removed most stuff in bff only kep way to generate solution

This commit is contained in:
2026-07-23 20:29:20 -04:00
parent 4096e9d1ba
commit 0d6b196ce6
22 changed files with 75 additions and 1468 deletions
+3 -92
View File
@@ -3,104 +3,15 @@
{
.ProjectName = 'Romeo'
.ProjectPath = 'Romeo'
.JulietIncludePath = ' "-IJuliet/include"'
+ ' "-IJuliet/src"'
+ ' "-IExternal/imgui"'
.ProjectDefPath = '$_WORKING_DIR_$/$ProjectName$/$ProjectName$.def'
// Unity
// Configurations
//--------------------------------------------------------------------------
Unity( '$ProjectName$-Unity' )
ForEach( .BuildConfigName in .BuildConfigs )
{
.UnityInputPath = '$ProjectPath$/src/'
.UnityOutputPath = 'Intermediate/$ProjectPath$/'
.UnityOutputPattern = '$ProjectName$_Unity*.cpp'
.UnityMaxFiles = 5
.UnityPBRoot = ''
}
// Library
//--------------------------------------------------------------------------
ForEach( .BuildConfig in .BuildConfigs )
{
Using( .BuildConfig )
.OutputBase + '\$Platform$-$BuildConfigName$'
// Library
//--------------------------------------------------------------------------
ObjectList( '$ProjectName$-Lib-$Platform$-$BuildConfigName$' )
{
// Input (Unity)
.CompilerInputUnity = '$ProjectName$-Unity'
// Extra Compiler Options
.CompilerOptions + .JulietIncludePath
#if __WINDOWS__
.CompilerOptions + ' -DJULIET_WIN32'
#endif
// Output
.CompilerOutputPath = '$OutputBase$/$ProjectPath$/'
}
#if __WINDOWS__
.ManifestFile = '$OutputBase$/$ProjectPath$/$ProjectName$$ExeExtension$.manifest.tmp'
#endif
// Executable
//--------------------------------------------------------------------------
Executable( '$ProjectName$-Exe-$Platform$-$BuildConfigName$' )
{
.Libraries = {
'Romeo-Lib-$Platform$-$BuildConfigName$',
'Juliet-Lib-$Platform$-$BuildConfigName$'
}
If ( .BuildConfigName != 'Release' )
{
^Libraries + { 'ImGui-Lib-$Platform$-$BuildConfigName$' }
}
.LinkerOutput = '$BinPath$/$Platform$-$BuildConfigName$/$ProjectName$$ExeExtension$'
#if __WINDOWS__
.LinkerOptions + .CommonWinLibs
.LinkerOptions + ' winhttp.lib'
// Chose appropriate CRT
.CRTLibs = .CRTLibs_Dynamic
If ( .BuildConfigName == 'Debug' )
{
^CRTLibs = .CRTLibs_DynamicDebug
}
.LinkerOptions + .CRTLibs
// Romeo uses WINDOWS subsystem so it has no console window by default
.SubSystem = ' /SUBSYSTEM:WINDOWS'
// Even in debug we might want WINDOWS to keep it background, but console helps for printf
If ( .BuildConfigName == 'Debug' )
{
^SubSystem = ' /SUBSYSTEM:CONSOLE' // We use console in debug
}
.LinkerOptions + .SubSystem
// Manifest
.LinkerAssemblyResources = .ManifestFile
.LinkerOptions + ' /MANIFEST:EMBED'
#endif
}
Alias( '$ProjectName$-$Platform$-$BuildConfigName$' ) { .Targets = '$ProjectName$-Exe-$Platform$-$BuildConfigName$' }
^'Targets_$Platform$_$BuildConfigName$' + { '$ProjectName$-$Platform$-$BuildConfigName$' }
#if __WINDOWS__
.ProjectConfig =
[
Using( .'Project_$Platform$_$BuildConfigName$' )
.Target = '$ProjectName$-$Platform$-$BuildConfigName$'
Using( .'Project_x64_$BuildConfigName$' )
]
^ProjectConfigs + .ProjectConfig
#endif
-9
View File
@@ -69,9 +69,6 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<NMakeBuildCommandLine>cd $(SolutionDir) &amp; misc\build.bat $(Configuration) $(SolutionName)</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>cd $(SolutionDir) &amp; misc\build.bat -clean $(Configuration) $(SolutionName)</NMakeReBuildCommandLine>
<NMakePreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;_UNICODE;UNICODE;WIN32_LEAN_AND_MEAN;WIN32;_WIN32;__WINDOWS__;_HAS_EXCEPTIONS=0;WIN64;DEBUG;PROFILING_ENABLED;JULIET_ENABLE_IMGUI;JULIET_DEBUG;JULIET_WIN32;</NMakePreprocessorDefinitions>
<NMakeIncludeSearchPath>..\;..\Juliet\include;..\Juliet\src;..\External\imgui;C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.44.35207\include\;C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\ucrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared;</NMakeIncludeSearchPath>
<AdditionalOptions>/std:c++20 /wd5267 /wd4061 /wd4505 /wd4514 /wd4577 /wd4625 /wd4710 /wd4711 /wd4746 /wd4820 /wd5045 /wd5220 /wd5245 /wd4626 /wd5026 /wd5027 </AdditionalOptions>
<LocalDebuggerWorkingDirectory>$(SolutionDir)\bin\x64-$(Configuration)\</LocalDebuggerWorkingDirectory>
<IntDir>$(SolutionDir)\Intermediate</IntDir>
<OutDir>$(SolutionDir)\bin</OutDir>
@@ -79,9 +76,6 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">
<NMakeBuildCommandLine>cd $(SolutionDir) &amp; misc\build.bat $(Configuration) $(SolutionName)</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>cd $(SolutionDir) &amp; misc\build.bat -clean $(Configuration) $(SolutionName)</NMakeReBuildCommandLine>
<NMakePreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;_UNICODE;UNICODE;WIN32_LEAN_AND_MEAN;WIN32;_WIN32;__WINDOWS__;_HAS_EXCEPTIONS=0;WIN64;RELEASE;PROFILING_ENABLED;JULIET_ENABLE_IMGUI;JULIET_WIN32;</NMakePreprocessorDefinitions>
<NMakeIncludeSearchPath>..\;..\Juliet\include;..\Juliet\src;..\External\imgui;C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.44.35207\include\;C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\ucrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared;</NMakeIncludeSearchPath>
<AdditionalOptions>/std:c++20 /wd5267 /wd4061 /wd4505 /wd4514 /wd4577 /wd4625 /wd4710 /wd4711 /wd4746 /wd4820 /wd5045 /wd5220 /wd5245 /wd4626 /wd5026 /wd5027 </AdditionalOptions>
<LocalDebuggerWorkingDirectory>$(SolutionDir)\bin\x64-$(Configuration)\</LocalDebuggerWorkingDirectory>
<IntDir>$(SolutionDir)\Intermediate</IntDir>
<OutDir>$(SolutionDir)\bin</OutDir>
@@ -89,9 +83,6 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<NMakeBuildCommandLine>cd $(SolutionDir) &amp; misc\build.bat $(Configuration) $(SolutionName)</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>cd $(SolutionDir) &amp; misc\build.bat -clean $(Configuration) $(SolutionName)</NMakeReBuildCommandLine>
<NMakePreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;_UNICODE;UNICODE;WIN32_LEAN_AND_MEAN;WIN32;_WIN32;__WINDOWS__;_HAS_EXCEPTIONS=0;WIN64;RELEASE;JULIET_WIN32;</NMakePreprocessorDefinitions>
<NMakeIncludeSearchPath>..\;..\Juliet\include;..\Juliet\src;..\External\imgui;C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.44.35207\include\;C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\ucrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.26100.0\shared;</NMakeIncludeSearchPath>
<AdditionalOptions>/std:c++20 /wd5267 /wd4061 /wd4505 /wd4514 /wd4577 /wd4625 /wd4710 /wd4711 /wd4746 /wd4820 /wd5045 /wd5220 /wd5245 /wd4626 /wd5026 /wd5027 </AdditionalOptions>
<LocalDebuggerWorkingDirectory>$(SolutionDir)\bin\x64-$(Configuration)\</LocalDebuggerWorkingDirectory>
<IntDir>$(SolutionDir)\Intermediate</IntDir>
<OutDir>$(SolutionDir)\bin</OutDir>