use pch on the project. Removed all include that are now not necessary

This commit is contained in:
2026-08-04 19:31:31 -04:00
parent aabe585696
commit 5eb8fb7e9d
56 changed files with 131 additions and 1825 deletions
+5
View File
@@ -19,16 +19,21 @@ if exist "%PLAN%" del /f /q "%PLAN%"
>>"%PLAN%" echo PROJECT Juliet
>>"%PLAN%" echo EXTRA_DEF JULIET_EXPORT;
>>"%PLAN%" echo PCH Core/PCH.h Juliet\src\Core\PCH.cpp
>>"%PLAN%" echo PROJECT Game
>>"%PLAN%" echo EXTRA_DEF JULIET_EXPORT;
>>"%PLAN%" echo PCH Core/PCH.h Juliet\src\Core\PCH.cpp
>>"%PLAN%" echo PROJECT JulietApp
>>"%PLAN%" echo PCH Core/PCH.h Juliet\src\Core\PCH.cpp
>>"%PLAN%" echo PROJECT Romeo
>>"%PLAN%" echo PCH Core/PCH.h Juliet\src\Core\PCH.cpp
>>"%PLAN%" echo PROJECT JulietShaderCompiler
>>"%PLAN%" echo INCLUDE_SEARCH $(SolutionDir)Juliet\include;$(SolutionDir)Juliet\src;$(SolutionDir)External\imgui;$(SolutionDir)JulietShaderCompiler;
>>"%PLAN%" echo PCH Core/PCH.h Juliet\src\Core\PCH.cpp
>>"%PLAN%" echo DEBUG_CMD ..\..\Assets\source\SolidColor.frag.hlsl -o ..\..\Assets\compiled\SolidColor.frag.dxil
>>"%PLAN%" echo PROJECT ImGui Intermediate