Using memory arena in the game that supports hot reload
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@@ -22,17 +22,11 @@ Global
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{c7df05fe-d5d5-db2a-af36-e7d71d325fda}.Release|x64.ActiveCfg = Release|x64
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{c7df05fe-d5d5-db2a-af36-e7d71d325fda}.Release|x64.Build.0 = Release|x64
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{a93aa30f-8f29-02fe-57e2-cd3626948b68}.Debug|x64.ActiveCfg = Debug|x64
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{a93aa30f-8f29-02fe-57e2-cd3626948b68}.Debug|x64.Build.0 = Debug|x64
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{a93aa30f-8f29-02fe-57e2-cd3626948b68}.Profile|x64.ActiveCfg = Profile|x64
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{a93aa30f-8f29-02fe-57e2-cd3626948b68}.Profile|x64.Build.0 = Profile|x64
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{a93aa30f-8f29-02fe-57e2-cd3626948b68}.Release|x64.ActiveCfg = Release|x64
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{a93aa30f-8f29-02fe-57e2-cd3626948b68}.Release|x64.Build.0 = Release|x64
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{652d3fea-b417-1d5e-9f79-3f32e9604ddc}.Debug|x64.ActiveCfg = Debug|x64
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{652d3fea-b417-1d5e-9f79-3f32e9604ddc}.Debug|x64.Build.0 = Debug|x64
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{652d3fea-b417-1d5e-9f79-3f32e9604ddc}.Profile|x64.ActiveCfg = Profile|x64
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{652d3fea-b417-1d5e-9f79-3f32e9604ddc}.Profile|x64.Build.0 = Profile|x64
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{652d3fea-b417-1d5e-9f79-3f32e9604ddc}.Release|x64.ActiveCfg = Release|x64
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{652d3fea-b417-1d5e-9f79-3f32e9604ddc}.Release|x64.Build.0 = Release|x64
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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