Using memory arena in the game that supports hot reload

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Patedam committed 2026-07-28 15:44:41 -04:00
1 parent 39586c968a
commit 4081539ee4
24 files changed
+219 -217

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@@ -15,5 +15,6 @@
<ClInclude Include="Entity\EntityManager.h">
<Filter>Entity</Filter>
</ClInclude>
<ClInclude Include="game.h" />
</ItemGroup>
</Project>