Addded Romeo that generates some doc. WIP.

This commit is contained in:
2026-07-18 18:58:29 -04:00
parent 446670bd29
commit 0c583b58da
120 changed files with 6167 additions and 18 deletions
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#pragma once
#include <Core/Common/String.h>
#include <Core/Container/Vector.h>
#include <Core/Common/CoreUtils.h>
#include <Core/Thread/Mutex.h>
namespace Romeo
{
struct FileEntry
{
Juliet::String HeaderPath;
Juliet::String CppPath;
// Stored as Windows FILETIME (uint64_t) for easy comparison
uint64_t LastModifiedHeader = 0;
uint64_t LastModifiedCpp = 0;
uint64_t LastMarkdownCreatedTime = 0;
uint64_t LastAIGeneratedTime = 0;
Juliet::String Description;
};
struct Database
{
Juliet::VectorArena<FileEntry, 512, true> Entries = {};
Juliet::Arena* DbArena = nullptr;
Juliet::Mutex Mutex;
};
// Initialize the DB using the provided memory arena
void DB_Init(Database& db, Juliet::Arena* arena);
// Scan a workspace directory for pairs of .h/.cpp and update the database structure.
void DB_ScanWorkspace(Database& db, Juliet::Arena* tempArena, const Juliet::String& rootDir);
// Save and load DB state from disk (e.g. Romeo/docs/romeo_db.json or .bin)
bool DB_Save(const Database& db, const Juliet::String& filePath);
bool DB_Load(Database& db, const Juliet::String& filePath);
} // namespace Romeo