removed most stuff in bff only kep way to generate solution

This commit is contained in:
2026-07-23 20:29:20 -04:00
parent 4096e9d1ba
commit 0d6b196ce6
22 changed files with 75 additions and 1468 deletions
+4 -67
View File
@@ -1,78 +1,15 @@
// ImGui - DLL
// ImGui
//------------------------------------------------------------------------------
{
.ProjectName = 'ImGui'
.ProjectPath = 'External/imgui'
// Unity
// Configurations
//--------------------------------------------------------------------------
Unity( '$ProjectName$-Unity' )
ForEach( .BuildConfigName in .BuildConfigs )
{
.UnityInputFiles = {
'$ProjectPath$/imgui.cpp',
'$ProjectPath$/imgui_demo.cpp',
'$ProjectPath$/imgui_draw.cpp',
'$ProjectPath$/imgui_tables.cpp',
'$ProjectPath$/imgui_widgets.cpp',
'$ProjectPath$/backends/imgui_impl_win32.cpp',
'$ProjectPath$/backends/imgui_impl_dx12.cpp'
}
.UnityOutputPath = 'Intermediate/$ProjectPath$/'
.UnityOutputPattern = '$ProjectName$_Unity*.cpp'
.UnityMaxFiles = 1
}
// Library
//--------------------------------------------------------------------------
ForEach( .BuildConfig in .BuildConfigs )
{
Using( .BuildConfig )
.OutputBase + '\$Platform$-$BuildConfigName$'
// ObjectList (no Unity for external code)
//--------------------------------------------------------------------------
ObjectList( '$ProjectName$-Objs-$Platform$-$BuildConfigName$' )
{
// Input (Unity)
.CompilerInputUnity = '$ProjectName$-Unity'
// Extra Compiler Options
.CompilerOptions + ' "-I$ProjectPath$"'
+ ' "-I$ProjectPath$/backends"'
.CompilerOptions + ' -DIMGUI_API=__declspec(dllexport)'
+ ' /wd4365' // signed/unsigned mismatch
+ ' /wd5219' // implicit conversion to float
+ ' -WX-' // disable warnings as errors for external code
// Output
.CompilerOutputPath = '$OutputBase$/$ProjectName$/'
}
// --- DLL BUILD ---
DLL( '$ProjectName$-Lib-$Platform$-$BuildConfigName$' )
{
.Libraries = { '$ProjectName$-Objs-$Platform$-$BuildConfigName$' }
.LinkerOutput = '$BinPath$/$Platform$-$BuildConfigName$/$ProjectName$.dll'
#if __WINDOWS__
.LinkerOptions + ' /DLL'
.LinkerOptions + .CommonWinLibs
.CRTLibs = .CRTLibs_Dynamic
If ( .BuildConfigName == 'Debug' )
{
^CRTLibs = .CRTLibs_DynamicDebug
}
.LinkerOptions + .CRTLibs
#endif
}
Alias( '$ProjectName$-$Platform$-$BuildConfigName$' ) { .Targets = '$ProjectName$-Lib-$Platform$-$BuildConfigName$' }
^'Targets_$Platform$_$BuildConfigName$' + { '$ProjectName$-$Platform$-$BuildConfigName$' }
#if __WINDOWS__
.ProjectConfig = [ Using( .'Project_$Platform$_$BuildConfigName$' ) .Target = '$ProjectName$-$Platform$-$BuildConfigName$' ]
.ProjectConfig = [ Using( .'Project_x64_$BuildConfigName$' ) ]
^ProjectConfigs + .ProjectConfig
#endif
}