Added utils and types to handle paths

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Patedam committed 2026-09-18 18:14:00 -04:00
1 parent f77b7fb901
commit 2fd675cf11
16 files changed
+189 -98

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@@ -84,7 +84,6 @@ static float blueLightColor[3] = { 0.2f, 0.2f, 1.0f };
// TODO : Remove main.h. Useless
// May be remove that Application class, useless too.
namespace
{
using GameShutdown_t = void (*)(void);
@@ -108,7 +107,7 @@ namespace
void JulietApplication::Init(NonNullPtr<Arena> platformArena)
{
Log(LogLevel::Message, LogCategory::Tool, "Initializing Juliet Application...");
Log(LogLevel::Message, LogCategory::Tool, "%s", CStr(GetBasePath()));
Log(LogLevel::Message, LogCategory::Tool, "%s", CStr(GetBasePath().Directories));
GraphicsConfig config;
#if JULIET_DEBUG