Fastbuild all work for static linking
Need : Dll for game and lib to do hot reload Need : static for release only Way to compile only julietapp only shader app, only juliet.dll and game.dll
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@@ -1,4 +1,4 @@
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#include <main.h>
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#include "main.h"
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#include <Core/Application/ApplicationManager.h>
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#include <Core/Common/EnumUtils.h>
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@@ -279,7 +279,7 @@ JulietApplication& GetEditorApplication()
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return EditorApplication;
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}
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int main(int argc, char** argv)
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int main(int /*argc*/, char** /*argv*/)
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{
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// Allow only one instance to be launched.
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// Need to create Mutex code in the lib because i dont want to include windows.h in this file anymore
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