Make Juliet a dynamic library.
Added some dllexport (JULIET_API) to make the code compile. A lot are missing but will be added when needed
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@@ -1,11 +1,12 @@
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#pragma once
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#include <Graphics/GraphicsConfig.h>
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#include <Juliet.h>
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// Graphics Interface
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namespace Juliet
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{
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struct GraphicsDevice;
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extern GraphicsDevice* CreateGraphicsDevice(GraphicsConfig config);
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extern JULIET_API GraphicsDevice* CreateGraphicsDevice(GraphicsConfig config);
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} // namespace Juliet
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