Addded Romeo that generates some doc. WIP.
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# Juliet\include\Graphics\Texture
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## Source Files
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- Header: `Juliet\include\Graphics\Texture.h`
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## AI Description
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Defines comprehensive texture format enumerations, usage flags, types (e.g., 2DArray), and sample counts. Introduces `TextureCreateInfo` to specify resource properties like dimensions, depth planes, mip levels, and compression formats for rendering or compute operations within the Juliet graphics system.
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## Symbols
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### Namespace `Juliet`
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#### Classes, Structs & Unions
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- `struct TextureCreateInfo`
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- `union TextureCreateInfo::anonymous`
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#### Enums
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- `enum struct`
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- `enum struct`
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- `enum struct`
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- `enum struct`
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