use pch on the project. Removed all include that are now not necessary
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@@ -19,16 +19,21 @@ if exist "%PLAN%" del /f /q "%PLAN%"
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>>"%PLAN%" echo PROJECT Juliet
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>>"%PLAN%" echo EXTRA_DEF JULIET_EXPORT;
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>>"%PLAN%" echo PCH Core/PCH.h Juliet\src\Core\PCH.cpp
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>>"%PLAN%" echo PROJECT Game
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>>"%PLAN%" echo EXTRA_DEF JULIET_EXPORT;
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>>"%PLAN%" echo PCH Core/PCH.h Juliet\src\Core\PCH.cpp
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>>"%PLAN%" echo PROJECT JulietApp
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>>"%PLAN%" echo PCH Core/PCH.h Juliet\src\Core\PCH.cpp
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>>"%PLAN%" echo PROJECT Romeo
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>>"%PLAN%" echo PCH Core/PCH.h Juliet\src\Core\PCH.cpp
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>>"%PLAN%" echo PROJECT JulietShaderCompiler
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>>"%PLAN%" echo INCLUDE_SEARCH $(SolutionDir)Juliet\include;$(SolutionDir)Juliet\src;$(SolutionDir)External\imgui;$(SolutionDir)JulietShaderCompiler;
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>>"%PLAN%" echo PCH Core/PCH.h Juliet\src\Core\PCH.cpp
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>>"%PLAN%" echo DEBUG_CMD ..\..\Assets\source\SolidColor.frag.hlsl -o ..\..\Assets\compiled\SolidColor.frag.dxil
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>>"%PLAN%" echo PROJECT ImGui Intermediate
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