Added way to set global light from game.

+ Some clean up in the mesh renderer
This commit is contained in:
2026-08-09 18:00:05 -04:00
parent 73aa4a846b
commit 5bc4375265
15 changed files with 60 additions and 34 deletions
+7 -1
View File
@@ -1,7 +1,13 @@
@echo off
setlocal enabledelayedexpansion
set TARGET=x64-Release
set TARGET=x64-Debug
if not exist "bin\%TARGET%\JulietShaderCompiler.exe" (
set TARGET=x64-Release
)
if not exist "bin\%TARGET%\JulietShaderCompiler.exe" (
set TARGET=x64-Profile
)
REM Chemin relatif vers JulietShaderCompiler.exe
set COMPILER_PATH=bin\%TARGET%\JulietShaderCompiler.exe