(Type),
newCapacity * sizeof(Type), AlignOf(Type), true)); newCapacity * sizeof(Type), AlignOf(Type), true
JULIET_DEBUG_ONLY(, "VectorRealloc")));
DataLast = Data + Count - 1; DataLast = Data + Count - 1;
} }
Capacity = newCapacity; Capacity = newCapacity;

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@@ -5,7 +5,9 @@
#include <Core/Common/NonNullPtr.h> #include <Core/Common/NonNullPtr.h>
#include <Core/Common/String.h> #include <Core/Common/String.h>
#include <Core/Memory/Utils.h> #include <Core/Memory/Utils.h>
#include <Core/Memory/Utils.h>
#include <Juliet.h> #include <Juliet.h>
#include <typeinfo> // Added for typeid
namespace Juliet namespace Juliet
{ {
@@ -15,6 +17,10 @@ namespace Juliet
struct ArenaFreeNode; struct ArenaFreeNode;
#if JULIET_DEBUG
struct ArenaDebugInfo;
#endif
struct Arena struct Arena
{ {
Arena* Previous; Arena* Previous;
@@ -36,8 +42,13 @@ namespace Juliet
bool AllowRealloc : 1; bool AllowRealloc : 1;
JULIET_DEBUG_ONLY(uint16 LostNodeCount); JULIET_DEBUG_ONLY(uint16 LostNodeCount;)
JULIET_DEBUG_ONLY(bool CanReserveMore : 1;) JULIET_DEBUG_ONLY(bool CanReserveMore : 1;)
JULIET_DEBUG_ONLY(Arena* GlobalNext;)
JULIET_DEBUG_ONLY(Arena* GlobalPrev;)
JULIET_DEBUG_ONLY(ArenaDebugInfo* FirstDebugInfo;)
JULIET_DEBUG_ONLY(const char* Name;)
}; };
static_assert(sizeof(Arena) <= k_ArenaHeaderSize); static_assert(sizeof(Arena) <= k_ArenaHeaderSize);
@@ -54,14 +65,17 @@ namespace Juliet
JULIET_DEBUG_ONLY(bool CanReserveMore : 1 = true;) JULIET_DEBUG_ONLY(bool CanReserveMore : 1 = true;)
}; };
[[nodiscard]] Arena* ArenaAllocate(const ArenaParams& params = {}, [[nodiscard]] Arena* ArenaAllocate(const ArenaParams& params
JULIET_DEBUG_ONLY(, const char* name),
const std::source_location& loc = std::source_location::current()); const std::source_location& loc = std::source_location::current());
void ArenaRelease(NonNullPtr<Arena> arena); void ArenaRelease(NonNullPtr<Arena> arena);
// Raw Push, can be used but templated helpers exists below // Raw Push, can be used but templated helpers exists below
[[nodiscard]] void* ArenaPush(NonNullPtr<Arena> arena, size_t size, size_t align, bool shouldBeZeroed); // Raw Push, can be used but templated helpers exists below
[[nodiscard]] void* ArenaPush(NonNullPtr<Arena> arena, size_t size, size_t align, bool shouldBeZeroed
JULIET_DEBUG_ONLY(, const char* tag));
[[nodiscard]] void* ArenaReallocate(NonNullPtr<Arena> arena, void* oldPtr, size_t oldSize, size_t newSize, [[nodiscard]] void* ArenaReallocate(NonNullPtr<Arena> arena, void* oldPtr, size_t oldSize, size_t newSize,
size_t align, bool shouldBeZeroed); size_t align, bool shouldBeZeroed JULIET_DEBUG_ONLY(, const char* tag));
void ArenaPopTo(NonNullPtr<Arena> arena, size_t position); void ArenaPopTo(NonNullPtr<Arena> arena, size_t position);
void ArenaPop(NonNullPtr<Arena> arena, size_t amount); void ArenaPop(NonNullPtr<Arena> arena, size_t amount);
void ArenaClear(NonNullPtr<Arena> arena); void ArenaClear(NonNullPtr<Arena> arena);
@@ -70,7 +84,7 @@ namespace Juliet
template <typename Type> template <typename Type>
[[nodiscard]] Type* ArenaPushStruct(NonNullPtr<Arena> arena) [[nodiscard]] Type* ArenaPushStruct(NonNullPtr<Arena> arena)
{ {
return static_cast<Type*>(ArenaPush(arena, sizeof(Type) * 1, AlignOf(Type), true)); return static_cast<Type*>(ArenaPush(arena, sizeof(Type) * 1, AlignOf(Type), true JULIET_DEBUG_ONLY(, typeid(Type).name())));
} }
// #define push_array_no_zero_aligned(a, T, c, align) (T *)arena_push((a), sizeof(T)*(c), (align), (0)) // #define push_array_no_zero_aligned(a, T, c, align) (T *)arena_push((a), sizeof(T)*(c), (align), (0))
@@ -81,17 +95,11 @@ namespace Juliet
template <typename Type> template <typename Type>
[[nodiscard]] Type* ArenaPushArray(NonNullPtr<Arena> arena, size_t count) [[nodiscard]] Type* ArenaPushArray(NonNullPtr<Arena> arena, size_t count)
{ {
return static_cast<Type*>(ArenaPush(arena, sizeof(Type) * count, Max(8ull, AlignOf(Type)), true)); return static_cast<Type*>(ArenaPush(arena, sizeof(Type) * count, Max(8ull, AlignOf(Type)), true JULIET_DEBUG_ONLY(, typeid(Type).name())));
} }
// --- Paged Memory Architecture --- // --- Paged Memory Architecture ---
struct ArenaAllocation struct ArenaAllocation;
{
size_t Offset;
size_t Size;
String Tag;
ArenaAllocation* Next;
};
struct MemoryBlock struct MemoryBlock
{ {
@@ -159,9 +167,15 @@ namespace Juliet
// Internal engine function to initialize memory arenas. // Internal engine function to initialize memory arenas.
void MemoryArenasInit(); void MemoryArenasInit();
// Internal engine function to shutdown memory arenas.
// Internal engine function to shutdown memory arenas. // Internal engine function to shutdown memory arenas.
void MemoryArenasShutdown(); void MemoryArenasShutdown();
#if JULIET_DEBUG
JULIET_API Arena* GetGlobalArenaListHead();
#endif
template <typename T> template <typename T>
inline T* ArenaPushType(MemoryArena* arena, String tag) inline T* ArenaPushType(MemoryArena* arena, String tag)
{ {

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@@ -0,0 +1,50 @@
#pragma once
#include <Juliet.h>
#include <Core/Common/CoreTypes.h>
#include <Core/Common/String.h>
#include <Core/Common/NonNullPtr.h>
#if JULIET_DEBUG
namespace Juliet
{
struct Arena;
struct MemoryBlock;
// Arena (Struct)
struct ArenaDebugInfo
{
const char* Tag;
size_t Offset;
size_t Size;
ArenaDebugInfo* Next;
};
// MemoryArena (Pool-based)
struct ArenaAllocation
{
size_t Offset;
size_t Size;
String Tag;
ArenaAllocation* Next;
};
// Arena (Struct)
void DebugRegisterArena(NonNullPtr<Arena> arena);
void DebugUnregisterArena(NonNullPtr<Arena> arena);
void DebugArenaSetDebugName(NonNullPtr<Arena> arena, const char* name);
bool IsDebugInfoArena(const Arena* arena); // To prevent recursion
void DebugArenaFreeBlock(Arena* block); // To clear all debug infos in a block
void DebugArenaRemoveAllocation(Arena* block, size_t oldOffset);
void DebugArenaPopTo(Arena* block, size_t newPosition);
void DebugArenaAddDebugInfo(Arena* block, size_t size, size_t offset, const char* tag);
// MemoryArena (Pool-based)
void DebugFreeArenaAllocations(MemoryBlock* blk);
void DebugArenaAddAllocation(MemoryBlock* blk, size_t size, size_t offset, String tag);
void DebugArenaRemoveLastAllocation(MemoryBlock* blk);
} // namespace Juliet
#endif

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@@ -24,7 +24,7 @@
#define JULIET_DEBUG_ONLY(...) __VA_ARGS__ #define JULIET_DEBUG_ONLY(...) __VA_ARGS__
#else #else
#define JULIET_DEBUG 0 #define JULIET_DEBUG 0
#define JULIET_DEBUG_ONLY(expr) #define JULIET_DEBUG_ONLY(...)
#endif #endif
// Manual override to disable ImGui // Manual override to disable ImGui

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@@ -493,7 +493,7 @@ namespace Juliet
{ {
String result; String result;
result.Size = str.Size; result.Size = str.Size;
result.Data = ArenaPushArray<char>(arena, str.Size + 1); result.Data = static_cast<char*>(ArenaPush(arena, str.Size + 1, alignof(char), true JULIET_DEBUG_ONLY(, "String")));
MemCopy(result.Data, str.Data, str.Size); MemCopy(result.Data, str.Data, str.Size);
result.Data[result.Size] = 0; result.Data[result.Size] = 0;
return result; return result;

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@@ -23,7 +23,7 @@ namespace Juliet
{ {
Assert(!g_CurrentDisplayDevice); Assert(!g_CurrentDisplayDevice);
Arena* arena = ArenaAllocate(); Arena* arena = ArenaAllocate({} JULIET_DEBUG_ONLY(, "Display System"));
DisplayDevice* candidateDevice = nullptr; DisplayDevice* candidateDevice = nullptr;
DisplayDeviceFactory* candidateFactory = nullptr; DisplayDeviceFactory* candidateFactory = nullptr;
@@ -80,7 +80,7 @@ namespace Juliet
Assert(g_CurrentDisplayDevice->CreatePlatformWindow); Assert(g_CurrentDisplayDevice->CreatePlatformWindow);
Window window = {}; Window window = {};
window.Arena = ArenaAllocate(); window.Arena = ArenaAllocate({} JULIET_DEBUG_ONLY(, "Window"));
window.Width = width; window.Width = width;
window.Height = height; window.Height = height;

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@@ -36,7 +36,7 @@ namespace Juliet::Win32
device->PumpEvents = PumpEvents; device->PumpEvents = PumpEvents;
device->Windows.Create(); device->Windows.Create(JULIET_DEBUG_ONLY("Display Windows"));
return device; return device;
} }

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@@ -11,7 +11,7 @@ namespace Juliet
{ {
void InitHotReloadCode(HotReloadCode& code, String dllName, String transientDllName, String lockFilename) void InitHotReloadCode(HotReloadCode& code, String dllName, String transientDllName, String lockFilename)
{ {
code.Arena = ArenaAllocate(); code.Arena = ArenaAllocate({} JULIET_DEBUG_ONLY(, "Hot Reload"));
// Get the app base path and build the dll path from there. // Get the app base path and build the dll path from there.
String basePath = GetBasePath(); String basePath = GetBasePath();
@@ -25,7 +25,7 @@ namespace Juliet
const size_t dllFullPathLength = const size_t dllFullPathLength =
basePathLength + StringLength(dllName) + 1; // Need +1 because snprintf needs 0 terminated strings basePathLength + StringLength(dllName) + 1; // Need +1 because snprintf needs 0 terminated strings
code.DLLFullPath.Data = ArenaPushArray<char>(code.Arena, dllFullPathLength); code.DLLFullPath.Data = static_cast<char*>(ArenaPush(code.Arena, dllFullPathLength, alignof(char), true JULIET_DEBUG_ONLY(, "DLL Path")));
int writtenSize = snprintf(CStr(code.DLLFullPath), dllFullPathLength, "%s%s", CStr(basePath), CStr(dllName)); int writtenSize = snprintf(CStr(code.DLLFullPath), dllFullPathLength, "%s%s", CStr(basePath), CStr(dllName));
if (writtenSize < static_cast<int>(dllFullPathLength) - 1) if (writtenSize < static_cast<int>(dllFullPathLength) - 1)
{ {
@@ -38,7 +38,7 @@ namespace Juliet
// Lock filename path // Lock filename path
const size_t lockPathLength = const size_t lockPathLength =
basePathLength + StringLength(lockFilename) + 1; // Need +1 because snprintf needs 0 terminated strings basePathLength + StringLength(lockFilename) + 1; // Need +1 because snprintf needs 0 terminated strings
code.LockFullPath.Data = ArenaPushArray<char>(code.Arena, lockPathLength); code.LockFullPath.Data = static_cast<char*>(ArenaPush(code.Arena, lockPathLength, alignof(char), true JULIET_DEBUG_ONLY(, "Lock File Path")));
writtenSize = snprintf(CStr(code.LockFullPath), lockPathLength, "%s%s", CStr(basePath), CStr(lockFilename)); writtenSize = snprintf(CStr(code.LockFullPath), lockPathLength, "%s%s", CStr(basePath), CStr(lockFilename));
if (writtenSize < static_cast<int>(lockPathLength) - 1) if (writtenSize < static_cast<int>(lockPathLength) - 1)
{ {

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@@ -27,7 +27,7 @@ namespace Juliet::ImGuiService
void* ImGuiAllocWrapper(size_t size, void* /*user_data*/) void* ImGuiAllocWrapper(size_t size, void* /*user_data*/)
{ {
return ArenaPush(g_ImGuiArena, size, 8, false); return ArenaPush(g_ImGuiArena, size, 8, false JULIET_DEBUG_ONLY(, "ImGuiAlloc"));
} }
void ImGuiFreeWrapper(void* /*ptr*/, void* /*user_data*/) void ImGuiFreeWrapper(void* /*ptr*/, void* /*user_data*/)
@@ -41,7 +41,7 @@ namespace Juliet::ImGuiService
Assert(!g_Initialized); Assert(!g_Initialized);
// Initialize ImGui Arena using Engine Pool // Initialize ImGui Arena using Engine Pool
g_ImGuiArena = ArenaAllocate(); g_ImGuiArena = ArenaAllocate({} JULIET_DEBUG_ONLY(, "ImGui"));
// Setup Allocator // Setup Allocator
ImGui::SetAllocatorFunctions(ImGuiAllocWrapper, ImGuiFreeWrapper, nullptr); ImGui::SetAllocatorFunctions(ImGuiAllocWrapper, ImGuiFreeWrapper, nullptr);

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@@ -48,7 +48,7 @@ namespace Juliet
Logs* LogAllocate() Logs* LogAllocate()
{ {
Arena* arena = ArenaAllocate(); Arena* arena = ArenaAllocate({} JULIET_DEBUG_ONLY(, "Log Manager"));
Logs* logs = ArenaPushStruct<Logs>(arena); Logs* logs = ArenaPushStruct<Logs>(arena);
logs->Arena = arena; logs->Arena = arena;
return logs; return logs;

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@@ -1,6 +1,7 @@
#include <Core/Logging/LogManager.h> #include <Core/Logging/LogManager.h>
#include <Core/Memory/Allocator.h> #include <Core/Memory/Allocator.h>
#include <Core/Memory/MemoryArena.h> #include <Core/Memory/MemoryArena.h>
#include <Core/Memory/MemoryArenaDebug.h>
#include <Core/Memory/Utils.h> #include <Core/Memory/Utils.h>
#include <algorithm> // For std::max #include <algorithm> // For std::max
@@ -33,7 +34,7 @@ namespace Juliet
// https://github.com/EpicGamesExt/raddebugger/blob/master/src/base/base_arena.c // https://github.com/EpicGamesExt/raddebugger/blob/master/src/base/base_arena.c
Arena* ArenaAllocate(const ArenaParams& params, const std::source_location& loc) Arena* ArenaAllocate(const ArenaParams& params JULIET_DEBUG_ONLY(, const char* name), const std::source_location& loc)
{ {
Log(LogLevel::Message, LogCategory::Core, "Allocating from %s : %ul", loc.file_name(), loc.line()); Log(LogLevel::Message, LogCategory::Core, "Allocating from %s : %ul", loc.file_name(), loc.line());
@@ -61,22 +62,34 @@ namespace Juliet
arena->FreeNodes = nullptr; arena->FreeNodes = nullptr;
arena->AllowRealloc = params.AllowRealloc; arena->AllowRealloc = params.AllowRealloc;
#if JULIET_DEBUG
arena->CanReserveMore = params.CanReserveMore; arena->CanReserveMore = params.CanReserveMore;
arena->FirstDebugInfo = nullptr;
DebugArenaSetDebugName(arena, name);
DebugRegisterArena(arena);
#endif
return arena; return arena;
} }
void ArenaRelease(NonNullPtr<Arena> arena) void ArenaRelease(NonNullPtr<Arena> arena)
{ {
JULIET_DEBUG_ONLY(DebugUnregisterArena(arena);)
for (Arena *node = arena->Current, *previous = nullptr; node != nullptr; node = previous) for (Arena *node = arena->Current, *previous = nullptr; node != nullptr; node = previous)
{ {
previous = node->Previous; previous = node->Previous;
JULIET_DEBUG_ONLY(DebugArenaFreeBlock(node);)
Memory::OS_Release(node, node->Reserved); Memory::OS_Release(node, node->Reserved);
} }
} }
void* ArenaPush(NonNullPtr<Arena> arena, size_t size, size_t align, bool shouldBeZeroed) void* ArenaPush(NonNullPtr<Arena> arena, size_t size, size_t align, bool shouldBeZeroed JULIET_DEBUG_ONLY(, const char* tag))
{ {
// Assert(IsPowerOfTwo(align));
Arena* current = arena->Current; Arena* current = arena->Current;
size_t positionPrePush = AlignPow2(current->Position, align); size_t positionPrePush = AlignPow2(current->Position, align);
size_t positionPostPush = positionPrePush + size; size_t positionPostPush = positionPrePush + size;
@@ -104,7 +117,12 @@ namespace Juliet
next->Previous = previous; next->Previous = previous;
} }
JULIET_DEBUG_ONLY(remainingSize > 0 ? ++current->LostNodeCount : current->LostNodeCount); #if JULIET_DEBUG
if (remainingSize > 0)
{
++current->LostNodeCount;
}
#endif
} }
else else
{ {
@@ -158,7 +176,8 @@ namespace Juliet
reserveSize = AlignPow2(size + k_ArenaHeaderSize, align); reserveSize = AlignPow2(size + k_ArenaHeaderSize, align);
commitSize = AlignPow2(size + k_ArenaHeaderSize, align); commitSize = AlignPow2(size + k_ArenaHeaderSize, align);
} }
newBlock = ArenaAllocate({ .ReserveSize = reserveSize, .CommitSize = commitSize });
newBlock = ArenaAllocate({ .ReserveSize = reserveSize, .CommitSize = commitSize } JULIET_DEBUG_ONLY(, arena->Name));
} }
newBlock->BasePosition = current->BasePosition + current->Reserved; newBlock->BasePosition = current->BasePosition + current->Reserved;
@@ -202,18 +221,21 @@ namespace Juliet
} }
} }
// If alloc failed, log and assert
if (result == nullptr) [[unlikely]] if (result == nullptr) [[unlikely]]
{ {
Log(LogLevel::Error, LogCategory::Core, "Fatal Allocation Failure - Unexpected allocation failure");
Assert(false, "Fatal Allocation Failure - Unexpected allocation failure"); Assert(false, "Fatal Allocation Failure - Unexpected allocation failure");
} }
JULIET_DEBUG_ONLY(if (!IsDebugInfoArena(arena)) { DebugArenaAddDebugInfo(current, size, positionPrePush, tag); })
return result; return result;
} }
void* ArenaReallocate(NonNullPtr<Arena> arena, void* oldPtr, size_t oldSize, size_t newSize, size_t align, bool shouldBeZeroed) void* ArenaReallocate(NonNullPtr<Arena> arena, void* oldPtr, size_t oldSize, size_t newSize, size_t align,
bool shouldBeZeroed JULIET_DEBUG_ONLY(, const char* tag))
{ {
void* result = ArenaPush(arena, newSize, align, shouldBeZeroed); void* result = ArenaPush(arena, newSize, align, shouldBeZeroed JULIET_DEBUG_ONLY(, tag));
// Find the correct block to release // Find the correct block to release
Arena* block = nullptr; Arena* block = nullptr;
@@ -249,6 +271,12 @@ namespace Juliet
block->FreeNodes->Previous = freeNode; block->FreeNodes->Previous = freeNode;
} }
block->FreeNodes = freeNode; block->FreeNodes = freeNode;
#if JULIET_DEBUG
// Remove the debug info for the old allocation (since it's now free)
size_t oldOffset = static_cast<size_t>(static_cast<Byte*>(oldPtr) - reinterpret_cast<Byte*>(block));
DebugArenaRemoveAllocation(block, oldOffset);
#endif
} }
return result; return result;
} }
@@ -262,20 +290,18 @@ namespace Juliet
{ {
previous = current->Previous; previous = current->Previous;
current->Position = k_ArenaHeaderSize; current->Position = k_ArenaHeaderSize;
JULIET_DEBUG_ONLY(DebugArenaFreeBlock(current);)
SingleLinkedListPushPrevious(arena->FreeBlockLast, current); SingleLinkedListPushPrevious(arena->FreeBlockLast, current);
} }
// No freelist :
// for (Arena* previous = nullptr; current->BasePosition >= clampedPosition; current = previous)
// {
// previous = current->Previous;
// Memory::OS_Release(current, current->Reserved);
// }
arena->Current = current; arena->Current = current;
size_t newPosition = clampedPosition - current->BasePosition; size_t newPosition = clampedPosition - current->BasePosition;
Assert(newPosition <= current->Position); Assert(newPosition <= current->Position);
current->Position = newPosition; current->Position = newPosition;
JULIET_DEBUG_ONLY(DebugArenaPopTo(current, newPosition);)
} }
void ArenaPop(NonNullPtr<Arena> arena, size_t amount) void ArenaPop(NonNullPtr<Arena> arena, size_t amount)
@@ -308,23 +334,6 @@ namespace Juliet
// --- MemoryPool Implementation --- // --- MemoryPool Implementation ---
#if JULIET_DEBUG
static void FreeDebugAllocations(MemoryBlock* blk)
{
if (!blk)
{
return;
}
ArenaAllocation* curr = blk->FirstAllocation;
while (curr)
{
ArenaAllocation* next = curr->Next;
SafeFree(curr);
curr = next;
}
blk->FirstAllocation = nullptr;
}
#endif
// Simple First-Fit Allocator // Simple First-Fit Allocator
MemoryBlock* MemoryPool::AllocateBlock(size_t minCapacity) MemoryBlock* MemoryPool::AllocateBlock(size_t minCapacity)
@@ -401,7 +410,7 @@ namespace Juliet
// Poison Header and Data in Debug // Poison Header and Data in Debug
#if JULIET_DEBUG #if JULIET_DEBUG
FreeDebugAllocations(block); DebugFreeArenaAllocations(block);
// 0xDD = Dead Data // 0xDD = Dead Data
MemSet(block->GetData(), 0xDD, block->TotalSize - sizeof(MemoryBlock)); MemSet(block->GetData(), 0xDD, block->TotalSize - sizeof(MemoryBlock));
block->Magic = 0xDEADBEEF; block->Magic = 0xDEADBEEF;
@@ -485,23 +494,7 @@ namespace Juliet
blk->Used += alignmentOffset; blk->Used += alignmentOffset;
void* ptr = blk->GetData() + blk->Used; void* ptr = blk->GetData() + blk->Used;
#if JULIET_DEBUG JULIET_DEBUG_ONLY(DebugArenaAddAllocation(blk, size, blk->Used, tag);)
ArenaAllocation* node = (ArenaAllocation*)Malloc(sizeof(ArenaAllocation));
node->Offset = blk->Used;
node->Size = size;
node->Tag = tag;
node->Next = nullptr;
if (!blk->FirstAllocation)
blk->FirstAllocation = node;
else
{
ArenaAllocation* t = blk->FirstAllocation;
while (t->Next)
t = t->Next;
t->Next = node;
}
#endif
blk->Used += size; blk->Used += size;
@@ -565,29 +558,7 @@ namespace Juliet
{ {
// Yes, we can just rewind the Used pointer // Yes, we can just rewind the Used pointer
blk->Used -= size; blk->Used -= size;
#if JULIET_DEBUG JULIET_DEBUG_ONLY(DebugArenaRemoveLastAllocation(blk);)
{
ArenaAllocation* t = blk->FirstAllocation;
ArenaAllocation* prev = nullptr;
while (t && t->Next)
{
prev = t;
t = t->Next;
}
if (t)
{
SafeFree(t);
if (prev)
{
prev->Next = nullptr;
}
else
{
blk->FirstAllocation = nullptr;
}
}
}
#endif
return true; return true;
} }
@@ -614,7 +585,7 @@ namespace Juliet
#if JULIET_DEBUG #if JULIET_DEBUG
// Poison First Block // Poison First Block
FreeDebugAllocations(arena->FirstBlock); DebugFreeArenaAllocations(arena->FirstBlock);
MemSet(arena->FirstBlock->GetData(), 0xCD, arena->FirstBlock->TotalSize - sizeof(MemoryBlock)); MemSet(arena->FirstBlock->GetData(), 0xCD, arena->FirstBlock->TotalSize - sizeof(MemoryBlock));
#endif #endif
} }

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@@ -0,0 +1,242 @@
#include <Core/Memory/MemoryArenaDebug.h>
#include <Core/Memory/MemoryArena.h> // For Arena definition
#if JULIET_DEBUG
namespace Juliet
{
Arena* g_ArenaGlobalHead = nullptr;
Arena* g_DebugInfoArena = nullptr;
ArenaDebugInfo* g_DebugInfoFreeList = nullptr;
ArenaAllocation* g_ArenaAllocationFreeList = nullptr;
// --- Internal Helpers ---
static ArenaDebugInfo* AllocDebugInfo()
{
if (g_DebugInfoFreeList)
{
ArenaDebugInfo* info = g_DebugInfoFreeList;
g_DebugInfoFreeList = info->Next;
info->Next = nullptr;
return info;
}
if (!g_DebugInfoArena)
{
// Create a dedicated arena for debug info
g_DebugInfoArena = ArenaAllocate({ .ReserveSize = Megabytes(16), .CommitSize = Kilobytes(64) } JULIET_DEBUG_ONLY(, "Debug Info Arena"));
}
return ArenaPushStruct<ArenaDebugInfo>(g_DebugInfoArena);
}
static void FreeDebugInfo(ArenaDebugInfo* info)
{
if (info)
{
info->Next = g_DebugInfoFreeList;
g_DebugInfoFreeList = info;
}
}
static ArenaAllocation* AllocArenaAllocation()
{
if (g_ArenaAllocationFreeList)
{
ArenaAllocation* info = g_ArenaAllocationFreeList;
g_ArenaAllocationFreeList = info->Next;
info->Next = nullptr;
return info;
}
if (!g_DebugInfoArena)
{
g_DebugInfoArena = ArenaAllocate({ .ReserveSize = Megabytes(16), .CommitSize = Kilobytes(64) } JULIET_DEBUG_ONLY(, "Debug Info Arena"));
}
return ArenaPushStruct<ArenaAllocation>(g_DebugInfoArena);
}
static void FreeArenaAllocation(ArenaAllocation* info)
{
if (info)
{
info->Next = g_ArenaAllocationFreeList;
g_ArenaAllocationFreeList = info;
}
}
// ------------------------
void DebugRegisterArena(NonNullPtr<Arena> arena)
{
// Add to Global List
// Note: Not thread safe, assuming single thread for now as per context
if (g_ArenaGlobalHead)
{
g_ArenaGlobalHead->GlobalPrev = arena;
}
arena->GlobalNext = g_ArenaGlobalHead;
arena->GlobalPrev = nullptr;
g_ArenaGlobalHead = arena;
}
void DebugUnregisterArena(NonNullPtr<Arena> arena)
{
// Remove from Global List
if (arena->GlobalPrev)
{
arena->GlobalPrev->GlobalNext = arena->GlobalNext;
}
else
{
g_ArenaGlobalHead = arena->GlobalNext;
}
if (arena->GlobalNext)
{
arena->GlobalNext->GlobalPrev = arena->GlobalPrev;
}
}
void DebugArenaSetDebugName(NonNullPtr<Arena> arena, const char* name)
{
arena->Name = name;
}
bool IsDebugInfoArena(const Arena* arena)
{
return arena == g_DebugInfoArena;
}
void DebugArenaFreeBlock(Arena* block)
{
ArenaDebugInfo* info = block->FirstDebugInfo;
while (info)
{
ArenaDebugInfo* nextInfo = info->Next;
FreeDebugInfo(info);
info = nextInfo;
}
block->FirstDebugInfo = nullptr;
}
void DebugArenaRemoveAllocation(Arena* block, size_t oldOffset)
{
ArenaDebugInfo** prevInfo = &block->FirstDebugInfo;
ArenaDebugInfo* info = block->FirstDebugInfo;
while (info)
{
if (info->Offset == oldOffset) // Found it
{
*prevInfo = info->Next;
FreeDebugInfo(info);
break;
}
prevInfo = &info->Next;
info = info->Next;
}
}
void DebugArenaPopTo(Arena* block, size_t newPosition)
{
ArenaDebugInfo** prevInfo = &block->FirstDebugInfo;
ArenaDebugInfo* info = block->FirstDebugInfo;
while (info)
{
if (info->Offset >= newPosition)
{
ArenaDebugInfo* toFree = info;
*prevInfo = info->Next; // Unlink
info = info->Next; // Advance
FreeDebugInfo(toFree);
}
else
{
prevInfo = &info->Next;
info = info->Next;
}
}
}
void DebugArenaAddDebugInfo(Arena* block, size_t size, size_t offset, const char* tag)
{
ArenaDebugInfo* info = AllocDebugInfo();
if (info)
{
info->Tag = tag ? tag : "Untagged";
info->Size = size;
info->Offset = offset;
info->Next = block->FirstDebugInfo;
block->FirstDebugInfo = info;
}
}
// Moved to top
void DebugFreeArenaAllocations(MemoryBlock* blk)
{
if (!blk)
{
return;
}
ArenaAllocation* curr = blk->FirstAllocation;
while (curr)
{
ArenaAllocation* next = curr->Next;
FreeArenaAllocation(curr);
curr = next;
}
blk->FirstAllocation = nullptr;
}
void DebugArenaAddAllocation(MemoryBlock* blk, size_t size, size_t offset, String tag)
{
ArenaAllocation* node = AllocArenaAllocation();
node->Offset = offset;
node->Size = size;
node->Tag = tag;
node->Next = nullptr;
if (!blk->FirstAllocation)
blk->FirstAllocation = node;
else
{
ArenaAllocation* t = blk->FirstAllocation;
while (t->Next)
t = t->Next;
t->Next = node;
}
}
void DebugArenaRemoveLastAllocation(MemoryBlock* blk)
{
ArenaAllocation* t = blk->FirstAllocation;
ArenaAllocation* prev = nullptr;
while (t && t->Next)
{
prev = t;
t = t->Next;
}
if (t)
{
FreeArenaAllocation(t);
if (prev)
{
prev->Next = nullptr;
}
else
{
blk->FirstAllocation = nullptr;
}
}
}
// Accessor for global list head (if needed by other files)
Arena* GetGlobalArenaListHead()
{
return g_ArenaGlobalHead;
}
} // namespace Juliet
#endif

View File

@@ -20,7 +20,7 @@ namespace Juliet::UnitTest
// New Arena! // New Arena!
ArenaParams param{ .ReserveSize = Megabytes(64llu), .CommitSize = Kilobytes(64llu) }; ArenaParams param{ .ReserveSize = Megabytes(64llu), .CommitSize = Kilobytes(64llu) };
Arena* testArena = ArenaAllocate(param); Arena* testArena = ArenaAllocate(param JULIET_DEBUG_ONLY(, "Test Arena"));
size_t pos = ArenaPos(testArena); size_t pos = ArenaPos(testArena);
Assert(pos == k_ArenaHeaderSize); Assert(pos == k_ArenaHeaderSize);
@@ -119,12 +119,12 @@ namespace Juliet::UnitTest
{ {
// Test reallocate // Test reallocate
Arena* arena = ArenaAllocate({ .AllowRealloc = true }); Arena* arena = ArenaAllocate({ .AllowRealloc = true } JULIET_DEBUG_ONLY(, "Test Realloc"));
char* charArray = ArenaPushArray<char>(arena, 128); char* charArray = ArenaPushArray<char>(arena, 128);
char* secondCharArray = ArenaPushArray<char>(arena, 128); char* secondCharArray = ArenaPushArray<char>(arena, 128);
char* thirdCharArray = ArenaPushArray<char>(arena, 128); char* thirdCharArray = ArenaPushArray<char>(arena, 128);
secondCharArray = static_cast<char*>(ArenaReallocate(arena, secondCharArray, 128, 256, alignof(char), true)); secondCharArray = static_cast<char*>(ArenaReallocate(arena, secondCharArray, 128, 256, alignof(char), true JULIET_DEBUG_ONLY(, "ReallocChar")));
char* fourthCharArray = ArenaPushArray<char>(arena, 128); char* fourthCharArray = ArenaPushArray<char>(arena, 128);
@@ -138,14 +138,14 @@ namespace Juliet::UnitTest
{ {
// Test Reallocate Shrink (Buffer Overflow Bug Check) // Test Reallocate Shrink (Buffer Overflow Bug Check)
Arena* arena = ArenaAllocate({ .AllowRealloc = true }); Arena* arena = ArenaAllocate({ .AllowRealloc = true } JULIET_DEBUG_ONLY(, "Test Shrink"));
size_t largeSize = 100; size_t largeSize = 100;
char* large = ArenaPushArray<char>(arena, largeSize); char* large = ArenaPushArray<char>(arena, largeSize);
MemSet(large, 'A', largeSize); MemSet(large, 'A', largeSize);
size_t smallSize = 50; size_t smallSize = 50;
char* smallData = static_cast<char*>(ArenaReallocate(arena, large, largeSize, smallSize, alignof(char), true)); char* smallData = static_cast<char*>(ArenaReallocate(arena, large, largeSize, smallSize, alignof(char), true JULIET_DEBUG_ONLY(, "ResizeSmall")));
for (size_t i = 0; i < smallSize; ++i) for (size_t i = 0; i < smallSize; ++i)
{ {
@@ -154,7 +154,7 @@ namespace Juliet::UnitTest
// Allocate next block (should be immediately after 'small') // Allocate next block (should be immediately after 'small')
// Don't zero it, if overflow happened it will contain 'A's // Don't zero it, if overflow happened it will contain 'A's
char* next = static_cast<char*>(ArenaPush(arena, 50, alignof(char), false)); char* next = static_cast<char*>(ArenaPush(arena, 50, alignof(char), false JULIET_DEBUG_ONLY(, "OverflowCheck")));
bool corrupted = false; bool corrupted = false;
for(size_t i = 0; i < 50; ++i) for(size_t i = 0; i < 50; ++i)

View File

@@ -1,8 +1,10 @@
#include <Core/Common/String.h> #include <Core/Common/String.h>
#include <Engine/Debug/MemoryDebugger.h> #include <Engine/Debug/MemoryDebugger.h>
#include <imgui.h> #include <Core/Common/String.h>
#include <Core/Memory/MemoryArena.h> // Added for Arena definition
#include <Engine/Debug/MemoryDebugger.h>
#include <Core/Container/Vector.h>
#include <algorithm>
namespace Juliet::Debug namespace Juliet::Debug
{ {
@@ -16,6 +18,49 @@ namespace Juliet::Debug
bool ScrollListToSelected = false; bool ScrollListToSelected = false;
}; };
#if JULIET_DEBUG
struct PagedArenaDebugState
{
float Zoom = 1.0f;
ArenaDebugInfo* SelectedAlloc = nullptr;
bool ScrollVisualToSelected = false;
bool ScrollListToSelected = false;
};
struct PagedArenaStateEntry
{
const Arena* Arena;
PagedArenaDebugState State;
};
// Static Vector for lookup
VectorArena<PagedArenaStateEntry> s_PagedArenaStates;
PagedArenaDebugState& GetPagedArenaState(const Arena* arena)
{
if (s_PagedArenaStates.Arena == nullptr)
{
s_PagedArenaStates.Create(JULIET_DEBUG_ONLY("DebugState States"));
}
for (auto& entry : s_PagedArenaStates)
{
if (entry.Arena == arena)
{
return entry.State;
}
}
PagedArenaStateEntry newEntry;
newEntry.Arena = arena;
// Default construct state
newEntry.State = PagedArenaDebugState();
s_PagedArenaStates.PushBack(newEntry);
return s_PagedArenaStates.Last()->State;
}
#endif
ArenaDebugState& GetState(const String& name) ArenaDebugState& GetState(const String& name)
{ {
// Simple static map-like storage using standard map would be better but we minimize deps. // Simple static map-like storage using standard map would be better but we minimize deps.
@@ -45,12 +90,37 @@ namespace Juliet::Debug
// Simple FNV-1a style hash // Simple FNV-1a style hash
for (size_t i = 0; i < len; ++i) for (size_t i = 0; i < len; ++i)
{ {
hash = hash * 65599 + (uint8)s[i]; hash = hash * 65599 + static_cast<uint8>(s[i]);
} }
// Use hash to pick a Hue // Use hash to pick a Hue
float h = static_cast<float>(hash % 360) / 360.0f; float h = static_cast<float>(hash % 360) / 360.0f;
return ImColor::HSV(h, 0.7f, 0.8f); return ImColor::HSV(h, 0.7f, 0.8f);
} }
// Generate a unique color per allocation, using tag + offset + size
// so entries with same tag name get distinct colors
uint32 GetColorForAllocation(const char* tag, size_t offset, size_t size)
{
uint32 hash = 2166136261u;
if (tag)
{
for (const char* s = tag; *s; ++s)
{
hash ^= static_cast<uint8>(*s);
hash *= 16777619u;
}
}
// Mix in offset and size to differentiate same-tag entries
hash ^= static_cast<uint32>(offset);
hash *= 16777619u;
hash ^= static_cast<uint32>(size);
hash *= 16777619u;
float h = static_cast<float>(hash % 360) / 360.0f;
float s = 0.5f + static_cast<float>((hash >> 12) % 30) / 100.0f;
float v = 0.65f + static_cast<float>((hash >> 20) % 25) / 100.0f;
return ImColor::HSV(h, s, v);
}
#endif #endif
void DrawMemoryArena(String name, const MemoryArena& arena, [[maybe_unused]] ArenaAllocation* currentHighlight, void DrawMemoryArena(String name, const MemoryArena& arena, [[maybe_unused]] ArenaAllocation* currentHighlight,
@@ -403,6 +473,473 @@ namespace Juliet::Debug
ImGui::PopID(); ImGui::PopID();
} }
} }
#if JULIET_DEBUG
void DrawPagedArena(const Arena* arena)
{
ImGui::PushID(arena);
const char* name = (arena->Name && arena->Name[0] != '\0') ? arena->Name : "Unnamed Arena";
PagedArenaDebugState& state = GetPagedArenaState(arena);
if (ImGui::CollapsingHeader(name))
{
// Collect Blocks (Pages) in order (Oldest -> Newest)
// Arena->Previous chain goes Newest -> Oldest.
static VectorArena<const Arena*> blocks;
if (blocks.Arena == nullptr)
{
blocks.Create(JULIET_DEBUG_ONLY("DebugState Blocks"));
}
blocks.Clear();
for (const Arena* curr = arena->Current; curr != nullptr; curr = curr->Previous)
{
blocks.PushBack(curr);
}
// Reverse manually
size_t count = blocks.Count;
for (size_t i = 0; i < count / 2; ++i)
{
const Arena* temp = blocks[i];
blocks[i] = blocks[count - 1 - i];
blocks[count - 1 - i] = temp;
}
// Calculate Stats
size_t totalCapacity = 0;
size_t totalUsed = 0;
for (const Arena* blk : blocks)
{
totalCapacity += blk->Reserved;
totalUsed += blk->Position;
}
ImGui::Text("Used: %zu / %zu bytes (%zu pages)", totalUsed, totalCapacity, blocks.Size());
ImGui::SliderFloat("Zoom", &state.Zoom, 0.1f, 1000000.0f, "%.2f", ImGuiSliderFlags_Logarithmic);
// --- Visual View ---
ImGui::Separator();
ImGui::Text("Visual Map");
float blockHeight = 24.0f;
float blockSpacing = 4.0f;
float requiredVisHeight = static_cast<float>(blocks.Size()) * (blockHeight + blockSpacing) + 30.0f;
// constrains
if (requiredVisHeight > 300.0f)
{
requiredVisHeight = 300.0f;
}
if (requiredVisHeight < 50.0f)
{
requiredVisHeight = 50.0f;
}
if (ImGui::BeginChild("VisualMap", ImVec2(0, requiredVisHeight), true,
ImGuiWindowFlags_HorizontalScrollbar | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoScrollbar))
{
ImGui::SetScrollY(0.0f);
ImDrawList* dl = ImGui::GetWindowDrawList();
float availWidth = ImGui::GetContentRegionAvail().x;
ImVec2 startPos = ImGui::GetCursorScreenPos();
float virtualWidth = availWidth * state.Zoom;
if (virtualWidth < availWidth)
{
virtualWidth = availWidth;
}
ImGui::Dummy(ImVec2(virtualWidth, requiredVisHeight + 1.0f));
bool isMapHovered = ImGui::IsWindowHovered();
// Zoom with pivot
if (isMapHovered)
{
float wheel = ImGui::GetIO().MouseWheel;
if (wheel != 0.0f)
{
float mouseXScreen = ImGui::GetMousePos().x;
float activeScrollX = ImGui::GetScrollX();
float viewportLeft = ImGui::GetWindowPos().x;
float mouseRelViewport = mouseXScreen - viewportLeft;
float virtualWidthOld = std::max(availWidth * state.Zoom, availWidth);
float mouseContentPos = activeScrollX + mouseRelViewport;
float ratio = mouseContentPos / virtualWidthOld;
state.Zoom += wheel * 0.2f * state.Zoom;
if (state.Zoom < 0.1f)
{
state.Zoom = 0.1f;
}
if (state.Zoom > 1000000.0f)
{
state.Zoom = 1000000.0f;
}
float virtualWidthNew = std::max(availWidth * state.Zoom, availWidth);
float desiredScrollX = (ratio * virtualWidthNew) - mouseRelViewport;
ImGui::SetScrollX(desiredScrollX);
}
}
// Pan
if (isMapHovered && (ImGui::IsMouseDragging(ImGuiMouseButton_Left) || ImGui::IsMouseDragging(ImGuiMouseButton_Right) ||
ImGui::IsMouseDragging(ImGuiMouseButton_Middle)))
{
ImGui::SetScrollX(ImGui::GetScrollX() - ImGui::GetIO().MouseDelta.x);
}
// Jump to Selected (Sync from List)
if (state.ScrollVisualToSelected && state.SelectedAlloc)
{
for (const Arena* searchBlk : blocks)
{
ArenaDebugInfo* search = searchBlk->FirstDebugInfo;
bool found = false;
while (search)
{
if (search == state.SelectedAlloc)
{
found = true;
break;
}
search = search->Next;
}
if (found)
{
float virtualWidthLocal = std::max(availWidth * state.Zoom, availWidth);
if (searchBlk->Reserved > 0)
{
double scale = static_cast<double>(virtualWidthLocal) / static_cast<double>(searchBlk->Reserved);
float xStart = static_cast<float>(static_cast<double>(state.SelectedAlloc->Offset) * scale);
float centerOffset = availWidth * 0.5f;
ImGui::SetScrollX(xStart - centerOffset);
}
state.ScrollVisualToSelected = false;
break;
}
}
}
ImVec2 pos = startPos;
for (const Arena* blk : blocks)
{
ImGui::PushID(blk);
ImVec2 rectMin = pos;
ImVec2 rectMax = ImVec2(pos.x + virtualWidth, pos.y + blockHeight);
dl->AddRect(rectMin, rectMax, IM_COL32(100, 100, 100, 255));
size_t dataSize = blk->Reserved - k_ArenaHeaderSize;
if (dataSize > 0)
{
double scale = static_cast<double>(virtualWidth) / static_cast<double>(blk->Reserved);
// Draw Arena Header
{
float hdrWidth = static_cast<float>(static_cast<double>(k_ArenaHeaderSize) * scale);
hdrWidth = std::max(hdrWidth, 1.0f);
ImVec2 hMin(pos.x, pos.y + 1);
ImVec2 hMax(pos.x + hdrWidth, pos.y + blockHeight - 1);
dl->AddRectFilled(hMin, hMax, IM_COL32(40, 60, 120, 255));
if (hdrWidth > 30.0f)
{
const char* hdrLabel = "Header";
ImVec2 textSize = ImGui::CalcTextSize(hdrLabel);
if (hdrWidth >= textSize.x + 4.0f)
{
float textX = hMin.x + (hdrWidth - textSize.x) * 0.5f;
float textY = hMin.y + (blockHeight - 2.0f - textSize.y) * 0.5f;
dl->AddText(ImVec2(textX, textY), IM_COL32(180, 200, 255, 255), hdrLabel);
}
}
if (ImGui::IsMouseHoveringRect(hMin, hMax) && ImGui::IsWindowHovered())
{
ImGui::BeginTooltip();
ImGui::TextColored(ImVec4(0.5f, 0.6f, 0.9f, 1.0f), "Arena Header");
ImGui::Separator();
ImGui::Text("Size: %zu bytes", k_ArenaHeaderSize);
ImGui::EndTooltip();
}
}
// Draw Allocations
ArenaDebugInfo* info = blk->FirstDebugInfo;
size_t expectedOffset = k_ArenaHeaderSize;
while (info)
{
// Draw alignment padding gap if present (only for small gaps that are actual alignment)
if (info->Offset > expectedOffset)
{
size_t padSize = info->Offset - expectedOffset;
constexpr size_t k_MaxAlignmentPadding = 256;
float padXStart = pos.x + static_cast<float>(static_cast<double>(expectedOffset) * scale);
float padWidth = static_cast<float>(static_cast<double>(padSize) * scale);
if (padSize <= k_MaxAlignmentPadding && padWidth >= 1.0f)
{
ImVec2 pMin(padXStart, pos.y + 1);
ImVec2 pMax(padXStart + padWidth, pos.y + blockHeight - 1);
// Clip
if (pMin.x < rectMin.x) { pMin.x = rectMin.x; }
if (pMax.x > rectMax.x) { pMax.x = rectMax.x; }
// Draw hatched pattern (diagonal lines) - clipped to visible area
float visLeft = ImGui::GetWindowPos().x;
float visRight = visLeft + ImGui::GetWindowSize().x;
float clippedLeft = std::max(pMin.x, visLeft);
float clippedRight = std::min(pMax.x, visRight);
dl->AddRectFilled(pMin, pMax, IM_COL32(30, 30, 30, 200));
if (clippedLeft < clippedRight)
{
float step = 6.0f;
float startX = clippedLeft - (pMax.y - pMin.y);
startX = pMin.x + step * std::floor((startX - pMin.x) / step);
if (startX < pMin.x) { startX = pMin.x; }
int lineCount = 0;
for (float lx = startX; lx < clippedRight && lineCount < 500; lx += step, ++lineCount)
{
float ly0 = pMin.y;
float lx1 = lx + (pMax.y - pMin.y);
float ly1 = pMax.y;
if (lx1 > pMax.x) { ly1 = pMin.y + (pMax.x - lx); lx1 = pMax.x; }
dl->AddLine(ImVec2(lx, ly0), ImVec2(lx1, ly1), IM_COL32(80, 80, 80, 180));
}
}
// Label when zoomed
if (padWidth > 30.0f)
{
const char* padLabel = "Pad";
ImVec2 textSize = ImGui::CalcTextSize(padLabel);
if (padWidth >= textSize.x + 4.0f)
{
float textX = pMin.x + (padWidth - textSize.x) * 0.5f;
float textY = pMin.y + (blockHeight - 2.0f - textSize.y) * 0.5f;
dl->AddText(ImVec2(textX, textY), IM_COL32(120, 120, 120, 255), padLabel);
}
}
if (ImGui::IsMouseHoveringRect(pMin, pMax) && ImGui::IsWindowHovered())
{
ImGui::BeginTooltip();
ImGui::TextColored(ImVec4(0.6f, 0.6f, 0.6f, 1.0f), "Alignment Padding");
ImGui::Separator();
ImGui::Text("Size: %zu bytes", padSize);
ImGui::Text("Offset: %zu - %zu", expectedOffset, info->Offset);
ImGui::EndTooltip();
}
}
}
expectedOffset = info->Offset + info->Size;
ImGui::PushID(info);
float xStart = pos.x + static_cast<float>(static_cast<double>(info->Offset) * scale);
float width = static_cast<float>(static_cast<double>(info->Size) * scale);
width = std::max(width, 1.0f);
ImVec2 aMin(xStart, pos.y + 1);
ImVec2 aMax(xStart + width, pos.y + blockHeight - 1);
// Clip to block bounds
if (aMin.x < rectMin.x)
{
aMin.x = rectMin.x;
}
if (aMax.x > rectMax.x)
{
aMax.x = rectMax.x;
}
ImU32 color = GetColorForAllocation(info->Tag, info->Offset, info->Size);
bool isSelected = (state.SelectedAlloc == info);
if (isSelected)
{
dl->AddRectFilled(aMin, aMax, IM_COL32_WHITE);
dl->AddRect(aMin, aMax, IM_COL32_BLACK);
}
else
{
dl->AddRectFilled(aMin, aMax, color);
}
// Draw text label when zoomed enough
if (width > 20.0f && info->Tag)
{
const char* tagStr = info->Tag;
size_t tagLen = 0;
while (tagStr[tagLen] != '\0')
{
++tagLen;
}
ImVec2 textSize = ImGui::CalcTextSize(tagStr, tagStr + tagLen);
if (width >= textSize.x + 4.0f)
{
float textX = aMin.x + (width - textSize.x) * 0.5f;
float textY = aMin.y + (blockHeight - 2.0f - textSize.y) * 0.5f;
ImU32 textColor = IM_COL32_BLACK;
dl->AddText(ImVec2(textX, textY), textColor, tagStr, tagStr + tagLen);
}
}
if (ImGui::IsMouseHoveringRect(aMin, aMax) && ImGui::IsWindowHovered())
{
ImGui::BeginTooltip();
ImGui::TextColored(ImVec4(1.0f, 0.8f, 0.3f, 1.0f), "%s", info->Tag);
ImGui::Separator();
ImGui::Text("Size: %zu bytes", info->Size);
ImGui::Text("Offset: %zu", info->Offset);
// Hex data dump (first 16 bytes)
ImGui::Separator();
uint8* dataPtr = reinterpret_cast<uint8*>(const_cast<Arena*>(blk)) + info->Offset;
ImGui::Text("Data: ");
for (int i = 0; i < 16 && i < static_cast<int>(info->Size); ++i)
{
ImGui::SameLine();
ImGui::Text("%02X", dataPtr[i]);
}
ImGui::EndTooltip();
if (ImGui::IsMouseClicked(ImGuiMouseButton_Left))
{
state.SelectedAlloc = info;
state.ScrollListToSelected = true;
state.ScrollVisualToSelected = false;
}
}
info = info->Next;
ImGui::PopID();
}
// Draw Free Nodes (Holes) if Realloc is enabled
if (arena->AllowRealloc && blk->FreeNodes)
{
ArenaFreeNode* freeNode = blk->FreeNodes;
while(freeNode)
{
float fxStart = pos.x + static_cast<float>(static_cast<double>(freeNode->Position) * scale);
float fWidth = static_cast<float>(static_cast<double>(freeNode->Size) * scale);
ImVec2 fMin(fxStart, pos.y + 1);
ImVec2 fMax(fxStart + fWidth, pos.y + blockHeight - 1);
dl->AddRectFilled(fMin, fMax, IM_COL32(50, 50, 50, 200));
freeNode = freeNode->Next;
}
}
}
pos.y += blockHeight + blockSpacing;
ImGui::PopID();
}
}
ImGui::EndChild();
// --- Tree View (Allocations List) ---
ImGui::Separator();
if (ImGui::TreeNode("Allocations List"))
{
// Calculate item count for dynamic height
int totalAllocCount = 0;
for (const Arena* blk : blocks)
{
totalAllocCount++;
ArenaDebugInfo* countInfo = blk->FirstDebugInfo;
while (countInfo)
{
totalAllocCount++;
countInfo = countInfo->Next;
}
}
float lineHeight = ImGui::GetTextLineHeightWithSpacing();
float currentNeededHeight = static_cast<float>(totalAllocCount) * lineHeight;
float maxHeight = lineHeight * 25.0f;
float listHeight = currentNeededHeight;
if (listHeight > maxHeight)
{
listHeight = maxHeight;
}
if (listHeight < lineHeight)
{
listHeight = lineHeight;
}
if (ImGui::BeginChild("AllocList", ImVec2(0, listHeight), true))
{
int blkIdx = 0;
for (const Arena* blk : blocks)
{
if (ImGui::TreeNode(reinterpret_cast<const void*>(blk), "Page %d (%zu bytes, pos %zu)", blkIdx, blk->Reserved, blk->Position))
{
ArenaDebugInfo* info = blk->FirstDebugInfo;
if (!info)
{
ImGui::TextDisabled("No allocations");
}
while (info)
{
bool isSelected = (state.SelectedAlloc == info);
ImGuiTreeNodeFlags flags = ImGuiTreeNodeFlags_Leaf | ImGuiTreeNodeFlags_NoTreePushOnOpen;
if (isSelected)
{
flags |= ImGuiTreeNodeFlags_Selected;
}
if (isSelected && state.ScrollListToSelected)
{
ImGui::SetScrollHereY();
state.ScrollListToSelected = false;
}
// Color Square
ImU32 color = GetColorForAllocation(info->Tag, info->Offset, info->Size);
ImGui::ColorButton("##color", ImColor(color),
ImGuiColorEditFlags_NoTooltip | ImGuiColorEditFlags_NoDragDrop,
ImVec2(12, 12));
ImGui::SameLine();
ImGui::TreeNodeEx(info, flags, "[%zu] %s (%zu bytes)", info->Offset, info->Tag, info->Size);
if (ImGui::IsItemClicked())
{
state.SelectedAlloc = info;
state.ScrollVisualToSelected = true;
state.ScrollListToSelected = false;
}
info = info->Next;
}
ImGui::TreePop();
}
blkIdx++;
}
}
ImGui::EndChild();
ImGui::TreePop();
}
}
ImGui::PopID();
}
#endif
} // namespace } // namespace
void DebugDrawMemoryArena() void DebugDrawMemoryArena()
@@ -417,8 +954,44 @@ namespace Juliet::Debug
#endif #endif
if (ImGui::Begin("Memory Debugger")) if (ImGui::Begin("Memory Debugger"))
{
if (ImGui::BeginTabBar("ArenaTabs"))
{
#if JULIET_DEBUG
if (ImGui::BeginTabItem("Paged Arenas"))
{
Arena* head = GetGlobalArenaListHead();
if (!head)
{
ImGui::Text("No active paged arenas.");
}
else
{
for (Arena* a = head; a != nullptr; a = a->GlobalNext)
{
// Skip test and internal debug arenas
if (a->Name)
{
bool isTest = (a->Name[0] == 'T' && a->Name[1] == 'e' && a->Name[2] == 's' && a->Name[3] == 't');
bool isDebugInfo = (a->Name[0] == 'D' && a->Name[1] == 'e' && a->Name[2] == 'b' && a->Name[3] == 'u' && a->Name[4] == 'g' && a->Name[5] == ' ' && a->Name[6] == 'I');
if (isTest || isDebugInfo)
{
continue;
}
}
DrawPagedArena(a);
}
}
ImGui::EndTabItem();
}
#endif
if (ImGui::BeginTabItem("Legacy Arenas"))
{ {
DrawMemoryArena(ConstString("Game Arena"), *GetGameArena(), s_ConfirmedHovered, frameHovered); DrawMemoryArena(ConstString("Game Arena"), *GetGameArena(), s_ConfirmedHovered, frameHovered);
ImGui::EndTabItem();
}
ImGui::EndTabBar();
}
} }
ImGui::End(); ImGui::End();

View File

@@ -49,7 +49,7 @@ namespace Juliet::D3D12::Internal
D3D12StagingDescriptorPool* CreateStagingDescriptorPool(NonNullPtr<D3D12Driver> driver, D3D12_DESCRIPTOR_HEAP_TYPE type) D3D12StagingDescriptorPool* CreateStagingDescriptorPool(NonNullPtr<D3D12Driver> driver, D3D12_DESCRIPTOR_HEAP_TYPE type)
{ {
Arena* arena = ArenaAllocate(); Arena* arena = ArenaAllocate({} JULIET_DEBUG_ONLY(, "Staging Descriptors"));
D3D12DescriptorHeap* heap = CreateDescriptorHeap(driver, arena, type, kStagingHeapDescriptorExpectedCount, true); D3D12DescriptorHeap* heap = CreateDescriptorHeap(driver, arena, type, kStagingHeapDescriptorExpectedCount, true);
if (!heap) if (!heap)

View File

@@ -12,7 +12,7 @@ namespace Juliet::D3D12::Internal
{ {
// Heap pool is just single linked list of free elements // Heap pool is just single linked list of free elements
constexpr size_t kInitialCapacity = 4; constexpr size_t kInitialCapacity = 4;
heapPool.Arena = ArenaAllocate(); heapPool.Arena = ArenaAllocate({} JULIET_DEBUG_ONLY(, "Descriptor Heap Pool"));
heapPool.FirstFreeDescriptorHeap = nullptr; heapPool.FirstFreeDescriptorHeap = nullptr;
// Pre allocate 4 // Pre allocate 4
@@ -44,7 +44,7 @@ namespace Juliet::D3D12::Internal
heap->CurrentDescriptorIndex = 0; heap->CurrentDescriptorIndex = 0;
heap->FreeIndices.Create(); heap->FreeIndices.Create(JULIET_DEBUG_ONLY("DescriptorHeap FreeIndices"));
heap->FreeIndices.Resize(16); heap->FreeIndices.Resize(16);
heap->CurrentFreeIndex = 0; heap->CurrentFreeIndex = 0;

View File

@@ -731,7 +731,7 @@ namespace Juliet::D3D12
auto driver = static_cast<D3D12Driver*>(Calloc(1, sizeof(D3D12Driver))); auto driver = static_cast<D3D12Driver*>(Calloc(1, sizeof(D3D12Driver)));
// TODO : Convert everything to arena // TODO : Convert everything to arena
driver->DriverArena = ArenaAllocate(); driver->DriverArena = ArenaAllocate({} JULIET_DEBUG_ONLY(, "D3D12 Driver"));
#if JULIET_DEBUG #if JULIET_DEBUG
#ifdef IDXGIINFOQUEUE_SUPPORTED #ifdef IDXGIINFOQUEUE_SUPPORTED

View File

@@ -149,7 +149,7 @@ namespace Juliet
{ {
// Initial capacity 4, allow realloc // Initial capacity 4, allow realloc
ArenaParams params{ .AllowRealloc = true }; ArenaParams params{ .AllowRealloc = true };
Arena* externalArena = ArenaAllocate(params); Arena* externalArena = ArenaAllocate(params JULIET_DEBUG_ONLY(, "VectorTest"));
VectorArena<int, 4, true> vec = {}; VectorArena<int, 4, true> vec = {};
vec.Create(externalArena); vec.Create(externalArena);
@@ -174,6 +174,7 @@ namespace Juliet
Assert(vec[4] == 5); Assert(vec[4] == 5);
vec.Destroy(); vec.Destroy();
ArenaRelease(externalArena);
} }
// Test 6: Move Semantics // Test 6: Move Semantics
@@ -208,7 +209,7 @@ namespace Juliet
VectorArena<MoveOnly, 4, true> vec = {}; VectorArena<MoveOnly, 4, true> vec = {};
ArenaParams params{ .AllowRealloc = true }; ArenaParams params{ .AllowRealloc = true };
Arena* externalArena = ArenaAllocate(params); Arena* externalArena = ArenaAllocate(params JULIET_DEBUG_ONLY(, "VectorTest"));
NonNullPtr<Arena> validArena(externalArena); NonNullPtr<Arena> validArena(externalArena);
vec.Create(validArena); vec.Create(validArena);
@@ -221,12 +222,13 @@ namespace Juliet
Assert(!vec[0].MovedFrom); Assert(!vec[0].MovedFrom);
vec.Destroy(); vec.Destroy();
ArenaRelease(externalArena);
} }
// Test 7: Resize Behavior // Test 7: Resize Behavior
{ {
ArenaParams params{ .AllowRealloc = true }; ArenaParams params{ .AllowRealloc = true };
Arena* externalArena = ArenaAllocate(params); Arena* externalArena = ArenaAllocate(params JULIET_DEBUG_ONLY(, "VectorTest"));
NonNullPtr<Arena> validArena(externalArena); NonNullPtr<Arena> validArena(externalArena);
VectorArena<int, 4, true> vec = {}; VectorArena<int, 4, true> vec = {};
@@ -247,12 +249,13 @@ namespace Juliet
Assert(vec[0] == 1); Assert(vec[0] == 1);
vec.Destroy(); vec.Destroy();
ArenaRelease(externalArena);
} }
// Test 8: External Arena Usage // Test 8: External Arena Usage
{ {
ArenaParams params{ .AllowRealloc = true }; ArenaParams params{ .AllowRealloc = true };
Arena* externalArena = ArenaAllocate(params); Arena* externalArena = ArenaAllocate(params JULIET_DEBUG_ONLY(, "VectorTest"));
NonNullPtr<Arena> validArena(externalArena); NonNullPtr<Arena> validArena(externalArena);
VectorArena<int> vec = {}; VectorArena<int> vec = {};
@@ -263,12 +266,13 @@ namespace Juliet
Assert(vec[0] == 42); Assert(vec[0] == 42);
vec.Destroy(); vec.Destroy();
ArenaRelease(externalArena);
} }
// Test 9: Volume Test (100 items with Realloc) // Test 9: Volume Test (100 items with Realloc)
{ {
ArenaParams params{ .AllowRealloc = true }; ArenaParams params{ .AllowRealloc = true };
Arena* externalArena = ArenaAllocate(params); Arena* externalArena = ArenaAllocate(params JULIET_DEBUG_ONLY(, "VectorTest"));
NonNullPtr<Arena> validArena(externalArena); NonNullPtr<Arena> validArena(externalArena);
VectorArena<int, 4, true> vec = {}; VectorArena<int, 4, true> vec = {};
@@ -287,6 +291,7 @@ namespace Juliet
} }
vec.Destroy(); vec.Destroy();
ArenaRelease(externalArena);
} }
} }
} // namespace Juliet } // namespace Juliet