Addded Romeo that generates some doc. WIP.

This commit is contained in:
2026-07-18 18:58:29 -04:00
parent 446670bd29
commit 0c583b58da
120 changed files with 6167 additions and 18 deletions
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# Juliet\include\Core\JulietInit
## Source Files
- Header: `Juliet\include\Core\JulietInit.h`
## AI Description
The `JulietInit.h` header defines core initialization for the Juliet framework via a bit-flag enum and arena management parameters. It exposes public functions to initialize, configure game states, and cleanly shut down system components within the provided namespaces. This component serves as an essential bootstrap layer for setting up runtime environments like display and audio subsystems before application logic executes.
## Symbols
### Namespace `Juliet`
#### Classes, Structs & Unions
- `struct GameInitParams`
#### Enums
- `enum class JulietInit_Flags`
#### Functions & Methods
- `void JulietInit(JulietInit_Flags flags)`
- `void JulietShutdown()`