fixing random build issue
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@@ -1094,10 +1094,10 @@ static void GenerateProject(const char* projectName, const char* projectDir, con
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const char* cfg = configs[i];
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offset += sprintf_s(buf + offset, (4 * 1024 * 1024) - offset,
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" <PropertyGroup Condition=\"'$(Configuration)|$(Platform)'=='%s|x64'\">\n"
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" <NMakeBuildCommandLine>cd $(SolutionDir) & misc\\build.bat %s $(SolutionName)</NMakeBuildCommandLine>\n"
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" <NMakeReBuildCommandLine>cd $(SolutionDir) & misc\\build.bat -clean %s $(SolutionName)</NMakeReBuildCommandLine>\n"
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" <NMakeCleanCommandLine>cd $(SolutionDir) & misc\\build.bat -clean %s $(SolutionName)</NMakeCleanCommandLine>\n"
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" <NMakeOutput>$(SolutionDir)bin\\x64-%s\\%s.exe</NMakeOutput>\n"
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" <NMakeBuildCommandLine>cd $(SolutionDir)..\\ & misc\\build.bat %s $(SolutionName)</NMakeBuildCommandLine>\n"
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" <NMakeReBuildCommandLine>cd $(SolutionDir)..\\ & misc\\build.bat -clean %s $(SolutionName)</NMakeReBuildCommandLine>\n"
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" <NMakeCleanCommandLine>cd $(SolutionDir)..\\ & misc\\build.bat -clean %s $(SolutionName)</NMakeCleanCommandLine>\n"
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" <NMakeOutput>$(SolutionDir)..\\bin\\x64-%s\\%s.exe</NMakeOutput>\n"
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" <NMakeIncludeSearchPath>%s$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath>\n"
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" <IncludePath>%s$(IncludePath)</IncludePath>\n",
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cfg, cfg, cfg, cfg, cfg, projectName, includeSearchPath, includeSearchPath);
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