Added utils and types to handle paths
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@@ -84,7 +84,6 @@ static float blueLightColor[3] = { 0.2f, 0.2f, 1.0f };
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// TODO : Remove main.h. Useless
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// May be remove that Application class, useless too.
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namespace
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{
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using GameShutdown_t = void (*)(void);
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@@ -108,7 +107,7 @@ namespace
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void JulietApplication::Init(NonNullPtr<Arena> platformArena)
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{
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Log(LogLevel::Message, LogCategory::Tool, "Initializing Juliet Application...");
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Log(LogLevel::Message, LogCategory::Tool, "%s", CStr(GetBasePath()));
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Log(LogLevel::Message, LogCategory::Tool, "%s", CStr(GetBasePath().Directories));
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GraphicsConfig config;
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#if JULIET_DEBUG
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