Removing named namespace from code base.
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+2
-4
@@ -1,4 +1,4 @@
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#include <game.h>
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#include <game.h>
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#include <Controller/DebugCameraController.h>
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#include <Core/HAL/Filesystem/Filesystem.h>
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@@ -31,14 +31,12 @@ extern "C" JULIET_API void __cdecl GameShutdown()
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{
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printf("Shutting down game...\n");
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using namespace Juliet;
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ShutdownEntityManager();
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}
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extern "C" JULIET_API void __cdecl GameUpdate(Juliet::GameData* params, [[maybe_unused]] float deltaTime)
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extern "C" JULIET_API void __cdecl GameUpdate(GameData* params, [[maybe_unused]] float deltaTime)
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{
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using namespace Juliet;
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gGameState = params->GameState;
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if (!gGameState)
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