use pch on the project. Removed all include that are now not necessary

This commit is contained in:
2026-08-04 19:31:31 -04:00
parent aabe585696
commit 5eb8fb7e9d
56 changed files with 131 additions and 1825 deletions
+40 -10
View File
@@ -183,45 +183,75 @@ set BUILD_GAME_DLL=0
if !TARGET_JULIET! equ 1 set BUILD_GAME_DLL=1
if !TARGET_GAME! equ 1 set BUILD_GAME_DLL=1
:: --- Juliet PCH ---
echo STEP Building Juliet PCH [!CFG!]>>"!PLAN_FILE!"
echo OUTPUT Intermediate\x64-!CFG!\Juliet_PCH.obj>>"!PLAN_FILE!"
echo DEPENDS Juliet\src\Core\PCH.cpp>>"!PLAN_FILE!"
echo COMMAND %COMPILER% %COMPILER_FLAGS% /DIMGUI_API=__declspec^(dllexport^) /DJULIET_EXPORT /Yc"Core/PCH.h" /Fp"Intermediate\x64-!CFG!\Juliet.pch" /c Juliet\src\Core\PCH.cpp /Fo"Intermediate\x64-!CFG!\Juliet_PCH.obj">>"!PLAN_FILE!"
:: --- Juliet.dll ---
echo STEP Building Juliet.dll [!CFG!]>>"!PLAN_FILE!"
echo OUTPUT bin\x64-!CFG!\Juliet.dll>>"!PLAN_FILE!"
echo DEPENDS Juliet^|External\imgui>>"!PLAN_FILE!"
echo COMMAND %COMPILER% %COMPILER_FLAGS% /DIMGUI_API=__declspec^(dllexport^) /DJULIET_EXPORT /LD /Fe"bin\x64-!CFG!\Juliet.dll" Intermediate\Juliet\*.cpp %IMGUI_OBJS% /link %COMMON_LIBS% /INCREMENTAL /ILK:Intermediate\x64-!CFG!\Juliet.ilk /PDB:Intermediate\x64-!CFG!\Juliet.pdb>>"!PLAN_FILE!"
echo DEPENDS Juliet^|External\imgui^|Intermediate\x64-!CFG!\Juliet_PCH.obj>>"!PLAN_FILE!"
echo COMMAND %COMPILER% %COMPILER_FLAGS% /DIMGUI_API=__declspec^(dllexport^) /DJULIET_EXPORT /FI"Core/PCH.h" /Yu"Core/PCH.h" /Fp"Intermediate\x64-!CFG!\Juliet.pch" /LD /Fe"bin\x64-!CFG!\Juliet.dll" Intermediate\Juliet\*.cpp Intermediate\x64-!CFG!\Juliet_PCH.obj %IMGUI_OBJS% /link %COMMON_LIBS% /INCREMENTAL /ILK:Intermediate\x64-!CFG!\Juliet.ilk /PDB:Intermediate\x64-!CFG!\Juliet.pdb>>"!PLAN_FILE!"
:: --- Game.dll ---
if !BUILD_GAME_DLL! equ 1 (
set "GAME_DLL_NAME=Game"
if defined GAME_BUILD_ID set "GAME_DLL_NAME=Game-!GAME_BUILD_ID!"
:: --- Game PCH ---
echo STEP Building !GAME_DLL_NAME! PCH [!CFG!]>>"!PLAN_FILE!"
echo OUTPUT Intermediate\x64-!CFG!\!GAME_DLL_NAME!_PCH.obj>>"!PLAN_FILE!"
echo DEPENDS Juliet\src\Core\PCH.cpp>>"!PLAN_FILE!"
echo COMMAND %COMPILER% %COMPILER_FLAGS% /DIMGUI_API=__declspec^(dllimport^) /DJULIET_EXPORT /Yc"Core/PCH.h" /Fp"Intermediate\x64-!CFG!\!GAME_DLL_NAME!.pch" /c Juliet\src\Core\PCH.cpp /Fo"Intermediate\x64-!CFG!\!GAME_DLL_NAME!_PCH.obj">>"!PLAN_FILE!"
echo STEP Building !GAME_DLL_NAME!.dll [!CFG!]>>"!PLAN_FILE!"
echo OUTPUT bin\x64-!CFG!\!GAME_DLL_NAME!.dll>>"!PLAN_FILE!"
echo DEPENDS Game^|Juliet^|External\imgui>>"!PLAN_FILE!"
echo COMMAND %COMPILER% %COMPILER_FLAGS% /DIMGUI_API=__declspec^(dllimport^) /DJULIET_EXPORT /LD /Fe"bin\x64-!CFG!\!GAME_DLL_NAME!.dll" Intermediate\Game\*.cpp /link %COMMON_LIBS% bin\x64-!CFG!\Juliet.lib /INCREMENTAL /ILK:Intermediate\x64-!CFG!\!GAME_DLL_NAME!.ilk /PDB:Intermediate\x64-!CFG!\!GAME_DLL_NAME!.pdb>>"!PLAN_FILE!"
echo DEPENDS Game^|Juliet^|External\imgui^|Intermediate\x64-!CFG!\!GAME_DLL_NAME!_PCH.obj>>"!PLAN_FILE!"
echo COMMAND %COMPILER% %COMPILER_FLAGS% /DIMGUI_API=__declspec^(dllimport^) /DJULIET_EXPORT /FI"Core/PCH.h" /Yu"Core/PCH.h" /Fp"Intermediate\x64-!CFG!\!GAME_DLL_NAME!.pch" /LD /Fe"bin\x64-!CFG!\!GAME_DLL_NAME!.dll" Intermediate\Game\*.cpp Intermediate\x64-!CFG!\!GAME_DLL_NAME!_PCH.obj /link %COMMON_LIBS% bin\x64-!CFG!\Juliet.lib /INCREMENTAL /ILK:Intermediate\x64-!CFG!\!GAME_DLL_NAME!.ilk /PDB:Intermediate\x64-!CFG!\!GAME_DLL_NAME!.pdb>>"!PLAN_FILE!"
)
:: --- JulietApp.exe ---
if !TARGET_JULIET! equ 1 (
:: --- JulietApp PCH ---
echo STEP Building JulietApp PCH [!CFG!]>>"!PLAN_FILE!"
echo OUTPUT Intermediate\x64-!CFG!\JulietApp_PCH.obj>>"!PLAN_FILE!"
echo DEPENDS Juliet\src\Core\PCH.cpp>>"!PLAN_FILE!"
echo COMMAND %COMPILER% %COMPILER_FLAGS% /DIMGUI_API=__declspec^(dllimport^) /Yc"Core/PCH.h" /Fp"Intermediate\x64-!CFG!\JulietApp.pch" /c Juliet\src\Core\PCH.cpp /Fo"Intermediate\x64-!CFG!\JulietApp_PCH.obj">>"!PLAN_FILE!"
echo STEP Building JulietApp.exe [!CFG!]>>"!PLAN_FILE!"
echo OUTPUT bin\x64-!CFG!\JulietApp.exe>>"!PLAN_FILE!"
echo DEPENDS JulietApp^|Game^|Juliet^|External\imgui>>"!PLAN_FILE!"
echo COMMAND %COMPILER% %COMPILER_FLAGS% /DIMGUI_API=__declspec^(dllimport^) /Fe"bin\x64-!CFG!\JulietApp.exe" Intermediate\JulietApp\*.cpp /link %COMMON_LIBS% bin\x64-!CFG!\Juliet.lib /SUBSYSTEM:CONSOLE /INCREMENTAL /ILK:Intermediate\x64-!CFG!\JulietApp.ilk /PDB:Intermediate\x64-!CFG!\JulietApp.pdb>>"!PLAN_FILE!"
echo DEPENDS JulietApp^|Game^|Juliet^|External\imgui^|Intermediate\x64-!CFG!\JulietApp_PCH.obj>>"!PLAN_FILE!"
echo COMMAND %COMPILER% %COMPILER_FLAGS% /DIMGUI_API=__declspec^(dllimport^) /FI"Core/PCH.h" /Yu"Core/PCH.h" /Fp"Intermediate\x64-!CFG!\JulietApp.pch" /Fe"bin\x64-!CFG!\JulietApp.exe" Intermediate\JulietApp\*.cpp Intermediate\x64-!CFG!\JulietApp_PCH.obj /link %COMMON_LIBS% bin\x64-!CFG!\Juliet.lib /SUBSYSTEM:CONSOLE /INCREMENTAL /ILK:Intermediate\x64-!CFG!\JulietApp.ilk /PDB:Intermediate\x64-!CFG!\JulietApp.pdb>>"!PLAN_FILE!"
)
:: --- Romeo.exe ---
if !TARGET_ROMEO! equ 1 (
:: --- Romeo PCH ---
echo STEP Building Romeo PCH [!CFG!]>>"!PLAN_FILE!"
echo OUTPUT Intermediate\x64-!CFG!\Romeo_PCH.obj>>"!PLAN_FILE!"
echo DEPENDS Juliet\src\Core\PCH.cpp>>"!PLAN_FILE!"
echo COMMAND %COMPILER% %COMPILER_FLAGS% /DIMGUI_API=__declspec^(dllimport^) /Yc"Core/PCH.h" /Fp"Intermediate\x64-!CFG!\Romeo.pch" /c Juliet\src\Core\PCH.cpp /Fo"Intermediate\x64-!CFG!\Romeo_PCH.obj">>"!PLAN_FILE!"
echo STEP Building Romeo.exe [!CFG!]>>"!PLAN_FILE!"
echo OUTPUT bin\x64-!CFG!\Romeo.exe>>"!PLAN_FILE!"
echo DEPENDS Romeo^|Juliet^|External\imgui>>"!PLAN_FILE!"
echo COMMAND %COMPILER% %COMPILER_FLAGS% /DIMGUI_API=__declspec^(dllimport^) /Fe"bin\x64-!CFG!\Romeo.exe" Intermediate\Romeo\*.cpp /link %COMMON_LIBS% bin\x64-!CFG!\Juliet.lib /SUBSYSTEM:CONSOLE /INCREMENTAL /ILK:Intermediate\x64-!CFG!\Romeo.ilk /PDB:Intermediate\x64-!CFG!\Romeo.pdb>>"!PLAN_FILE!"
echo DEPENDS Romeo^|Juliet^|External\imgui^|Intermediate\x64-!CFG!\Romeo_PCH.obj>>"!PLAN_FILE!"
echo COMMAND %COMPILER% %COMPILER_FLAGS% /DIMGUI_API=__declspec^(dllimport^) /FI"Core/PCH.h" /Yu"Core/PCH.h" /Fp"Intermediate\x64-!CFG!\Romeo.pch" /Fe"bin\x64-!CFG!\Romeo.exe" Intermediate\Romeo\*.cpp Intermediate\x64-!CFG!\Romeo_PCH.obj /link %COMMON_LIBS% bin\x64-!CFG!\Juliet.lib /SUBSYSTEM:CONSOLE /INCREMENTAL /ILK:Intermediate\x64-!CFG!\Romeo.ilk /PDB:Intermediate\x64-!CFG!\Romeo.pdb>>"!PLAN_FILE!"
)
:: --- JulietShaderCompiler.exe ---
if !TARGET_SHADER! equ 1 (
:: --- JulietShaderCompiler PCH ---
echo STEP Building JulietShaderCompiler PCH [!CFG!]>>"!PLAN_FILE!"
echo OUTPUT Intermediate\x64-!CFG!\JulietShaderCompiler_PCH.obj>>"!PLAN_FILE!"
echo DEPENDS Juliet\src\Core\PCH.cpp>>"!PLAN_FILE!"
echo COMMAND %COMPILER% %COMPILER_FLAGS% /DIMGUI_API=__declspec^(dllimport^) /IJulietShaderCompiler /Yc"Core/PCH.h" /Fp"Intermediate\x64-!CFG!\JulietShaderCompiler.pch" /c Juliet\src\Core\PCH.cpp /Fo"Intermediate\x64-!CFG!\JulietShaderCompiler_PCH.obj">>"!PLAN_FILE!"
echo STEP Building JulietShaderCompiler.exe [!CFG!]>>"!PLAN_FILE!"
echo OUTPUT bin\x64-!CFG!\JulietShaderCompiler.exe>>"!PLAN_FILE!"
echo DEPENDS JulietShaderCompiler^|Juliet^|External\imgui>>"!PLAN_FILE!"
echo COMMAND %COMPILER% %COMPILER_FLAGS% /DIMGUI_API=__declspec^(dllimport^) /IJulietShaderCompiler /Fe"bin\x64-!CFG!\JulietShaderCompiler.exe" Intermediate\JulietShaderCompiler\*.cpp /link %COMMON_LIBS% bin\x64-!CFG!\Juliet.lib dxcompiler.lib /DELAYLOAD:dxcompiler.dll /SUBSYSTEM:CONSOLE /INCREMENTAL /ILK:Intermediate\x64-!CFG!\JulietShaderCompiler.ilk /PDB:Intermediate\x64-!CFG!\JulietShaderCompiler.pdb>>"!PLAN_FILE!"
echo DEPENDS JulietShaderCompiler^|Juliet^|External\imgui^|Intermediate\x64-!CFG!\JulietShaderCompiler_PCH.obj>>"!PLAN_FILE!"
echo COMMAND %COMPILER% %COMPILER_FLAGS% /DIMGUI_API=__declspec^(dllimport^) /IJulietShaderCompiler /FI"Core/PCH.h" /Yu"Core/PCH.h" /Fp"Intermediate\x64-!CFG!\JulietShaderCompiler.pch" /Fe"bin\x64-!CFG!\JulietShaderCompiler.exe" Intermediate\JulietShaderCompiler\*.cpp Intermediate\x64-!CFG!\JulietShaderCompiler_PCH.obj /link %COMMON_LIBS% bin\x64-!CFG!\Juliet.lib dxcompiler.lib /DELAYLOAD:dxcompiler.dll /SUBSYSTEM:CONSOLE /INCREMENTAL /ILK:Intermediate\x64-!CFG!\JulietShaderCompiler.ilk /PDB:Intermediate\x64-!CFG!\JulietShaderCompiler.pdb>>"!PLAN_FILE!"
)
exit /b 0