Removing named namespace from code base.

This commit is contained in:
2026-08-22 21:39:21 -04:00
parent 678795b793
commit 4180622d6a
158 changed files with 12260 additions and 12648 deletions
+4 -4
View File
@@ -1,4 +1,4 @@
#pragma once
#pragma once
#include <Core/Common/CoreTypes.h>
#include <Core/Container/Vector.h>
@@ -11,13 +11,13 @@ struct EntityManager
{
static EntityID ID;
Juliet::Arena* Arena;
Arena* Arena;
// TODO: Should be a pool
Juliet::VectorArena<Entity, 1024> Entities;
VectorArena<Entity, 1024> Entities;
};
void InitEntityManager(Juliet::NonNullPtr<World> world);
void InitEntityManager(NonNullPtr<World> world);
void ShutdownEntityManager();
EntityManager& GetEntityManager();
void RegisterEntity(EntityManager& manager, Entity* entity);