Mock up of the software. Fully generated with Gemini 3.8 as a proof of concept.
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Vendored
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# See http://editorconfig.org to read about the EditorConfig format.
|
||||
# - In theory automatically supported by VS2017+ and most common IDE or text editors.
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||||
# - In practice VS2019-VS2022 stills don't trim trailing whitespaces correctly :(
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||||
# - Suggest installing this to trim whitespaces:
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||||
# GitHub https://github.com/madskristensen/TrailingWhitespace
|
||||
# VS2019 https://marketplace.visualstudio.com/items?itemName=MadsKristensen.TrailingWhitespaceVisualizer
|
||||
# VS2022 https://marketplace.visualstudio.com/items?itemName=MadsKristensen.TrailingWhitespace64
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||||
# (in spite of its name doesn't only visualize but also trims)
|
||||
# - Alternative for older VS2010 to VS2015: https://marketplace.visualstudio.com/items?itemName=EditorConfigTeam.EditorConfig
|
||||
|
||||
# top-most EditorConfig file
|
||||
root = true
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||||
|
||||
# Default settings:
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||||
# Use 4 spaces as indentation
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[*]
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indent_style = space
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indent_size = 4
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insert_final_newline = true
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trim_trailing_whitespace = true
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[imstb_*]
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indent_size = 3
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trim_trailing_whitespace = false
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[Makefile]
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indent_style = tab
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indent_size = 4
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* text=auto
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||||
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||||
*.c text
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||||
*.cpp text
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||||
*.h text
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||||
*.m text
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||||
*.mm text
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||||
*.md text
|
||||
*.txt text
|
||||
*.html text
|
||||
*.bat text
|
||||
*.frag text
|
||||
*.vert text
|
||||
*.mkb text
|
||||
*.icf text
|
||||
|
||||
*.sln text eol=crlf
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||||
*.vcxproj text eol=crlf
|
||||
*.vcxproj.filters text eol=crlf
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||||
*.natvis text eol=crlf
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||||
|
||||
Makefile text eol=lf
|
||||
*.sh text eol=lf
|
||||
*.pbxproj text eol=lf
|
||||
*.storyboard text eol=lf
|
||||
*.plist text eol=lf
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||||
|
||||
*.png binary
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||||
*.ttf binary
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||||
*.lib binary
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||||
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## Misc artifacts
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||||
.DS_Store
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||||
.claude
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||||
.vscode
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||||
|
||||
## Dear ImGui artifacts
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||||
imgui.ini
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||||
imgui*.ini
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||||
|
||||
## General build artifacts
|
||||
*.o
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||||
*.so*
|
||||
*.a
|
||||
*.obj
|
||||
*.exe
|
||||
examples/*/Debug/*
|
||||
examples/*/Release/*
|
||||
examples/*/x64/*
|
||||
examples/*.tmp
|
||||
|
||||
## Visual Studio artifacts
|
||||
.vs
|
||||
ipch
|
||||
*.opensdf
|
||||
*.log
|
||||
*.pdb
|
||||
*.ilk
|
||||
*.user
|
||||
*.sdf
|
||||
*.suo
|
||||
*.VC.db
|
||||
*.VC.VC.opendb
|
||||
|
||||
## Getting files created in JSON/Schemas/Catalog/ from a VS2022 update
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||||
JSON/
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||||
|
||||
## Commonly used CMake directories & CMake CPM cache
|
||||
build*/
|
||||
.cache
|
||||
|
||||
## Xcode & macOS artifacts
|
||||
project.xcworkspace
|
||||
xcuserdata
|
||||
examples/*/*.dSYM
|
||||
|
||||
## Emscripten artifacts
|
||||
examples/*.o.tmp
|
||||
examples/*.out.js
|
||||
examples/*.out.wasm
|
||||
examples/example_glfw_opengl3/web/*
|
||||
examples/example_glfw_wgpu/web/*
|
||||
examples/example_glfw_wgpu/external/*
|
||||
examples/example_sdl2_opengl3/web/*
|
||||
examples/example_sdl2_wgpu/web/*
|
||||
examples/example_sdl3_opengl3/web/*
|
||||
examples/example_sdl3_wgpu/web/*
|
||||
|
||||
## JetBrains IDE artifacts
|
||||
.idea
|
||||
cmake-build-*
|
||||
|
||||
## QNX artifacts
|
||||
*.pinfo
|
||||
*.dep
|
||||
*.gcno
|
||||
|
||||
## Unix executables from our example Makefiles
|
||||
examples/example_apple_metal/example_apple_metal
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||||
examples/example_apple_opengl2/example_apple_opengl2
|
||||
examples/example_apple_opengl3/example_apple_opengl3
|
||||
examples/example_glfw_metal/example_glfw_metal
|
||||
examples/example_glfw_opengl2/example_glfw_opengl2
|
||||
examples/example_glfw_opengl3/example_glfw_opengl3
|
||||
examples/example_glfw_vulkan/example_glfw_vulkan
|
||||
examples/example_glut_opengl2/example_glut_opengl2
|
||||
examples/example_null/example_null
|
||||
examples/example_sdl2_metal/example_sdl2_metal
|
||||
examples/example_sdl2_opengl2/example_sdl2_opengl2
|
||||
examples/example_sdl2_opengl3/example_sdl2_opengl3
|
||||
examples/example_sdl2_sdlrenderer2/example_sdl2_sdlrenderer2
|
||||
examples/example_sdl2_vulkan/example_sdl2_vulkan
|
||||
examples/example_sdl3_metal/example_sdl3_metal
|
||||
examples/example_sdl3_metal4/example_sdl3_metal4
|
||||
examples/example_sdl3_opengl3/example_sdl3_opengl3
|
||||
examples/example_sdl3_sdlgpu3/example_sdl3_sdlgpu3
|
||||
examples/example_sdl3_sdlrenderer3/example_sdl3_sdlrenderer3
|
||||
examples/example_sdl3_vulkan/example_sdl3_vulkan
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||||
Vendored
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||||
The MIT License (MIT)
|
||||
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||||
Copyright (c) 2014-2026 Omar Cornut
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Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
Vendored
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//-----------------------------------------------------------------------------
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||||
// DEAR IMGUI COMPILE-TIME OPTIONS
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// Runtime options (clipboard callbacks, enabling various features, etc.) can generally be set via the ImGuiIO structure.
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||||
// You can use ImGui::SetAllocatorFunctions() before calling ImGui::CreateContext() to rewire memory allocation functions.
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//-----------------------------------------------------------------------------
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// A) You may edit imconfig.h (and not overwrite it when updating Dear ImGui, or maintain a patch/rebased branch with your modifications to it)
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||||
// B) or '#define IMGUI_USER_CONFIG "my_imgui_config.h"' in your project and then add directives in your own file without touching this template.
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||||
//-----------------------------------------------------------------------------
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||||
// You need to make sure that configuration settings are defined consistently _everywhere_ Dear ImGui is used, which include the imgui*.cpp
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||||
// files but also _any_ of your code that uses Dear ImGui. This is because some compile-time options have an affect on data structures.
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||||
// Defining those options in imconfig.h will ensure every compilation unit gets to see the same data structure layouts.
|
||||
// Call IMGUI_CHECKVERSION() from your .cpp file to verify that the data structures your files are using are matching the ones imgui.cpp is using.
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//-----------------------------------------------------------------------------
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||||
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#pragma once
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||||
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||||
//---- Define assertion handler. Defaults to calling assert().
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||||
// - If your macro uses multiple statements, make sure is enclosed in a 'do { .. } while (0)' block so it can be used as a single statement.
|
||||
// - Compiling with NDEBUG will usually strip out assert() to nothing, which is NOT recommended because we use asserts to notify of programmer mistakes.
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||||
//#define IM_ASSERT(_EXPR) MyAssert(_EXPR)
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||||
//#define IM_ASSERT(_EXPR) ((void)(_EXPR)) // Disable asserts
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||||
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||||
//---- Define attributes of all API symbols declarations, e.g. for DLL under Windows
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||||
// Using Dear ImGui via a shared library is not recommended, because of function call overhead and because we don't guarantee backward nor forward ABI compatibility.
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||||
// - Windows DLL users: heaps and globals are not shared across DLL boundaries! You will need to call SetCurrentContext() + SetAllocatorFunctions()
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||||
// for each static/DLL boundary you are calling from. Read "Context and Memory Allocators" section of imgui.cpp for more details.
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||||
//#define IMGUI_API __declspec(dllexport) // MSVC Windows: DLL export
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||||
//#define IMGUI_API __declspec(dllimport) // MSVC Windows: DLL import
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||||
//#define IMGUI_API __attribute__((visibility("default"))) // GCC/Clang: override visibility when set is hidden
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||||
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||||
//---- Don't define obsolete functions/enums/behaviors. Consider enabling from time to time after updating to clean your code of obsolete function/names.
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||||
//#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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||||
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||||
//---- Disable all of Dear ImGui or don't implement standard windows/tools.
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||||
// It is very strongly recommended to NOT disable the demo windows and debug tool during development. They are extremely useful in day to day work. Please read comments in imgui_demo.cpp.
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//#define IMGUI_DISABLE // Disable everything: all headers and source files will be empty.
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||||
//#define IMGUI_DISABLE_DEMO_WINDOWS // Disable demo windows: ShowDemoWindow()/ShowStyleEditor() will be empty.
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||||
//#define IMGUI_DISABLE_DEBUG_TOOLS // Disable metrics/debugger and other debug tools: ShowMetricsWindow(), ShowDebugLogWindow() and ShowIDStackToolWindow() will be empty.
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||||
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||||
//---- Don't implement some functions to reduce linkage requirements.
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||||
//#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS // [Win32] Don't implement default clipboard handler. Won't use and link with OpenClipboard/GetClipboardData/CloseClipboard etc. (user32.lib/.a, kernel32.lib/.a)
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//#define IMGUI_ENABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] [Default with Visual Studio] Implement default IME handler (require imm32.lib/.a, auto-link for Visual Studio, -limm32 on command-line for MinGW)
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//#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] [Default with non-Visual Studio compilers] Don't implement default IME handler (won't require imm32.lib/.a)
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//#define IMGUI_DISABLE_WIN32_FUNCTIONS // [Win32] Won't use and link with any Win32 function (clipboard, IME).
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//#define IMGUI_ENABLE_OSX_DEFAULT_CLIPBOARD_FUNCTIONS // [OSX] Implement default OSX clipboard handler (need to link with '-framework ApplicationServices', this is why this is not the default).
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//#define IMGUI_DISABLE_TIME_FUNCTIONS // Don't setup default platform_io.Platform_SessionDate value using time(), localtime_r().
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//#define IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS // Don't implement default platform_io.Platform_OpenInShellFn() handler (Win32: ShellExecute(), require shell32.lib/.a, Mac/Linux: use system("")).
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//#define IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS // Don't implement ImFormatString/ImFormatStringV so you can implement them yourself (e.g. if you don't want to link with vsnprintf)
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//#define IMGUI_DISABLE_DEFAULT_MATH_FUNCTIONS // Don't implement ImFabs/ImSqrt/ImPow/ImFmod/ImCos/ImSin/ImAcos/ImAtan2 so you can implement them yourself.
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//#define IMGUI_DISABLE_FILE_FUNCTIONS // Don't implement ImFileOpen/ImFileClose/ImFileRead/ImFileWrite and ImFileHandle at all (replace them with dummies)
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//#define IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS // Don't implement ImFileOpen/ImFileClose/ImFileRead/ImFileWrite and ImFileHandle so you can implement them yourself if you don't want to link with fopen/fclose/fread/fwrite. This will also disable the LogToTTY() function.
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||||
//#define IMGUI_DISABLE_DEFAULT_ALLOCATORS // Don't implement default allocators calling malloc()/free() to avoid linking with them. You will need to call ImGui::SetAllocatorFunctions().
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||||
//#define IMGUI_DISABLE_DEFAULT_FONT // Disable default embedded fonts (ProggyClean + ProggyForever). Remove ~9 KB + ~14 KB from output binary. AddFontDefaultXXX() functions will assert.
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||||
//#define IMGUI_DISABLE_DEFAULT_FONT_BITMAP // Disable default embedded bitmap font (ProggyClean). Remove ~9 KB from output binary. AddFontDefaultBitmap() will assert.
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||||
//#define IMGUI_DISABLE_DEFAULT_FONT_VECTOR // Disable default embedded vector font (ProggyForever), Remove ~14 KB from output binary. AddFontDefaultVector() will assert.
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||||
//#define IMGUI_DISABLE_SSE // Disable use of SSE intrinsics even if available
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||||
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||||
//---- Enable Test Engine / Automation features.
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||||
//#define IMGUI_ENABLE_TEST_ENGINE // Enable imgui_test_engine hooks. Generally set automatically by include "imgui_te_imconfig.h", see Test Engine for details.
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||||
|
||||
//---- Include imgui_user.h at the end of imgui.h as a convenience
|
||||
// May be convenient for some users to only explicitly include vanilla imgui.h and have extra stuff included.
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||||
//#define IMGUI_INCLUDE_IMGUI_USER_H
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||||
//#define IMGUI_USER_H_FILENAME "my_folder/my_imgui_user.h"
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||||
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||||
//---- Pack vertex colors as BGRA8 instead of RGBA8 (to avoid converting from one to another). Need dedicated backend support.
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||||
//#define IMGUI_USE_BGRA_PACKED_COLOR
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||||
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||||
//---- Use legacy CRC32-adler tables (used before 1.91.6), in order to preserve old .ini data that you cannot afford to invalidate.
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||||
//#define IMGUI_USE_LEGACY_CRC32_ADLER
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||||
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||||
//---- Use 32-bit for ImWchar (default is 16-bit) to support Unicode planes 1-16. (e.g. point beyond 0xFFFF like emoticons, dingbats, symbols, shapes, ancient languages, etc...)
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||||
//#define IMGUI_USE_WCHAR32
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||||
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||||
//---- Avoid multiple STB libraries implementations, or redefine path/filenames to prioritize another version
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||||
// By default the embedded implementations are declared static and not available outside of Dear ImGui sources files.
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//#define IMGUI_STB_TRUETYPE_FILENAME "my_folder/stb_truetype.h"
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//#define IMGUI_STB_RECT_PACK_FILENAME "my_folder/stb_rect_pack.h"
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||||
//#define IMGUI_STB_SPRINTF_FILENAME "my_folder/stb_sprintf.h" // only used if IMGUI_USE_STB_SPRINTF is defined.
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||||
//#define IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION
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||||
//#define IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION
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//#define IMGUI_DISABLE_STB_SPRINTF_IMPLEMENTATION // only disabled if IMGUI_USE_STB_SPRINTF is defined.
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||||
//---- Use stb_sprintf.h for a faster implementation of vsnprintf instead of the one from libc (unless IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS is defined)
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||||
// Compatibility checks of arguments and formats done by clang and GCC will be disabled in order to support the extra formats provided by stb_sprintf.h.
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||||
//#define IMGUI_USE_STB_SPRINTF
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||||
//---- Use FreeType to build and rasterize the font atlas (instead of stb_truetype which is embedded by default in Dear ImGui)
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||||
// Requires FreeType headers to be available in the include path. Requires program to be compiled with 'misc/freetype/imgui_freetype.cpp' (in this repository) + the FreeType library (not provided).
|
||||
// Note that imgui_freetype.cpp may be used _without_ this define, if you manually call ImFontAtlas::SetFontLoader(). The define is simply a convenience.
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||||
// On Windows you may use vcpkg with 'vcpkg install freetype --triplet=x64-windows' + 'vcpkg integrate install'.
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||||
//#define IMGUI_ENABLE_FREETYPE
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||||
//---- Use FreeType + plutosvg or lunasvg to render OpenType SVG fonts (SVGinOT)
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||||
// Only works in combination with IMGUI_ENABLE_FREETYPE.
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// - plutosvg is currently easier to install, as e.g. it is part of vcpkg. It will support more fonts and may load them faster. See misc/freetype/README for instructions.
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||||
// - Both require headers to be available in the include path + program to be linked with the library code (not provided).
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||||
// - (note: lunasvg implementation is based on Freetype's rsvg-port.c which is licensed under CeCILL-C Free Software License Agreement)
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||||
//#define IMGUI_ENABLE_FREETYPE_PLUTOSVG
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||||
//#define IMGUI_ENABLE_FREETYPE_LUNASVG
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||||
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||||
//---- Use stb_truetype to build and rasterize the font atlas (default)
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||||
// The only purpose of this define is if you want force compilation of the stb_truetype backend ALONG with the FreeType backend.
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||||
//#define IMGUI_ENABLE_STB_TRUETYPE
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//---- Define constructor and implicit cast operators to convert back<>forth between your math types and ImVec2/ImVec4.
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// This will be inlined as part of ImVec2 and ImVec4 class declarations.
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/*
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#define IM_VEC2_CLASS_EXTRA \
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IM_NODEBUGSTEP constexpr inline ImVec2(const MyVec2& f) : x(f.x), y(f.y) {} \
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IM_NODEBUGSTEP inline operator MyVec2() const { return MyVec2(x,y); }
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#define IM_VEC4_CLASS_EXTRA \
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IM_NODEBUGSTEP constexpr inline ImVec4(const MyVec4& f) : x(f.x), y(f.y), z(f.z), w(f.w) {} \
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IM_NODEBUGSTEP inline operator MyVec4() const { return MyVec4(x,y,z,w); }
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*/
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//---- ...Or use Dear ImGui's own basic math operators in every file including imgui.h:
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||||
//#ifndef IMGUI_DEFINE_MATH_OPERATORS
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//#define IMGUI_DEFINE_MATH_OPERATORS
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||||
//#endif
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||||
//---- ...Or manually '#define IMGUI_DEFINE_MATH_OPERATORS' before '#include "imgui.h"' to use from one file.
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||||
|
||||
//---- Use 32-bit vertex indices (default is 16-bit) is one way to allow large meshes with more than 64K vertices.
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||||
// Your renderer backend will need to support it (most example renderer backends support both 16/32-bit indices).
|
||||
// Another way to allow large meshes while keeping 16-bit indices is to handle ImDrawCmd::VtxOffset in your renderer.
|
||||
// Read about ImGuiBackendFlags_RendererHasVtxOffset for details.
|
||||
//#define ImDrawIdx unsigned int
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||||
|
||||
//---- Override ImDrawCallback signature (will need to modify renderer backends accordingly)
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||||
//struct ImDrawList;
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||||
//struct ImDrawCmd;
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||||
//typedef void (*MyImDrawCallback)(const ImDrawList* draw_list, const ImDrawCmd* cmd, void* my_renderer_user_data);
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//#define ImDrawCallback MyImDrawCallback
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||||
//---- Debug Tools: Macro to break in Debugger (we provide a default implementation of this in the codebase)
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||||
// (use 'Metrics->Tools->Item Picker' to pick widgets with the mouse and break into them for easy debugging.)
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||||
//#define IM_DEBUG_BREAK IM_ASSERT(0)
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||||
//#define IM_DEBUG_BREAK __debugbreak()
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||||
//---- Debug Tools: Enable highlight ID conflicts _before_ hovering items. When io.ConfigDebugHighlightIdConflicts is set.
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||||
// (THIS WILL SLOW DOWN DEAR IMGUI. Only use occasionally and disable after use)
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||||
//#define IMGUI_DEBUG_HIGHLIGHT_ALL_ID_CONFLICTS
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||||
//---- Debug Tools: Enable slower asserts
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||||
//#define IMGUI_DEBUG_PARANOID
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||||
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||||
//---- Tip: You can add extra functions within the ImGui:: namespace from anywhere (e.g. your own sources/header files)
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||||
/*
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||||
namespace ImGui
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||||
{
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||||
void MyFunction(const char* name, MyMatrix44* mtx);
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||||
}
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*/
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// [DEAR IMGUI]
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||||
// This is a slightly modified version of stb_rect_pack.h 1.01.
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||||
// Grep for [DEAR IMGUI] to find the changes.
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||||
//
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||||
// stb_rect_pack.h - v1.01 - public domain - rectangle packing
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||||
// Sean Barrett 2014
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||||
//
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||||
// Useful for e.g. packing rectangular textures into an atlas.
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||||
// Does not do rotation.
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//
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||||
// Before #including,
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||||
//
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||||
// #define STB_RECT_PACK_IMPLEMENTATION
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||||
//
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||||
// in the file that you want to have the implementation.
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||||
//
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||||
// Not necessarily the awesomest packing method, but better than
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||||
// the totally naive one in stb_truetype (which is primarily what
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||||
// this is meant to replace).
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//
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||||
// Has only had a few tests run, may have issues.
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//
|
||||
// More docs to come.
|
||||
//
|
||||
// No memory allocations; uses qsort() and assert() from stdlib.
|
||||
// Can override those by defining STBRP_SORT and STBRP_ASSERT.
|
||||
//
|
||||
// This library currently uses the Skyline Bottom-Left algorithm.
|
||||
//
|
||||
// Please note: better rectangle packers are welcome! Please
|
||||
// implement them to the same API, but with a different init
|
||||
// function.
|
||||
//
|
||||
// Credits
|
||||
//
|
||||
// Library
|
||||
// Sean Barrett
|
||||
// Minor features
|
||||
// Martins Mozeiko
|
||||
// github:IntellectualKitty
|
||||
//
|
||||
// Bugfixes / warning fixes
|
||||
// Jeremy Jaussaud
|
||||
// Fabian Giesen
|
||||
//
|
||||
// Version history:
|
||||
//
|
||||
// 1.01 (2021-07-11) always use large rect mode, expose STBRP__MAXVAL in public section
|
||||
// 1.00 (2019-02-25) avoid small space waste; gracefully fail too-wide rectangles
|
||||
// 0.99 (2019-02-07) warning fixes
|
||||
// 0.11 (2017-03-03) return packing success/fail result
|
||||
// 0.10 (2016-10-25) remove cast-away-const to avoid warnings
|
||||
// 0.09 (2016-08-27) fix compiler warnings
|
||||
// 0.08 (2015-09-13) really fix bug with empty rects (w=0 or h=0)
|
||||
// 0.07 (2015-09-13) fix bug with empty rects (w=0 or h=0)
|
||||
// 0.06 (2015-04-15) added STBRP_SORT to allow replacing qsort
|
||||
// 0.05: added STBRP_ASSERT to allow replacing assert
|
||||
// 0.04: fixed minor bug in STBRP_LARGE_RECTS support
|
||||
// 0.01: initial release
|
||||
//
|
||||
// LICENSE
|
||||
//
|
||||
// See end of file for license information.
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// INCLUDE SECTION
|
||||
//
|
||||
|
||||
#ifndef STB_INCLUDE_STB_RECT_PACK_H
|
||||
#define STB_INCLUDE_STB_RECT_PACK_H
|
||||
|
||||
#define STB_RECT_PACK_VERSION 1
|
||||
|
||||
#ifdef STBRP_STATIC
|
||||
#define STBRP_DEF static
|
||||
#else
|
||||
#define STBRP_DEF extern
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
typedef struct stbrp_context stbrp_context;
|
||||
typedef struct stbrp_node stbrp_node;
|
||||
typedef struct stbrp_rect stbrp_rect;
|
||||
|
||||
typedef int stbrp_coord;
|
||||
|
||||
#define STBRP__MAXVAL 0x7fffffff
|
||||
// Mostly for internal use, but this is the maximum supported coordinate value.
|
||||
|
||||
STBRP_DEF int stbrp_pack_rects (stbrp_context *context, stbrp_rect *rects, int num_rects);
|
||||
// Assign packed locations to rectangles. The rectangles are of type
|
||||
// 'stbrp_rect' defined below, stored in the array 'rects', and there
|
||||
// are 'num_rects' many of them.
|
||||
//
|
||||
// Rectangles which are successfully packed have the 'was_packed' flag
|
||||
// set to a non-zero value and 'x' and 'y' store the minimum location
|
||||
// on each axis (i.e. bottom-left in cartesian coordinates, top-left
|
||||
// if you imagine y increasing downwards). Rectangles which do not fit
|
||||
// have the 'was_packed' flag set to 0.
|
||||
//
|
||||
// You should not try to access the 'rects' array from another thread
|
||||
// while this function is running, as the function temporarily reorders
|
||||
// the array while it executes.
|
||||
//
|
||||
// To pack into another rectangle, you need to call stbrp_init_target
|
||||
// again. To continue packing into the same rectangle, you can call
|
||||
// this function again. Calling this multiple times with multiple rect
|
||||
// arrays will probably produce worse packing results than calling it
|
||||
// a single time with the full rectangle array, but the option is
|
||||
// available.
|
||||
//
|
||||
// The function returns 1 if all of the rectangles were successfully
|
||||
// packed and 0 otherwise.
|
||||
|
||||
struct stbrp_rect
|
||||
{
|
||||
// reserved for your use:
|
||||
int id;
|
||||
|
||||
// input:
|
||||
stbrp_coord w, h;
|
||||
|
||||
// output:
|
||||
stbrp_coord x, y;
|
||||
int was_packed; // non-zero if valid packing
|
||||
|
||||
}; // 16 bytes, nominally
|
||||
|
||||
|
||||
STBRP_DEF void stbrp_init_target (stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes);
|
||||
// Initialize a rectangle packer to:
|
||||
// pack a rectangle that is 'width' by 'height' in dimensions
|
||||
// using temporary storage provided by the array 'nodes', which is 'num_nodes' long
|
||||
//
|
||||
// You must call this function every time you start packing into a new target.
|
||||
//
|
||||
// There is no "shutdown" function. The 'nodes' memory must stay valid for
|
||||
// the following stbrp_pack_rects() call (or calls), but can be freed after
|
||||
// the call (or calls) finish.
|
||||
//
|
||||
// Note: to guarantee best results, either:
|
||||
// 1. make sure 'num_nodes' >= 'width'
|
||||
// or 2. call stbrp_allow_out_of_mem() defined below with 'allow_out_of_mem = 1'
|
||||
//
|
||||
// If you don't do either of the above things, widths will be quantized to multiples
|
||||
// of small integers to guarantee the algorithm doesn't run out of temporary storage.
|
||||
//
|
||||
// If you do #2, then the non-quantized algorithm will be used, but the algorithm
|
||||
// may run out of temporary storage and be unable to pack some rectangles.
|
||||
|
||||
STBRP_DEF void stbrp_setup_allow_out_of_mem (stbrp_context *context, int allow_out_of_mem);
|
||||
// Optionally call this function after init but before doing any packing to
|
||||
// change the handling of the out-of-temp-memory scenario, described above.
|
||||
// If you call init again, this will be reset to the default (false).
|
||||
|
||||
|
||||
STBRP_DEF void stbrp_setup_heuristic (stbrp_context *context, int heuristic);
|
||||
// Optionally select which packing heuristic the library should use. Different
|
||||
// heuristics will produce better/worse results for different data sets.
|
||||
// If you call init again, this will be reset to the default.
|
||||
|
||||
enum
|
||||
{
|
||||
STBRP_HEURISTIC_Skyline_default=0,
|
||||
STBRP_HEURISTIC_Skyline_BL_sortHeight = STBRP_HEURISTIC_Skyline_default,
|
||||
STBRP_HEURISTIC_Skyline_BF_sortHeight
|
||||
};
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// the details of the following structures don't matter to you, but they must
|
||||
// be visible so you can handle the memory allocations for them
|
||||
|
||||
struct stbrp_node
|
||||
{
|
||||
stbrp_coord x,y;
|
||||
stbrp_node *next;
|
||||
};
|
||||
|
||||
struct stbrp_context
|
||||
{
|
||||
int width;
|
||||
int height;
|
||||
int align;
|
||||
int init_mode;
|
||||
int heuristic;
|
||||
int num_nodes;
|
||||
stbrp_node *active_head;
|
||||
stbrp_node *free_head;
|
||||
stbrp_node extra[2]; // we allocate two extra nodes so optimal user-node-count is 'width' not 'width+2'
|
||||
};
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// IMPLEMENTATION SECTION
|
||||
//
|
||||
|
||||
#ifdef STB_RECT_PACK_IMPLEMENTATION
|
||||
#ifndef STBRP_SORT
|
||||
#include <stdlib.h>
|
||||
#define STBRP_SORT qsort
|
||||
#endif
|
||||
|
||||
#ifndef STBRP_ASSERT
|
||||
#include <assert.h>
|
||||
#define STBRP_ASSERT assert
|
||||
#endif
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#define STBRP__NOTUSED(v) (void)(v)
|
||||
#define STBRP__CDECL __cdecl
|
||||
#else
|
||||
#define STBRP__NOTUSED(v) (void)sizeof(v)
|
||||
#define STBRP__CDECL
|
||||
#endif
|
||||
|
||||
enum
|
||||
{
|
||||
STBRP__INIT_skyline = 1
|
||||
};
|
||||
|
||||
STBRP_DEF void stbrp_setup_heuristic(stbrp_context *context, int heuristic)
|
||||
{
|
||||
switch (context->init_mode) {
|
||||
case STBRP__INIT_skyline:
|
||||
STBRP_ASSERT(heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight || heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight);
|
||||
context->heuristic = heuristic;
|
||||
break;
|
||||
default:
|
||||
STBRP_ASSERT(0);
|
||||
}
|
||||
}
|
||||
|
||||
STBRP_DEF void stbrp_setup_allow_out_of_mem(stbrp_context *context, int allow_out_of_mem)
|
||||
{
|
||||
if (allow_out_of_mem)
|
||||
// if it's ok to run out of memory, then don't bother aligning them;
|
||||
// this gives better packing, but may fail due to OOM (even though
|
||||
// the rectangles easily fit). @TODO a smarter approach would be to only
|
||||
// quantize once we've hit OOM, then we could get rid of this parameter.
|
||||
context->align = 1;
|
||||
else {
|
||||
// if it's not ok to run out of memory, then quantize the widths
|
||||
// so that num_nodes is always enough nodes.
|
||||
//
|
||||
// I.e. num_nodes * align >= width
|
||||
// align >= width / num_nodes
|
||||
// align = ceil(width/num_nodes)
|
||||
|
||||
context->align = (context->width + context->num_nodes-1) / context->num_nodes;
|
||||
}
|
||||
}
|
||||
|
||||
STBRP_DEF void stbrp_init_target(stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i=0; i < num_nodes-1; ++i)
|
||||
nodes[i].next = &nodes[i+1];
|
||||
nodes[i].next = NULL;
|
||||
context->init_mode = STBRP__INIT_skyline;
|
||||
context->heuristic = STBRP_HEURISTIC_Skyline_default;
|
||||
context->free_head = &nodes[0];
|
||||
context->active_head = &context->extra[0];
|
||||
context->width = width;
|
||||
context->height = height;
|
||||
context->num_nodes = num_nodes;
|
||||
stbrp_setup_allow_out_of_mem(context, 0);
|
||||
|
||||
// node 0 is the full width, node 1 is the sentinel (lets us not store width explicitly)
|
||||
context->extra[0].x = 0;
|
||||
context->extra[0].y = 0;
|
||||
context->extra[0].next = &context->extra[1];
|
||||
context->extra[1].x = (stbrp_coord) width;
|
||||
context->extra[1].y = (1<<30);
|
||||
context->extra[1].next = NULL;
|
||||
}
|
||||
|
||||
// find minimum y position if it starts at x1
|
||||
static int stbrp__skyline_find_min_y(stbrp_context *c, stbrp_node *first, int x0, int width, int *pwaste)
|
||||
{
|
||||
stbrp_node *node = first;
|
||||
int x1 = x0 + width;
|
||||
int min_y, visited_width, waste_area;
|
||||
|
||||
STBRP__NOTUSED(c);
|
||||
|
||||
STBRP_ASSERT(first->x <= x0);
|
||||
|
||||
#if 0
|
||||
// skip in case we're past the node
|
||||
while (node->next->x <= x0)
|
||||
++node;
|
||||
#else
|
||||
STBRP_ASSERT(node->next->x > x0); // we ended up handling this in the caller for efficiency
|
||||
#endif
|
||||
|
||||
STBRP_ASSERT(node->x <= x0);
|
||||
|
||||
min_y = 0;
|
||||
waste_area = 0;
|
||||
visited_width = 0;
|
||||
while (node->x < x1) {
|
||||
if (node->y > min_y) {
|
||||
// raise min_y higher.
|
||||
// we've accounted for all waste up to min_y,
|
||||
// but we'll now add more waste for everything we've visited
|
||||
waste_area += visited_width * (node->y - min_y);
|
||||
min_y = node->y;
|
||||
// the first time through, visited_width might be reduced
|
||||
if (node->x < x0)
|
||||
visited_width += node->next->x - x0;
|
||||
else
|
||||
visited_width += node->next->x - node->x;
|
||||
} else {
|
||||
// add waste area
|
||||
int under_width = node->next->x - node->x;
|
||||
if (under_width + visited_width > width)
|
||||
under_width = width - visited_width;
|
||||
waste_area += under_width * (min_y - node->y);
|
||||
visited_width += under_width;
|
||||
}
|
||||
node = node->next;
|
||||
}
|
||||
|
||||
*pwaste = waste_area;
|
||||
return min_y;
|
||||
}
|
||||
|
||||
typedef struct
|
||||
{
|
||||
int x,y;
|
||||
stbrp_node **prev_link;
|
||||
} stbrp__findresult;
|
||||
|
||||
static stbrp__findresult stbrp__skyline_find_best_pos(stbrp_context *c, int width, int height)
|
||||
{
|
||||
int best_waste = (1<<30), best_x, best_y = (1 << 30);
|
||||
stbrp__findresult fr;
|
||||
stbrp_node **prev, *node, *tail, **best = NULL;
|
||||
|
||||
// align to multiple of c->align
|
||||
width = (width + c->align - 1);
|
||||
width -= width % c->align;
|
||||
STBRP_ASSERT(width % c->align == 0);
|
||||
|
||||
// if it can't possibly fit, bail immediately
|
||||
if (width > c->width || height > c->height) {
|
||||
fr.prev_link = NULL;
|
||||
fr.x = fr.y = 0;
|
||||
return fr;
|
||||
}
|
||||
|
||||
node = c->active_head;
|
||||
prev = &c->active_head;
|
||||
while (node->x + width <= c->width) {
|
||||
int y,waste;
|
||||
y = stbrp__skyline_find_min_y(c, node, node->x, width, &waste);
|
||||
if (c->heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight) { // actually just want to test BL
|
||||
// bottom left
|
||||
if (y < best_y) {
|
||||
best_y = y;
|
||||
best = prev;
|
||||
}
|
||||
} else {
|
||||
// best-fit
|
||||
if (y + height <= c->height) {
|
||||
// can only use it if it first vertically
|
||||
if (y < best_y || (y == best_y && waste < best_waste)) {
|
||||
best_y = y;
|
||||
best_waste = waste;
|
||||
best = prev;
|
||||
}
|
||||
}
|
||||
}
|
||||
prev = &node->next;
|
||||
node = node->next;
|
||||
}
|
||||
|
||||
best_x = (best == NULL) ? 0 : (*best)->x;
|
||||
|
||||
// if doing best-fit (BF), we also have to try aligning right edge to each node position
|
||||
//
|
||||
// e.g, if fitting
|
||||
//
|
||||
// ____________________
|
||||
// |____________________|
|
||||
//
|
||||
// into
|
||||
//
|
||||
// | |
|
||||
// | ____________|
|
||||
// |____________|
|
||||
//
|
||||
// then right-aligned reduces waste, but bottom-left BL is always chooses left-aligned
|
||||
//
|
||||
// This makes BF take about 2x the time
|
||||
|
||||
if (c->heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight) {
|
||||
tail = c->active_head;
|
||||
node = c->active_head;
|
||||
prev = &c->active_head;
|
||||
// find first node that's admissible
|
||||
while (tail->x < width)
|
||||
tail = tail->next;
|
||||
while (tail) {
|
||||
int xpos = tail->x - width;
|
||||
int y,waste;
|
||||
STBRP_ASSERT(xpos >= 0);
|
||||
// find the left position that matches this
|
||||
while (node->next->x <= xpos) {
|
||||
prev = &node->next;
|
||||
node = node->next;
|
||||
}
|
||||
STBRP_ASSERT(node->next->x > xpos && node->x <= xpos);
|
||||
y = stbrp__skyline_find_min_y(c, node, xpos, width, &waste);
|
||||
if (y + height <= c->height) {
|
||||
if (y <= best_y) {
|
||||
if (y < best_y || waste < best_waste || (waste==best_waste && xpos < best_x)) {
|
||||
best_x = xpos;
|
||||
//STBRP_ASSERT(y <= best_y); [DEAR IMGUI]
|
||||
best_y = y;
|
||||
best_waste = waste;
|
||||
best = prev;
|
||||
}
|
||||
}
|
||||
}
|
||||
tail = tail->next;
|
||||
}
|
||||
}
|
||||
|
||||
fr.prev_link = best;
|
||||
fr.x = best_x;
|
||||
fr.y = best_y;
|
||||
return fr;
|
||||
}
|
||||
|
||||
static stbrp__findresult stbrp__skyline_pack_rectangle(stbrp_context *context, int width, int height)
|
||||
{
|
||||
// find best position according to heuristic
|
||||
stbrp__findresult res = stbrp__skyline_find_best_pos(context, width, height);
|
||||
stbrp_node *node, *cur;
|
||||
|
||||
// bail if:
|
||||
// 1. it failed
|
||||
// 2. the best node doesn't fit (we don't always check this)
|
||||
// 3. we're out of memory
|
||||
if (res.prev_link == NULL || res.y + height > context->height || context->free_head == NULL) {
|
||||
res.prev_link = NULL;
|
||||
return res;
|
||||
}
|
||||
|
||||
// on success, create new node
|
||||
node = context->free_head;
|
||||
node->x = (stbrp_coord) res.x;
|
||||
node->y = (stbrp_coord) (res.y + height);
|
||||
|
||||
context->free_head = node->next;
|
||||
|
||||
// insert the new node into the right starting point, and
|
||||
// let 'cur' point to the remaining nodes needing to be
|
||||
// stitched back in
|
||||
|
||||
cur = *res.prev_link;
|
||||
if (cur->x < res.x) {
|
||||
// preserve the existing one, so start testing with the next one
|
||||
stbrp_node *next = cur->next;
|
||||
cur->next = node;
|
||||
cur = next;
|
||||
} else {
|
||||
*res.prev_link = node;
|
||||
}
|
||||
|
||||
// from here, traverse cur and free the nodes, until we get to one
|
||||
// that shouldn't be freed
|
||||
while (cur->next && cur->next->x <= res.x + width) {
|
||||
stbrp_node *next = cur->next;
|
||||
// move the current node to the free list
|
||||
cur->next = context->free_head;
|
||||
context->free_head = cur;
|
||||
cur = next;
|
||||
}
|
||||
|
||||
// stitch the list back in
|
||||
node->next = cur;
|
||||
|
||||
if (cur->x < res.x + width)
|
||||
cur->x = (stbrp_coord) (res.x + width);
|
||||
|
||||
#ifdef _DEBUG
|
||||
cur = context->active_head;
|
||||
while (cur->x < context->width) {
|
||||
STBRP_ASSERT(cur->x < cur->next->x);
|
||||
cur = cur->next;
|
||||
}
|
||||
STBRP_ASSERT(cur->next == NULL);
|
||||
|
||||
{
|
||||
int count=0;
|
||||
cur = context->active_head;
|
||||
while (cur) {
|
||||
cur = cur->next;
|
||||
++count;
|
||||
}
|
||||
cur = context->free_head;
|
||||
while (cur) {
|
||||
cur = cur->next;
|
||||
++count;
|
||||
}
|
||||
STBRP_ASSERT(count == context->num_nodes+2);
|
||||
}
|
||||
#endif
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
static int STBRP__CDECL rect_height_compare(const void *a, const void *b)
|
||||
{
|
||||
const stbrp_rect *p = (const stbrp_rect *) a;
|
||||
const stbrp_rect *q = (const stbrp_rect *) b;
|
||||
if (p->h > q->h)
|
||||
return -1;
|
||||
if (p->h < q->h)
|
||||
return 1;
|
||||
return (p->w > q->w) ? -1 : (p->w < q->w);
|
||||
}
|
||||
|
||||
static int STBRP__CDECL rect_original_order(const void *a, const void *b)
|
||||
{
|
||||
const stbrp_rect *p = (const stbrp_rect *) a;
|
||||
const stbrp_rect *q = (const stbrp_rect *) b;
|
||||
return (p->was_packed < q->was_packed) ? -1 : (p->was_packed > q->was_packed);
|
||||
}
|
||||
|
||||
STBRP_DEF int stbrp_pack_rects(stbrp_context *context, stbrp_rect *rects, int num_rects)
|
||||
{
|
||||
int i, all_rects_packed = 1;
|
||||
|
||||
// we use the 'was_packed' field internally to allow sorting/unsorting
|
||||
for (i=0; i < num_rects; ++i) {
|
||||
rects[i].was_packed = i;
|
||||
}
|
||||
|
||||
// sort according to heuristic
|
||||
STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_height_compare);
|
||||
|
||||
for (i=0; i < num_rects; ++i) {
|
||||
if (rects[i].w == 0 || rects[i].h == 0) {
|
||||
rects[i].x = rects[i].y = 0; // empty rect needs no space
|
||||
} else {
|
||||
stbrp__findresult fr = stbrp__skyline_pack_rectangle(context, rects[i].w, rects[i].h);
|
||||
if (fr.prev_link) {
|
||||
rects[i].x = (stbrp_coord) fr.x;
|
||||
rects[i].y = (stbrp_coord) fr.y;
|
||||
} else {
|
||||
rects[i].x = rects[i].y = STBRP__MAXVAL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// unsort
|
||||
STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_original_order);
|
||||
|
||||
// set was_packed flags and all_rects_packed status
|
||||
for (i=0; i < num_rects; ++i) {
|
||||
rects[i].was_packed = !(rects[i].x == STBRP__MAXVAL && rects[i].y == STBRP__MAXVAL);
|
||||
if (!rects[i].was_packed)
|
||||
all_rects_packed = 0;
|
||||
}
|
||||
|
||||
// return the all_rects_packed status
|
||||
return all_rects_packed;
|
||||
}
|
||||
#endif
|
||||
|
||||
/*
|
||||
------------------------------------------------------------------------------
|
||||
This software is available under 2 licenses -- choose whichever you prefer.
|
||||
------------------------------------------------------------------------------
|
||||
ALTERNATIVE A - MIT License
|
||||
Copyright (c) 2017 Sean Barrett
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
of the Software, and to permit persons to whom the Software is furnished to do
|
||||
so, subject to the following conditions:
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
------------------------------------------------------------------------------
|
||||
ALTERNATIVE B - Public Domain (www.unlicense.org)
|
||||
This is free and unencumbered software released into the public domain.
|
||||
Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
|
||||
software, either in source code form or as a compiled binary, for any purpose,
|
||||
commercial or non-commercial, and by any means.
|
||||
In jurisdictions that recognize copyright laws, the author or authors of this
|
||||
software dedicate any and all copyright interest in the software to the public
|
||||
domain. We make this dedication for the benefit of the public at large and to
|
||||
the detriment of our heirs and successors. We intend this dedication to be an
|
||||
overt act of relinquishment in perpetuity of all present and future rights to
|
||||
this software under copyright law.
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
||||
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
|
||||
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
------------------------------------------------------------------------------
|
||||
*/
|
||||
Vendored
+1527
File diff suppressed because it is too large.
Load diff
Vendored
+5085
File diff suppressed because it is too large.
Load diff
Vendored
+23
@@ -0,0 +1,23 @@
|
||||
|
||||
misc/cpp/
|
||||
InputText() wrappers for C++ standard library (STL) type: std::string.
|
||||
This is also an example of how you may wrap your own similar types.
|
||||
|
||||
misc/debuggers/
|
||||
Helper files for popular debuggers (Visual Studio, GDB, LLDB).
|
||||
e.g. With the .natvis file, types like ImVector<> will be displayed nicely in Visual Studio debugger.
|
||||
|
||||
misc/fonts/
|
||||
Fonts loading/merging instructions (e.g. How to handle glyph ranges, how to merge icons fonts).
|
||||
Command line tool "binary_to_compressed_c" to create compressed arrays to embed data in source code.
|
||||
Suggested fonts and links.
|
||||
|
||||
misc/freetype/
|
||||
Font atlas builder/rasterizer using FreeType instead of stb_truetype.
|
||||
Benefit from better FreeType rasterization, in particular for small fonts.
|
||||
|
||||
misc/single_file/
|
||||
Single-file header stub.
|
||||
We use this to validate compiling all *.cpp files in a same compilation unit.
|
||||
Users of that technique (also called "Unity builds") can generally provide this themselves,
|
||||
so we don't really recommend you use this in your projects.
|
||||
Vendored
+17
@@ -0,0 +1,17 @@
|
||||
|
||||
imgui_stdlib.h + imgui_stdlib.cpp
|
||||
InputText() wrappers for C++ standard library (STL) type: std::string.
|
||||
This is also an example of how you may wrap your own similar types.
|
||||
|
||||
imgui_scoped.h
|
||||
[Experimental, not currently in main repository]
|
||||
Additional header file with some RAII-style wrappers for common Dear ImGui functions.
|
||||
Try by merging: https://github.com/ocornut/imgui/pull/2197
|
||||
Discuss at: https://github.com/ocornut/imgui/issues/2096
|
||||
|
||||
imgui-module:
|
||||
C++20 module binding
|
||||
https://github.com/stripe2933/imgui-module
|
||||
|
||||
See more C++ related extension (fmt, RAII, syntactic sugar) on Wiki:
|
||||
https://github.com/ocornut/imgui/wiki/Useful-Extensions#cness
|
||||
+100
@@ -0,0 +1,100 @@
|
||||
// dear imgui: wrappers for C++ standard library (STL) types (std::string, etc.)
|
||||
|
||||
// This is also an example of how you may wrap your own similar types.
|
||||
// TL;DR; this is using the ImGuiInputTextFlags_CallbackResize facility,
|
||||
// which also demonstrated in 'Dear ImGui Demo->Widgets->Text Input->Resize Callback'.
|
||||
|
||||
// Changelog:
|
||||
// - v0.10: Initial version. Added InputText() / InputTextMultiline() calls with std::string
|
||||
|
||||
// Usage:
|
||||
// {
|
||||
// #include "misc/cpp/imgui_stdlib.h"
|
||||
// #include "misc/cpp/imgui_stdlib.cpp" // <-- If you want to include implementation without messing with your project/build.
|
||||
// [...]
|
||||
// std::string my_string;
|
||||
// ImGui::InputText("my string", &my_string);
|
||||
// }
|
||||
|
||||
// See more C++ related extension (fmt, RAII, syntactic sugar) on Wiki:
|
||||
// https://github.com/ocornut/imgui/wiki/Useful-Extensions#cness
|
||||
|
||||
#include "imgui.h"
|
||||
#ifndef IMGUI_DISABLE
|
||||
#include "imgui_stdlib.h"
|
||||
|
||||
// Clang warnings with -Weverything
|
||||
#if defined(__clang__)
|
||||
#pragma clang diagnostic push
|
||||
#pragma clang diagnostic ignored "-Wsign-conversion" // warning: implicit conversion changes signedness
|
||||
#endif
|
||||
|
||||
struct InputTextCallback_UserData
|
||||
{
|
||||
std::string* Str;
|
||||
ImGuiInputTextCallback ChainCallback;
|
||||
void* ChainCallbackUserData;
|
||||
};
|
||||
|
||||
static int InputTextCallback(ImGuiInputTextCallbackData* data)
|
||||
{
|
||||
InputTextCallback_UserData* user_data = (InputTextCallback_UserData*)data->UserData;
|
||||
if (data->EventFlag == ImGuiInputTextFlags_CallbackResize)
|
||||
{
|
||||
// Resize string callback
|
||||
// If for some reason we refuse the new length (BufTextLen) and/or capacity (BufSize) we need to set them back to what we want.
|
||||
std::string* str = user_data->Str;
|
||||
IM_ASSERT(data->Buf == str->c_str());
|
||||
str->resize(data->BufTextLen);
|
||||
data->Buf = (char*)str->c_str();
|
||||
}
|
||||
else if (user_data->ChainCallback)
|
||||
{
|
||||
// Forward to user callback, if any
|
||||
data->UserData = user_data->ChainCallbackUserData;
|
||||
return user_data->ChainCallback(data);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool ImGui::InputText(const char* label, std::string* str, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data)
|
||||
{
|
||||
IM_ASSERT((flags & ImGuiInputTextFlags_CallbackResize) == 0);
|
||||
flags |= ImGuiInputTextFlags_CallbackResize;
|
||||
|
||||
InputTextCallback_UserData cb_user_data;
|
||||
cb_user_data.Str = str;
|
||||
cb_user_data.ChainCallback = callback;
|
||||
cb_user_data.ChainCallbackUserData = user_data;
|
||||
return InputText(label, (char*)str->c_str(), str->capacity() + 1, flags, InputTextCallback, &cb_user_data);
|
||||
}
|
||||
|
||||
bool ImGui::InputTextMultiline(const char* label, std::string* str, const ImVec2& size, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data)
|
||||
{
|
||||
IM_ASSERT((flags & ImGuiInputTextFlags_CallbackResize) == 0);
|
||||
flags |= ImGuiInputTextFlags_CallbackResize;
|
||||
|
||||
InputTextCallback_UserData cb_user_data;
|
||||
cb_user_data.Str = str;
|
||||
cb_user_data.ChainCallback = callback;
|
||||
cb_user_data.ChainCallbackUserData = user_data;
|
||||
return InputTextMultiline(label, (char*)str->c_str(), str->capacity() + 1, size, flags, InputTextCallback, &cb_user_data);
|
||||
}
|
||||
|
||||
bool ImGui::InputTextWithHint(const char* label, const char* hint, std::string* str, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data)
|
||||
{
|
||||
IM_ASSERT((flags & ImGuiInputTextFlags_CallbackResize) == 0);
|
||||
flags |= ImGuiInputTextFlags_CallbackResize;
|
||||
|
||||
InputTextCallback_UserData cb_user_data;
|
||||
cb_user_data.Str = str;
|
||||
cb_user_data.ChainCallback = callback;
|
||||
cb_user_data.ChainCallbackUserData = user_data;
|
||||
return InputTextWithHint(label, hint, (char*)str->c_str(), str->capacity() + 1, flags, InputTextCallback, &cb_user_data);
|
||||
}
|
||||
|
||||
#if defined(__clang__)
|
||||
#pragma clang diagnostic pop
|
||||
#endif
|
||||
|
||||
#endif // #ifndef IMGUI_DISABLE
|
||||
Vendored
+37
@@ -0,0 +1,37 @@
|
||||
// dear imgui: wrappers for C++ standard library (STL) types (std::string, etc.)
|
||||
|
||||
// This is also an example of how you may wrap your own similar types.
|
||||
// TL;DR; this is using the ImGuiInputTextFlags_CallbackResize facility,
|
||||
// which also demonstrated in 'Dear ImGui Demo->Widgets->Text Input->Resize Callback'.
|
||||
|
||||
// Changelog:
|
||||
// - v0.10: Initial version. Added InputText() / InputTextMultiline() calls with std::string
|
||||
|
||||
// Usage:
|
||||
// {
|
||||
// #include "misc/cpp/imgui_stdlib.h"
|
||||
// #include "misc/cpp/imgui_stdlib.cpp" // <-- If you want to include implementation without messing with your project/build.
|
||||
// [...]
|
||||
// std::string my_string;
|
||||
// ImGui::InputText("my string", &my_string);
|
||||
// }
|
||||
|
||||
// See more C++ related extension (fmt, RAII, syntaxis sugar) on Wiki:
|
||||
// https://github.com/ocornut/imgui/wiki/Useful-Extensions#cness
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef IMGUI_DISABLE
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace ImGui
|
||||
{
|
||||
// ImGui::InputText() with std::string
|
||||
// Because text input needs dynamic resizing, we need to setup a callback to grow the capacity
|
||||
IMGUI_API bool InputText(const char* label, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = nullptr, void* user_data = nullptr);
|
||||
IMGUI_API bool InputTextMultiline(const char* label, std::string* str, const ImVec2& size = ImVec2(0, 0), ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = nullptr, void* user_data = nullptr);
|
||||
IMGUI_API bool InputTextWithHint(const char* label, const char* hint, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = nullptr, void* user_data = nullptr);
|
||||
}
|
||||
|
||||
#endif // #ifndef IMGUI_DISABLE
|
||||
+39
@@ -0,0 +1,39 @@
|
||||
|
||||
-----------------------------------------------------------------------------
|
||||
HELPER FILES FOR POPULAR DEBUGGERS
|
||||
-----------------------------------------------------------------------------
|
||||
|
||||
imgui.gdb
|
||||
GDB: disable stepping into trivial functions (*1).
|
||||
(read comments inside file for details)
|
||||
|
||||
imgui.natstepfilter
|
||||
Visual Studio Debugger: disable stepping into trivial functions (*1).
|
||||
(read comments inside file for details)
|
||||
|
||||
imgui.natvis
|
||||
Visual Studio Debugger: describe Dear ImGui types for better display.
|
||||
With this, types like ImVector<> will be displayed nicely in the debugger.
|
||||
(read comments inside file for details)
|
||||
|
||||
imgui_lldb.py
|
||||
LLDB-based debuggers (*2): synthetic children provider and summaries for Dear ImGui types.
|
||||
With this, types like ImVector<> will be displayed nicely in the debugger.
|
||||
(read comments inside file for details)
|
||||
(*2) Xcode, Android Studio, may be used from VS Code, C++Builder, CLion, Eclipse etc.
|
||||
|
||||
-----------------------------------------------------------------------------
|
||||
NEW! DISABLED STEPPING INTO TRIVIAL FUNCTIONS
|
||||
-----------------------------------------------------------------------------
|
||||
|
||||
Since 1.93.0 WIP (September 2026),
|
||||
Dear ImGui uses a IM_NODEBUGSTEP macro to tag functions with __declspec(non_user_code)
|
||||
or [[gnu::artificial]] to automatically tell debuggers to skip them.
|
||||
|
||||
(*1) Assuming the new IM_NODEBUGSTEP macro works, using imgui.natstepfilter etc.
|
||||
may become unnecessary. Exact side effects on user experience yet to be clarified.
|
||||
|
||||
Additional references:
|
||||
https://maskray.me/blog/skipping-boring-functions-in-debuggers
|
||||
and https://news.ycombinator.com/item?id=42547576
|
||||
|
||||
+13
@@ -0,0 +1,13 @@
|
||||
# GDB configuration to aid debugging experience
|
||||
|
||||
# To enable these customizations edit $HOME/.gdbinit (or ./.gdbinit if local gdbinit is enabled) and add:
|
||||
# add-auto-load-safe-path /path/to/imgui.gdb
|
||||
# source /path/to/imgui.gdb
|
||||
#
|
||||
# More Information at:
|
||||
# * https://sourceware.org/gdb/current/onlinedocs/gdb/gdbinit-man.html
|
||||
# * https://sourceware.org/gdb/current/onlinedocs/gdb/Init-File-in-the-Current-Directory.html#Init-File-in-the-Current-Directory
|
||||
|
||||
# Disable stepping into trivial functions
|
||||
# ...since Dear ImGui 1.93.0 WIP (September 2026): we use a IM_NODEBUGSTEP() macro to provide the equivalent feature via [[gnu::artificial]].
|
||||
skip -rfunction Im(Vec2|Vec4|Strv|Vector|Span)::.+
|
||||
+33
@@ -0,0 +1,33 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
.natstepfilter file for Visual Studio debugger.
|
||||
Purpose: instruct debugger to skip some functions when using StepInto (F11)
|
||||
|
||||
Since Visual Studio 2022 version 17.6 Preview 2 (currently available as a "Preview" build on March 14, 2023)
|
||||
It is possible to add the .natstepfilter file to your project file and it will automatically be used.
|
||||
(https://developercommunity.visualstudio.com/t/allow-natstepfilter-and-natjmc-to-be-included-as-p/561718)
|
||||
|
||||
For older Visual Studio version prior to 2022 17.6 Preview 2:
|
||||
* copy in %USERPROFILE%\Documents\Visual Studio XXXX\Visualizers (current user)
|
||||
* or copy in %VsInstallDirectory%\Common7\Packages\Debugger\Visualizers (all users)
|
||||
If you have multiple VS version installed, the version that matters is the one you are using the IDE/debugger
|
||||
of (not the compiling toolset). This is supported since Visual Studio 2012.
|
||||
|
||||
More information at: https://docs.microsoft.com/en-us/visualstudio/debugger/just-my-code?view=vs-2019#BKMK_C___Just_My_Code
|
||||
|
||||
Since Dear ImGui 1.93.0 WIP (September 2026): we use a IM_NODEBUGSTEP() macro to provide the equivalent feature via __declspec(non_user_code).
|
||||
-->
|
||||
|
||||
<StepFilter xmlns="http://schemas.microsoft.com/vstudio/debugger/natstepfilter/2010">
|
||||
|
||||
<!-- Disable stepping into trivial functions -->
|
||||
<Function>
|
||||
<Name>(ImVec2|ImVec4|ImStrv)::.+</Name>
|
||||
<Action>NoStepInto</Action>
|
||||
</Function>
|
||||
<Function>
|
||||
<Name>(ImVector|ImSpan).*::operator.+</Name>
|
||||
<Action>NoStepInto</Action>
|
||||
</Function>
|
||||
|
||||
</StepFilter>
|
||||
+62
@@ -0,0 +1,62 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
.natvis file for Visual Studio debugger.
|
||||
Purpose: provide nicer views on data types used by Dear ImGui.
|
||||
|
||||
To enable:
|
||||
* include file in your VS project (most recommended: not intrusive and always kept up to date!)
|
||||
* or copy in %USERPROFILE%\Documents\Visual Studio XXXX\Visualizers (current user)
|
||||
* or copy in %VsInstallDirectory%\Common7\Packages\Debugger\Visualizers (all users)
|
||||
|
||||
More information at: https://docs.microsoft.com/en-us/visualstudio/debugger/create-custom-views-of-native-objects?view=vs-2019
|
||||
-->
|
||||
|
||||
<AutoVisualizer xmlns="http://schemas.microsoft.com/vstudio/debugger/natvis/2010">
|
||||
|
||||
<Type Name="ImVector<*>">
|
||||
<DisplayString>{{Size={Size} Capacity={Capacity}}}</DisplayString>
|
||||
<Expand>
|
||||
<ArrayItems>
|
||||
<Size>Size</Size>
|
||||
<ValuePointer>Data</ValuePointer>
|
||||
</ArrayItems>
|
||||
</Expand>
|
||||
</Type>
|
||||
|
||||
<Type Name="ImSpan<*>">
|
||||
<DisplayString>{{Size={DataEnd-Data} }}</DisplayString>
|
||||
<Expand>
|
||||
<ArrayItems>
|
||||
<Size>DataEnd-Data</Size>
|
||||
<ValuePointer>Data</ValuePointer>
|
||||
</ArrayItems>
|
||||
</Expand>
|
||||
</Type>
|
||||
|
||||
<Type Name="ImVec2">
|
||||
<DisplayString>{{x={x,g} y={y,g}}}</DisplayString>
|
||||
</Type>
|
||||
|
||||
<Type Name="ImVec4">
|
||||
<DisplayString>{{x={x,g} y={y,g} z={z,g} w={w,g}}}</DisplayString>
|
||||
</Type>
|
||||
|
||||
<Type Name="ImRect">
|
||||
<DisplayString>{{Min=({Min.x,g} {Min.y,g}) Max=({Max.x,g} {Max.y,g}) Size=({Max.x-Min.x,g} {Max.y-Min.y,g})}}</DisplayString>
|
||||
<Expand>
|
||||
<Item Name="Min">Min</Item>
|
||||
<Item Name="Max">Max</Item>
|
||||
<Item Name="[Width]">Max.x - Min.x</Item>
|
||||
<Item Name="[Height]">Max.y - Min.y</Item>
|
||||
</Expand>
|
||||
</Type>
|
||||
|
||||
<Type Name="ImGuiWindow">
|
||||
<DisplayString>{{Name {Name,s} Active {(Active||WasActive)?1:0,d} Child {(Flags & 0x01000000)?1:0,d} Popup {(Flags & 0x04000000)?1:0,d} Hidden {(Hidden)?1:0,d}}</DisplayString>
|
||||
</Type>
|
||||
|
||||
<Type Name="ImGuiDockNode">
|
||||
<DisplayString>{{ID {ID,x} Pos=({Pos.x,g} {Pos.y,g}) Size=({Size.x,g} {Size.y,g}) Parent {(ParentNode==0)?0:ParentNode->ID,x} Childs {(ChildNodes[0] != 0)+(ChildNodes[1] != 0)} Windows {Windows.Size} }</DisplayString>
|
||||
</Type>
|
||||
|
||||
</AutoVisualizer>
|
||||
+189
@@ -0,0 +1,189 @@
|
||||
# This file implements synthetic children providers and summaries for various Dear ImGui types for LLDB.
|
||||
# LLDB is used by Xcode, Android Studio, and may be used from VS Code, C++Builder, CLion, Eclipse etc.
|
||||
|
||||
#
|
||||
# Useful links/documentation related to the feature:
|
||||
# - https://lldb.llvm.org/use/variable.html#summary-strings
|
||||
# - https://lldb.llvm.org/use/variable.html#synthetic-children
|
||||
# - https://lldb.llvm.org/python_reference/lldb-module.html
|
||||
#
|
||||
# To use it in a debug session:
|
||||
# > (lldb) command script import <path-to-this-file>
|
||||
#
|
||||
# Alternatively you may include the above command in your ~/.lldbinit file to have the formatters
|
||||
# available in all future sessions
|
||||
|
||||
import lldb
|
||||
|
||||
class ArraySynthBase(object):
|
||||
"""
|
||||
Helper baseclass aimed to reduce the boilerplate needed for "array-like" containers
|
||||
"""
|
||||
|
||||
def __init__(self, valobj, internal_dict):
|
||||
self.valobj = valobj
|
||||
|
||||
def bind_to(self, pointer, size):
|
||||
array_p = pointer.GetType().GetPointeeType().GetArrayType(size).GetPointerType()
|
||||
self.array = pointer.Cast(array_p).Dereference()
|
||||
|
||||
def update(self):
|
||||
self.array = self.valobj
|
||||
|
||||
def num_children(self, max_children):
|
||||
return self.array.GetNumChildren(max_children)
|
||||
|
||||
def get_child_index(self, name):
|
||||
return self.array.GetIndexOfChildWithName(name)
|
||||
|
||||
def get_child_at_index(self, index):
|
||||
return self.array.GetChildAtIndex(index)
|
||||
|
||||
def has_children(self):
|
||||
return self.array.MightHaveChildren()
|
||||
|
||||
def get_value(self):
|
||||
return self.array
|
||||
|
||||
class ImVectorSynth(ArraySynthBase):
|
||||
def update(self):
|
||||
self.size = self.valobj.GetChildMemberWithName("Size").GetValueAsUnsigned()
|
||||
self.capacity = self.valobj.GetChildMemberWithName("Capacity").GetValueAsUnsigned()
|
||||
|
||||
data = self.valobj.GetChildMemberWithName("Data")
|
||||
|
||||
self.bind_to(data, self.size)
|
||||
|
||||
def get_summary(self):
|
||||
return f"Size={self.size} Capacity={self.capacity}"
|
||||
|
||||
class ImSpanSynth(ArraySynthBase):
|
||||
def update(self):
|
||||
data = self.valobj.GetChildMemberWithName("Data")
|
||||
end = self.valobj.GetChildMemberWithName("DataEnd")
|
||||
|
||||
element_size = data.GetType().GetPointeeType().GetByteSize()
|
||||
array_size = end.GetValueAsUnsigned() - data.GetValueAsUnsigned()
|
||||
|
||||
self.size = int(array_size / element_size)
|
||||
|
||||
self.bind_to(data, self.size)
|
||||
|
||||
def get_summary(self):
|
||||
return f"Size={self.size}"
|
||||
|
||||
class ImRectSummary(object):
|
||||
def __init__(self, valobj, internal_dict):
|
||||
self.valobj = valobj
|
||||
|
||||
def update(self):
|
||||
pass
|
||||
|
||||
def get_summary(self):
|
||||
min = self.valobj.GetChildMemberWithName("Min")
|
||||
max = self.valobj.GetChildMemberWithName("Max")
|
||||
|
||||
minX = float(min.GetChildMemberWithName("x").GetValue())
|
||||
minY = float(min.GetChildMemberWithName("y").GetValue())
|
||||
|
||||
maxX = float(max.GetChildMemberWithName("x").GetValue())
|
||||
maxY = float(max.GetChildMemberWithName("y").GetValue())
|
||||
|
||||
return f"Min=({minX}, {minY}) Max=({maxX}, {maxY}) Size=({maxX - minX}, {maxY - minY})"
|
||||
|
||||
def get_active_enum_flags(valobj):
|
||||
flag_set = set()
|
||||
|
||||
enum_name = valobj.GetType().GetName() + "_"
|
||||
enum_type = valobj.GetTarget().FindFirstType(enum_name)
|
||||
|
||||
if not enum_type.IsValid():
|
||||
return flag_set
|
||||
|
||||
enum_members = enum_type.GetEnumMembers()
|
||||
value = valobj.GetValueAsUnsigned()
|
||||
|
||||
for i in range(0, enum_members.GetSize()):
|
||||
member = enum_members.GetTypeEnumMemberAtIndex(i)
|
||||
|
||||
if value & member.GetValueAsUnsigned():
|
||||
flag_set.add(member.GetName().removeprefix(enum_name))
|
||||
|
||||
return flag_set
|
||||
|
||||
class ImGuiWindowSummary(object):
|
||||
def __init__(self, valobj, internal_dict):
|
||||
self.valobj = valobj
|
||||
|
||||
def update(self):
|
||||
pass
|
||||
|
||||
def get_summary(self):
|
||||
name = self.valobj.GetChildMemberWithName("Name").GetSummary()
|
||||
|
||||
active = self.valobj.GetChildMemberWithName("Active").GetValueAsUnsigned() != 0
|
||||
was_active = self.valobj.GetChildMemberWithName("WasActive").GetValueAsUnsigned() != 0
|
||||
hidden = self.valobj.GetChildMemberWithName("Hidden") != 0
|
||||
|
||||
flags = get_active_enum_flags(self.valobj.GetChildMemberWithName("Flags"))
|
||||
|
||||
active = 1 if active or was_active else 0
|
||||
child = 1 if "ChildWindow" in flags else 0
|
||||
popup = 1 if "Popup" in flags else 0
|
||||
hidden = 1 if hidden else 0
|
||||
|
||||
return f"Name {name} Active {active} Child {child} Popup {popup} Hidden {hidden}"
|
||||
|
||||
|
||||
def __lldb_init_module(debugger, internal_dict):
|
||||
"""
|
||||
This function will be automatically called by LLDB when the module is loaded, here
|
||||
we register the various synthetics/summaries we have build before
|
||||
"""
|
||||
|
||||
category_name = "imgui"
|
||||
category = debugger.GetCategory(category_name)
|
||||
|
||||
# Make sure we don't accidentally keep accumulating languages or override the user's
|
||||
# category enablement in Xcode, where lldb-rpc-server loads this file once for eac
|
||||
# debugging session
|
||||
if not category.IsValid():
|
||||
category = debugger.CreateCategory(category_name)
|
||||
category.AddLanguage(lldb.eLanguageTypeC_plus_plus)
|
||||
category.SetEnabled(True)
|
||||
|
||||
def add_summary(typename, impl):
|
||||
summary = None
|
||||
|
||||
if isinstance(impl, str):
|
||||
summary = lldb.SBTypeSummary.CreateWithSummaryString(impl)
|
||||
summary.SetOptions(lldb.eTypeOptionCascade)
|
||||
else:
|
||||
# Unfortunately programmatic summary string generation is an entirely different codepath
|
||||
# in LLDB. Register a convenient trampoline function which makes it look like it's part
|
||||
# of the SyntheticChildrenProvider contract
|
||||
summary = lldb.SBTypeSummary.CreateWithScriptCode(f'''
|
||||
synth = {impl.__module__}.{impl.__qualname__}(valobj.GetNonSyntheticValue(), internal_dict)
|
||||
synth.update()
|
||||
|
||||
return synth.get_summary()
|
||||
''')
|
||||
summary.SetOptions(lldb.eTypeOptionCascade | lldb.eTypeOptionFrontEndWantsDereference)
|
||||
|
||||
category.AddTypeSummary(lldb.SBTypeNameSpecifier(typename, True), summary)
|
||||
|
||||
def add_synthetic(typename, impl):
|
||||
add_summary(typename, impl)
|
||||
|
||||
synthetic = lldb.SBTypeSynthetic.CreateWithClassName(f"{impl.__module__}.{impl.__qualname__}")
|
||||
synthetic.SetOptions(lldb.eTypeOptionCascade | lldb.eTypeOptionFrontEndWantsDereference)
|
||||
|
||||
category.AddTypeSynthetic(lldb.SBTypeNameSpecifier(typename, True), synthetic)
|
||||
|
||||
add_synthetic("^ImVector<.+>$", ImVectorSynth)
|
||||
add_synthetic("^ImSpan<.+>$", ImSpanSynth)
|
||||
|
||||
add_summary("^ImVec2$", "x=${var.x} y=${var.y}")
|
||||
add_summary("^ImVec4$", "x=${var.x} y=${var.y} z=${var.z} w=${var.w}")
|
||||
add_summary("^ImRect$", ImRectSummary)
|
||||
add_summary("^ImGuiWindow$", ImGuiWindowSummary)
|
||||
BIN
Binary file not shown.
BIN
Binary file not shown.
BIN
Binary file not shown.
BIN
Binary file not shown.
BIN
Binary file not shown.
BIN
Binary file not shown.
+424
@@ -0,0 +1,424 @@
|
||||
// dear imgui
|
||||
// (binary_to_compressed_c.cpp)
|
||||
// Helper tool to turn a file into a C array, if you want to embed font data in your source code.
|
||||
|
||||
// The data is first compressed with stb_compress() to reduce source code size.
|
||||
// Then stored in a C array:
|
||||
// - Base85: ~5 bytes of source code for 4 bytes of input data. 5 bytes stored in binary (suggested by @mmalex).
|
||||
// - As int: ~11 bytes of source code for 4 bytes of input data. 4 bytes stored in binary. Endianness dependent, need swapping on big-endian CPU.
|
||||
// - As char: ~12 bytes of source code for 4 bytes of input data. 4 bytes stored in binary. Not endianness dependent.
|
||||
// Load compressed TTF fonts with ImGui::GetIO().Fonts->AddFontFromMemoryCompressedTTF()
|
||||
|
||||
// Build with, e.g:
|
||||
// # cl.exe binary_to_compressed_c.cpp
|
||||
// # g++ binary_to_compressed_c.cpp
|
||||
// # clang++ binary_to_compressed_c.cpp
|
||||
// You can also find a precompiled Windows binary in the binary/demo package available from https://github.com/ocornut/imgui
|
||||
|
||||
// Usage:
|
||||
// binary_to_compressed_c.exe [-nocompress] [-nostatic] [-base85] <inputfile> <symbolname>
|
||||
// Usage example:
|
||||
// # binary_to_compressed_c.exe myfont.ttf MyFont > myfont.cpp
|
||||
// # binary_to_compressed_c.exe -base85 myfont.ttf MyFont > myfont.cpp
|
||||
// Note:
|
||||
// Base85 encoding will be obsoleted by future version of Dear ImGui!
|
||||
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <assert.h>
|
||||
|
||||
// stb_compress* from stb.h - declaration
|
||||
typedef unsigned int stb_uint;
|
||||
typedef unsigned char stb_uchar;
|
||||
stb_uint stb_compress(stb_uchar* out, stb_uchar* in, stb_uint len);
|
||||
|
||||
enum SourceEncoding
|
||||
{
|
||||
SourceEncoding_U8, // New default since 2024/11
|
||||
SourceEncoding_U32,
|
||||
SourceEncoding_Base85,
|
||||
};
|
||||
|
||||
static bool binary_to_compressed_c(const char* filename, const char* symbol, SourceEncoding source_encoding, bool use_compression, bool use_static);
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
if (argc < 3)
|
||||
{
|
||||
printf("Syntax: %s [-u8|-u32|-base85] [-nocompress] [-nostatic] <inputfile> <symbolname>\n", argv[0]);
|
||||
printf("Source encoding types:\n");
|
||||
printf(" -u8 = ~12 bytes of source per 4 bytes of data. 4 bytes in binary.\n");
|
||||
printf(" -u32 = ~11 bytes of source per 4 bytes of data. 4 bytes in binary. Need endianness swapping on big-endian.\n");
|
||||
printf(" -base85 = ~5 bytes of source per 4 bytes of data. 5 bytes in binary. Need decoder.\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
int argn = 1;
|
||||
bool use_compression = true;
|
||||
bool use_static = true;
|
||||
SourceEncoding source_encoding = SourceEncoding_U8; // New default
|
||||
while (argn < (argc - 2) && argv[argn][0] == '-')
|
||||
{
|
||||
if (strcmp(argv[argn], "-u8") == 0) { source_encoding = SourceEncoding_U8; argn++; }
|
||||
else if (strcmp(argv[argn], "-u32") == 0) { source_encoding = SourceEncoding_U32; argn++; }
|
||||
else if (strcmp(argv[argn], "-base85") == 0) { source_encoding = SourceEncoding_Base85; argn++; }
|
||||
else if (strcmp(argv[argn], "-nocompress") == 0) { use_compression = false; argn++; }
|
||||
else if (strcmp(argv[argn], "-nostatic") == 0) { use_static = false; argn++; }
|
||||
else
|
||||
{
|
||||
fprintf(stderr, "Unknown argument: '%s'\n", argv[argn]);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
bool ret = binary_to_compressed_c(argv[argn], argv[argn + 1], source_encoding, use_compression, use_static);
|
||||
if (!ret)
|
||||
fprintf(stderr, "Error opening or reading file: '%s'\n", argv[argn]);
|
||||
return ret ? 0 : 1;
|
||||
}
|
||||
|
||||
char Encode85Byte(unsigned int x)
|
||||
{
|
||||
x = (x % 85) + 35;
|
||||
return (char)((x >= '\\') ? x + 1 : x);
|
||||
}
|
||||
|
||||
bool binary_to_compressed_c(const char* filename, const char* symbol, SourceEncoding source_encoding, bool use_compression, bool use_static)
|
||||
{
|
||||
// Read file
|
||||
FILE* f = fopen(filename, "rb");
|
||||
if (!f) return false;
|
||||
int data_sz;
|
||||
if (fseek(f, 0, SEEK_END) || (data_sz = (int)ftell(f)) == -1 || fseek(f, 0, SEEK_SET)) { fclose(f); return false; }
|
||||
char* data = new char[data_sz + 4];
|
||||
if (fread(data, 1, data_sz, f) != (size_t)data_sz) { fclose(f); delete[] data; return false; }
|
||||
memset((void*)(((char*)data) + data_sz), 0, 4);
|
||||
fclose(f);
|
||||
|
||||
// Compress
|
||||
int maxlen = data_sz + 512 + (data_sz >> 2) + sizeof(int); // total guess
|
||||
char* compressed = use_compression ? new char[maxlen] : data;
|
||||
int compressed_sz = use_compression ? stb_compress((stb_uchar*)compressed, (stb_uchar*)data, data_sz) : data_sz;
|
||||
if (use_compression)
|
||||
memset(compressed + compressed_sz, 0, maxlen - compressed_sz);
|
||||
|
||||
// Output as Base85 encoded
|
||||
FILE* out = stdout;
|
||||
fprintf(out, "// File: '%s' (%d bytes)\n", filename, (int)data_sz);
|
||||
const char* static_str = use_static ? "static " : "";
|
||||
const char* compressed_str = use_compression ? "compressed_" : "";
|
||||
if (source_encoding == SourceEncoding_Base85)
|
||||
{
|
||||
fprintf(out, "// Exported using binary_to_compressed_c.exe -base85 \"%s\" %s\n", filename, symbol);
|
||||
fprintf(out, "%sconst char %s_%sdata_base85[%d+1] =\n \"", static_str, symbol, compressed_str, (int)((compressed_sz + 3) / 4)*5);
|
||||
char prev_c = 0;
|
||||
for (int src_i = 0; src_i < compressed_sz; src_i += 4)
|
||||
{
|
||||
// This is made a little more complicated by the fact that ??X sequences are interpreted as trigraphs by old C/C++ compilers. So we need to escape pairs of ??.
|
||||
unsigned int d = *(unsigned int*)(compressed + src_i);
|
||||
for (unsigned int n5 = 0; n5 < 5; n5++, d /= 85)
|
||||
{
|
||||
char c = Encode85Byte(d);
|
||||
fprintf(out, (c == '?' && prev_c == '?') ? "\\%c" : "%c", c);
|
||||
prev_c = c;
|
||||
}
|
||||
if ((src_i % 112) == 112 - 4)
|
||||
fprintf(out, "\"\n \"");
|
||||
}
|
||||
fprintf(out, "\";\n\n");
|
||||
}
|
||||
else if (source_encoding == SourceEncoding_U8)
|
||||
{
|
||||
// As individual bytes, not subject to endianness issues.
|
||||
fprintf(out, "// Exported using binary_to_compressed_c.exe -u8 \"%s\" %s\n", filename, symbol);
|
||||
fprintf(out, "%sconst unsigned int %s_%ssize = %d;\n", static_str, symbol, compressed_str, (int)compressed_sz);
|
||||
fprintf(out, "%sconst unsigned char %s_%sdata[%d] =\n{", static_str, symbol, compressed_str, (int)compressed_sz);
|
||||
int column = 0;
|
||||
for (int i = 0; i < compressed_sz; i++)
|
||||
{
|
||||
unsigned char d = *(unsigned char*)(compressed + i);
|
||||
if (column == 0)
|
||||
fprintf(out, "\n ");
|
||||
column += fprintf(out, "%d,", d);
|
||||
if (column >= 180)
|
||||
column = 0;
|
||||
}
|
||||
fprintf(out, "\n};\n\n");
|
||||
}
|
||||
else if (source_encoding == SourceEncoding_U32)
|
||||
{
|
||||
// As integers
|
||||
fprintf(out, "// Exported using binary_to_compressed_c.exe -u32 \"%s\" %s\n", filename, symbol);
|
||||
fprintf(out, "%sconst unsigned int %s_%ssize = %d;\n", static_str, symbol, compressed_str, (int)compressed_sz);
|
||||
fprintf(out, "%sconst unsigned int %s_%sdata[%d/4] =\n{", static_str, symbol, compressed_str, (int)((compressed_sz + 3) / 4)*4);
|
||||
int column = 0;
|
||||
for (int i = 0; i < compressed_sz; i += 4)
|
||||
{
|
||||
unsigned int d = *(unsigned int*)(compressed + i);
|
||||
if ((column++ % 14) == 0)
|
||||
fprintf(out, "\n 0x%08x, ", d);
|
||||
else
|
||||
fprintf(out, "0x%08x, ", d);
|
||||
}
|
||||
fprintf(out, "\n};\n\n");
|
||||
}
|
||||
|
||||
// Cleanup
|
||||
delete[] data;
|
||||
if (use_compression)
|
||||
delete[] compressed;
|
||||
return true;
|
||||
}
|
||||
|
||||
// stb_compress* from stb.h - definition
|
||||
|
||||
//////////////////// compressor ///////////////////////
|
||||
|
||||
static stb_uint stb_adler32(stb_uint adler32, stb_uchar *buffer, stb_uint buflen)
|
||||
{
|
||||
const unsigned long ADLER_MOD = 65521;
|
||||
unsigned long s1 = adler32 & 0xffff, s2 = adler32 >> 16;
|
||||
unsigned long blocklen, i;
|
||||
|
||||
blocklen = buflen % 5552;
|
||||
while (buflen) {
|
||||
for (i=0; i + 7 < blocklen; i += 8) {
|
||||
s1 += buffer[0], s2 += s1;
|
||||
s1 += buffer[1], s2 += s1;
|
||||
s1 += buffer[2], s2 += s1;
|
||||
s1 += buffer[3], s2 += s1;
|
||||
s1 += buffer[4], s2 += s1;
|
||||
s1 += buffer[5], s2 += s1;
|
||||
s1 += buffer[6], s2 += s1;
|
||||
s1 += buffer[7], s2 += s1;
|
||||
|
||||
buffer += 8;
|
||||
}
|
||||
|
||||
for (; i < blocklen; ++i)
|
||||
s1 += *buffer++, s2 += s1;
|
||||
|
||||
s1 %= ADLER_MOD, s2 %= ADLER_MOD;
|
||||
buflen -= blocklen;
|
||||
blocklen = 5552;
|
||||
}
|
||||
return (s2 << 16) + s1;
|
||||
}
|
||||
|
||||
static unsigned int stb_matchlen(stb_uchar *m1, stb_uchar *m2, stb_uint maxlen)
|
||||
{
|
||||
stb_uint i;
|
||||
for (i=0; i < maxlen; ++i)
|
||||
if (m1[i] != m2[i]) return i;
|
||||
return i;
|
||||
}
|
||||
|
||||
// simple implementation that just takes the source data in a big block
|
||||
|
||||
static stb_uchar *stb__out;
|
||||
static FILE *stb__outfile;
|
||||
static stb_uint stb__outbytes;
|
||||
|
||||
static void stb__write(unsigned char v)
|
||||
{
|
||||
fputc(v, stb__outfile);
|
||||
++stb__outbytes;
|
||||
}
|
||||
|
||||
//#define stb_out(v) (stb__out ? *stb__out++ = (stb_uchar) (v) : stb__write((stb_uchar) (v)))
|
||||
#define stb_out(v) do { if (stb__out) *stb__out++ = (stb_uchar) (v); else stb__write((stb_uchar) (v)); } while (0)
|
||||
|
||||
static void stb_out2(stb_uint v) { stb_out(v >> 8); stb_out(v); }
|
||||
static void stb_out3(stb_uint v) { stb_out(v >> 16); stb_out(v >> 8); stb_out(v); }
|
||||
static void stb_out4(stb_uint v) { stb_out(v >> 24); stb_out(v >> 16); stb_out(v >> 8 ); stb_out(v); }
|
||||
|
||||
static void outliterals(stb_uchar *in, int numlit)
|
||||
{
|
||||
while (numlit > 65536) {
|
||||
outliterals(in,65536);
|
||||
in += 65536;
|
||||
numlit -= 65536;
|
||||
}
|
||||
|
||||
if (numlit == 0) ;
|
||||
else if (numlit <= 32) stb_out (0x000020 + numlit-1);
|
||||
else if (numlit <= 2048) stb_out2(0x000800 + numlit-1);
|
||||
else /* numlit <= 65536) */ stb_out3(0x070000 + numlit-1);
|
||||
|
||||
if (stb__out) {
|
||||
memcpy(stb__out,in,numlit);
|
||||
stb__out += numlit;
|
||||
} else
|
||||
fwrite(in, 1, numlit, stb__outfile);
|
||||
}
|
||||
|
||||
static int stb__window = 0x40000; // 256K
|
||||
|
||||
static int stb_not_crap(int best, int dist)
|
||||
{
|
||||
return ((best > 2 && dist <= 0x00100)
|
||||
|| (best > 5 && dist <= 0x04000)
|
||||
|| (best > 7 && dist <= 0x80000));
|
||||
}
|
||||
|
||||
static stb_uint stb__hashsize = 32768;
|
||||
|
||||
// note that you can play with the hashing functions all you
|
||||
// want without needing to change the decompressor
|
||||
#define stb__hc(q,h,c) (((h) << 7) + ((h) >> 25) + q[c])
|
||||
#define stb__hc2(q,h,c,d) (((h) << 14) + ((h) >> 18) + (q[c] << 7) + q[d])
|
||||
#define stb__hc3(q,c,d,e) ((q[c] << 14) + (q[d] << 7) + q[e])
|
||||
|
||||
static unsigned int stb__running_adler;
|
||||
|
||||
static int stb_compress_chunk(stb_uchar *history,
|
||||
stb_uchar *start,
|
||||
stb_uchar *end,
|
||||
int length,
|
||||
int *pending_literals,
|
||||
stb_uchar **chash,
|
||||
stb_uint mask)
|
||||
{
|
||||
(void)history;
|
||||
int window = stb__window;
|
||||
stb_uint match_max;
|
||||
stb_uchar *lit_start = start - *pending_literals;
|
||||
stb_uchar *q = start;
|
||||
|
||||
#define STB__SCRAMBLE(h) (((h) + ((h) >> 16)) & mask)
|
||||
|
||||
// stop short of the end so we don't scan off the end doing
|
||||
// the hashing; this means we won't compress the last few bytes
|
||||
// unless they were part of something longer
|
||||
while (q < start+length && q+12 < end) {
|
||||
int m;
|
||||
stb_uint h1,h2,h3,h4, h;
|
||||
stb_uchar *t;
|
||||
int best = 2, dist=0;
|
||||
|
||||
if (q+65536 > end)
|
||||
match_max = (stb_uint)(end-q);
|
||||
else
|
||||
match_max = 65536;
|
||||
|
||||
#define stb__nc(b,d) ((d) <= window && ((b) > 9 || stb_not_crap((int)(b),(int)(d))))
|
||||
|
||||
#define STB__TRY(t,p) /* avoid retrying a match we already tried */ \
|
||||
if (p ? dist != (int)(q-t) : 1) \
|
||||
if ((m = stb_matchlen(t, q, match_max)) > best) \
|
||||
if (stb__nc(m,q-(t))) \
|
||||
best = m, dist = (int)(q - (t))
|
||||
|
||||
// rather than search for all matches, only try 4 candidate locations,
|
||||
// chosen based on 4 different hash functions of different lengths.
|
||||
// this strategy is inspired by LZO; hashing is unrolled here using the
|
||||
// 'hc' macro
|
||||
h = stb__hc3(q,0, 1, 2); h1 = STB__SCRAMBLE(h);
|
||||
t = chash[h1]; if (t) STB__TRY(t,0);
|
||||
h = stb__hc2(q,h, 3, 4); h2 = STB__SCRAMBLE(h);
|
||||
h = stb__hc2(q,h, 5, 6); t = chash[h2]; if (t) STB__TRY(t,1);
|
||||
h = stb__hc2(q,h, 7, 8); h3 = STB__SCRAMBLE(h);
|
||||
h = stb__hc2(q,h, 9,10); t = chash[h3]; if (t) STB__TRY(t,1);
|
||||
h = stb__hc2(q,h,11,12); h4 = STB__SCRAMBLE(h);
|
||||
t = chash[h4]; if (t) STB__TRY(t,1);
|
||||
|
||||
// because we use a shared hash table, can only update it
|
||||
// _after_ we've probed all of them
|
||||
chash[h1] = chash[h2] = chash[h3] = chash[h4] = q;
|
||||
|
||||
if (best > 2)
|
||||
assert(dist > 0);
|
||||
|
||||
// see if our best match qualifies
|
||||
if (best < 3) { // fast path literals
|
||||
++q;
|
||||
} else if (best > 2 && best <= 0x80 && dist <= 0x100) {
|
||||
outliterals(lit_start, (int)(q-lit_start)); lit_start = (q += best);
|
||||
stb_out(0x80 + best-1);
|
||||
stb_out(dist-1);
|
||||
} else if (best > 5 && best <= 0x100 && dist <= 0x4000) {
|
||||
outliterals(lit_start, (int)(q-lit_start)); lit_start = (q += best);
|
||||
stb_out2(0x4000 + dist-1);
|
||||
stb_out(best-1);
|
||||
} else if (best > 7 && best <= 0x100 && dist <= 0x80000) {
|
||||
outliterals(lit_start, (int)(q-lit_start)); lit_start = (q += best);
|
||||
stb_out3(0x180000 + dist-1);
|
||||
stb_out(best-1);
|
||||
} else if (best > 8 && best <= 0x10000 && dist <= 0x80000) {
|
||||
outliterals(lit_start, (int)(q-lit_start)); lit_start = (q += best);
|
||||
stb_out3(0x100000 + dist-1);
|
||||
stb_out2(best-1);
|
||||
} else if (best > 9 && dist <= 0x1000000) {
|
||||
if (best > 65536) best = 65536;
|
||||
outliterals(lit_start, (int)(q-lit_start)); lit_start = (q += best);
|
||||
if (best <= 0x100) {
|
||||
stb_out(0x06);
|
||||
stb_out3(dist-1);
|
||||
stb_out(best-1);
|
||||
} else {
|
||||
stb_out(0x04);
|
||||
stb_out3(dist-1);
|
||||
stb_out2(best-1);
|
||||
}
|
||||
} else { // fallback literals if no match was a balanced tradeoff
|
||||
++q;
|
||||
}
|
||||
}
|
||||
|
||||
// if we didn't get all the way, add the rest to literals
|
||||
if (q-start < length)
|
||||
q = start+length;
|
||||
|
||||
// the literals are everything from lit_start to q
|
||||
*pending_literals = (int)(q - lit_start);
|
||||
|
||||
stb__running_adler = stb_adler32(stb__running_adler, start, (stb_uint)(q - start));
|
||||
return (int)(q - start);
|
||||
}
|
||||
|
||||
static int stb_compress_inner(stb_uchar *input, stb_uint length)
|
||||
{
|
||||
int literals = 0;
|
||||
stb_uint len,i;
|
||||
|
||||
stb_uchar **chash;
|
||||
chash = (stb_uchar**) malloc(stb__hashsize * sizeof(stb_uchar*));
|
||||
if (chash == nullptr) return 0; // failure
|
||||
for (i=0; i < stb__hashsize; ++i)
|
||||
chash[i] = nullptr;
|
||||
|
||||
// stream signature
|
||||
stb_out(0x57); stb_out(0xbc);
|
||||
stb_out2(0);
|
||||
|
||||
stb_out4(0); // 64-bit length requires 32-bit leading 0
|
||||
stb_out4(length);
|
||||
stb_out4(stb__window);
|
||||
|
||||
stb__running_adler = 1;
|
||||
|
||||
len = stb_compress_chunk(input, input, input+length, length, &literals, chash, stb__hashsize-1);
|
||||
assert(len == length);
|
||||
|
||||
outliterals(input+length - literals, literals);
|
||||
|
||||
free(chash);
|
||||
|
||||
stb_out2(0x05fa); // end opcode
|
||||
|
||||
stb_out4(stb__running_adler);
|
||||
|
||||
return 1; // success
|
||||
}
|
||||
|
||||
stb_uint stb_compress(stb_uchar *out, stb_uchar *input, stb_uint length)
|
||||
{
|
||||
stb__out = out;
|
||||
stb__outfile = nullptr;
|
||||
|
||||
stb_compress_inner(input, length);
|
||||
|
||||
return (stb_uint)(stb__out - out);
|
||||
}
|
||||
Vendored
+54
@@ -0,0 +1,54 @@
|
||||
# imgui_freetype
|
||||
|
||||
Build font atlases using FreeType instead of stb_truetype (which is the default font rasterizer).
|
||||
<br>by @vuhdo, @mikesart, @ocornut.
|
||||
|
||||
### Usage
|
||||
|
||||
1. Get latest FreeType binaries or build yourself (under Windows you may use vcpkg with `vcpkg install freetype --triplet=x64-windows`, `vcpkg integrate install`).
|
||||
2. Add imgui_freetype.h/cpp alongside your project files.
|
||||
3. Add `#define IMGUI_ENABLE_FREETYPE` in your [imconfig.h](https://github.com/ocornut/imgui/blob/master/imconfig.h) file to make Dear ImGui automatically use the imgui_freetype loader. If your copy Dear ImGui is precompiled, you can always enable imgui_freetype by calling ImFontAtlas::SetFontLoader().
|
||||
|
||||
### About Gamma Correct Blending
|
||||
|
||||
FreeType assumes blending in linear space rather than gamma space.
|
||||
See FreeType note for [FT_Render_Glyph](https://freetype.org/freetype2/docs/reference/ft2-glyph_retrieval.html#ft_render_glyph).
|
||||
For correct results you need to be using sRGB and convert to linear space in the pixel shader output.
|
||||
The default Dear ImGui styles will be impacted by this change (alpha values will need tweaking).
|
||||
|
||||
### Testbed for toying with settings (for developers)
|
||||
|
||||
See https://gist.github.com/ocornut/b3a9ecf13502fd818799a452969649ad
|
||||
|
||||
### Known issues
|
||||
|
||||
- Oversampling settings are ignored but also not so much necessary with the higher quality rendering.
|
||||
|
||||
### Comparison
|
||||
|
||||
Small, thin anti-aliased fonts typically benefit a lot from FreeType's hinting:
|
||||

|
||||
|
||||
### Colorful glyphs/emojis
|
||||
|
||||
You can use the `ImGuiFreeTypeBuilderFlags_LoadColor` flag to load certain colorful glyphs. See the
|
||||
["Using Colorful Glyphs/Emojis"](https://github.com/ocornut/imgui/blob/master/docs/FONTS.md#using-colorful-glyphsemojis) section of FONTS.md.
|
||||
|
||||

|
||||
|
||||
### Using OpenType SVG fonts (SVGinOT)
|
||||
- *SVG in Open Type* is a standard by Adobe and Mozilla for color OpenType and Open Font Format fonts. It allows font creators to embed complete SVG files within a font enabling full color and even animations.
|
||||
- Popular fonts such as [twemoji](https://github.com/13rac1/twemoji-color-font) and fonts made with [scfbuild](https://github.com/13rac1/scfbuild) is SVGinOT.
|
||||
- Two alternatives are possible to render SVG fonts: use "lunasvg" or "plutosvg". plutosvg will support some more fonts (e.g. NotoColorEmoji-Regular) and may load them faster.
|
||||
|
||||
#### Using lunasvg
|
||||
Requires: [lunasvg](https://github.com/sammycage/lunasvg) v2.3.2 and above
|
||||
- Add `#define IMGUI_ENABLE_FREETYPE_LUNASVG` in your `imconfig.h`.
|
||||
- Get latest lunasvg binaries or build yourself. Under Windows you may use vcpkg with: `vcpkg install lunasvg --triplet=x64-windows`.
|
||||
|
||||
#### Using plutosvg (and plutovg)
|
||||
- Add `#define IMGUI_ENABLE_FREETYPE_PLUTOSVG` in your `imconfig.h`.
|
||||
- Get latest plutosvg binaries or build yourself. Under Windows you may use vcpkg with: `vcpkg install plutosvg --triplet=x64-windows`. Alternatively, if you build imgui from vcpkg, you just need to enable the plutosvg feature: `vcpkg install imgui[plutosvg] --triplet=x64-windows`
|
||||
- If you prefer to build plutosvg manually:
|
||||
- Compilation hints for plutovg: Compile all source files in `plutovg/source/*.c` + Add include directory: `plutovg/include` + `plutovg/stb`
|
||||
- Compilation hints for plutosvg: Compile `plutosvg/source/plutosvg.c` + Add include directory: `plutosvg/source` + Add define: `PLUTOSVG_HAS_FREETYPE` + Link with: plutovg, freetype
|
||||
+758
@@ -0,0 +1,758 @@
|
||||
// dear imgui: FreeType font builder (used as a replacement for the stb_truetype builder)
|
||||
// (code)
|
||||
|
||||
// Get the latest version at https://github.com/ocornut/imgui/tree/master/misc/freetype
|
||||
// Original code by @vuhdo (Aleksei Skriabin) in 2017, with improvements by @mikesart.
|
||||
// Maintained since 2019 by @ocornut.
|
||||
|
||||
// CHANGELOG
|
||||
// (minor and older changes stripped away, please see git history for details)
|
||||
// 2026/09/25: fixed handling of ExtraSizeScale.
|
||||
// 2025/06/11: refactored for the new ImFontLoader architecture, and ImGuiBackendFlags_RendererHasTextures support.
|
||||
// 2024/10/17: added plutosvg support for SVG Fonts (seems faster/better than lunasvg). Enable by using '#define IMGUI_ENABLE_FREETYPE_PLUTOSVG'. (#7927)
|
||||
// 2023/11/13: added support for ImFontConfig::RasterizationDensity field for scaling render density without scaling metrics.
|
||||
// 2023/08/01: added support for SVG fonts, enable by using '#define IMGUI_ENABLE_FREETYPE_LUNASVG'. (#6591)
|
||||
// 2023/01/04: fixed a packing issue which in some occurrences would prevent large amount of glyphs from being packed correctly.
|
||||
// 2021/08/23: fixed crash when FT_Render_Glyph() fails to render a glyph and returns nullptr.
|
||||
// 2021/03/05: added ImGuiFreeTypeBuilderFlags_Bitmap to load bitmap glyphs.
|
||||
// 2021/03/02: set 'atlas->TexPixelsUseColors = true' to help some backends with deciding of a preferred texture format.
|
||||
// 2021/01/28: added support for color-layered glyphs via ImGuiFreeTypeBuilderFlags_LoadColor (require Freetype 2.10+).
|
||||
// 2021/01/26: simplified integration by using '#define IMGUI_ENABLE_FREETYPE'. renamed ImGuiFreeType::XXX flags to ImGuiFreeTypeBuilderFlags_XXX for consistency with other API. removed ImGuiFreeType::BuildFontAtlas().
|
||||
// 2020/06/04: fix for rare case where FT_Get_Char_Index() succeed but FT_Load_Glyph() fails.
|
||||
// 2019/02/09: added RasterizerFlags::Monochrome flag to disable font anti-aliasing (combine with ::MonoHinting for best results!)
|
||||
// 2019/01/15: added support for imgui allocators + added FreeType only override function SetAllocatorFunctions().
|
||||
// 2019/01/10: re-factored to match big update in STB builder. fixed texture height waste. fixed redundant glyphs when merging. support for glyph padding.
|
||||
// 2018/06/08: added support for ImFontConfig::GlyphMinAdvanceX, GlyphMaxAdvanceX.
|
||||
// 2018/02/04: moved to main imgui repository (away from http://www.github.com/ocornut/imgui_club)
|
||||
// 2018/01/22: fix for addition of ImFontAtlas::TexUvscale member.
|
||||
// 2017/10/22: minor inconsequential change to match change in master (removed an unnecessary statement).
|
||||
// 2017/09/26: fixes for imgui internal changes.
|
||||
// 2017/08/26: cleanup, optimizations, support for ImFontConfig::RasterizerFlags, ImFontConfig::RasterizerMultiply.
|
||||
// 2017/08/16: imported from https://github.com/Vuhdo/imgui_freetype into http://www.github.com/ocornut/imgui_club, updated for latest changes in ImFontAtlas, minor tweaks.
|
||||
|
||||
// About Gamma Correct Blending:
|
||||
// - FreeType assumes blending in linear space rather than gamma space.
|
||||
// - See https://www.freetype.org/freetype2/docs/reference/ft2-base_interface.html#FT_Render_Glyph
|
||||
// - For correct results you need to be using sRGB and convert to linear space in the pixel shader output.
|
||||
// - The default dear imgui styles will be impacted by this change (alpha values will need tweaking).
|
||||
|
||||
// FIXME: cfg.OversampleH, OversampleV are not supported, but generally not necessary with this rasterizer because Hinting makes everything look better.
|
||||
|
||||
#include "imgui.h"
|
||||
#ifndef IMGUI_DISABLE
|
||||
#include "imgui_freetype.h"
|
||||
#include "imgui_internal.h" // ImMin,ImMax,ImFontAtlasBuild*,
|
||||
#include <stdint.h>
|
||||
#include <ft2build.h>
|
||||
#include FT_FREETYPE_H // <freetype/freetype.h>
|
||||
#include FT_MODULE_H // <freetype/ftmodapi.h>
|
||||
#include FT_GLYPH_H // <freetype/ftglyph.h>
|
||||
#include FT_SIZES_H // <freetype/ftsizes.h>
|
||||
#include FT_SYNTHESIS_H // <freetype/ftsynth.h>
|
||||
|
||||
// Handle LunaSVG and PlutoSVG
|
||||
#if defined(IMGUI_ENABLE_FREETYPE_LUNASVG) && defined(IMGUI_ENABLE_FREETYPE_PLUTOSVG)
|
||||
#error "Cannot enable both IMGUI_ENABLE_FREETYPE_LUNASVG and IMGUI_ENABLE_FREETYPE_PLUTOSVG"
|
||||
#endif
|
||||
#ifdef IMGUI_ENABLE_FREETYPE_LUNASVG
|
||||
#include FT_OTSVG_H // <freetype/otsvg.h>
|
||||
#include FT_BBOX_H // <freetype/ftbbox.h>
|
||||
#include <lunasvg.h>
|
||||
#endif
|
||||
#ifdef IMGUI_ENABLE_FREETYPE_PLUTOSVG
|
||||
#include <plutosvg.h>
|
||||
#endif
|
||||
#if defined(IMGUI_ENABLE_FREETYPE_LUNASVG) || defined (IMGUI_ENABLE_FREETYPE_PLUTOSVG)
|
||||
#if !((FREETYPE_MAJOR >= 2) && (FREETYPE_MINOR >= 12))
|
||||
#error IMGUI_ENABLE_FREETYPE_PLUTOSVG or IMGUI_ENABLE_FREETYPE_LUNASVG requires FreeType version >= 2.12
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (push)
|
||||
#pragma warning (disable: 4505) // unreferenced local function has been removed (stb stuff)
|
||||
#pragma warning (disable: 26812) // [Static Analyzer] The enum type 'xxx' is unscoped. Prefer 'enum class' over 'enum' (Enum.3).
|
||||
#endif
|
||||
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind
|
||||
#pragma GCC diagnostic ignored "-Wunused-function" // warning: 'xxxx' defined but not used
|
||||
#ifndef __clang__
|
||||
#pragma GCC diagnostic ignored "-Wsubobject-linkage" // warning: 'xxxx' has a field 'xxxx' whose type uses the anonymous namespace
|
||||
#endif
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// Data
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
// Default memory allocators
|
||||
static void* ImGuiFreeTypeDefaultAllocFunc(size_t size, void* user_data) { IM_UNUSED(user_data); return IM_ALLOC(size); }
|
||||
static void ImGuiFreeTypeDefaultFreeFunc(void* ptr, void* user_data) { IM_UNUSED(user_data); IM_FREE(ptr); }
|
||||
|
||||
// Current memory allocators
|
||||
static void* (*GImGuiFreeTypeAllocFunc)(size_t size, void* user_data) = ImGuiFreeTypeDefaultAllocFunc;
|
||||
static void (*GImGuiFreeTypeFreeFunc)(void* ptr, void* user_data) = ImGuiFreeTypeDefaultFreeFunc;
|
||||
static void* GImGuiFreeTypeAllocatorUserData = nullptr;
|
||||
|
||||
// Load struct
|
||||
static ImFontLoader GImGuiFreeTypeLoader;
|
||||
static char GImGuiFreeTypeLoaderName[48] = "FreeType";
|
||||
|
||||
// Lunasvg support
|
||||
#ifdef IMGUI_ENABLE_FREETYPE_LUNASVG
|
||||
static FT_Error ImGuiLunasvgPortInit(FT_Pointer* state);
|
||||
static void ImGuiLunasvgPortFree(FT_Pointer* state);
|
||||
static FT_Error ImGuiLunasvgPortRender(FT_GlyphSlot slot, FT_Pointer* _state);
|
||||
static FT_Error ImGuiLunasvgPortPresetSlot(FT_GlyphSlot slot, FT_Bool cache, FT_Pointer* _state);
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// Code
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
#define FT_CEIL(X) (((X + 63) & -64) / 64) // From SDL_ttf: Handy routines for converting from fixed point
|
||||
#define FT_SCALEFACTOR 64.0f
|
||||
|
||||
// Glyph metrics:
|
||||
// --------------
|
||||
//
|
||||
// xmin xmax
|
||||
// | |
|
||||
// |<-------- width -------->|
|
||||
// | |
|
||||
// | +-------------------------+----------------- ymax
|
||||
// | | ggggggggg ggggg | ^ ^
|
||||
// | | g:::::::::ggg::::g | | |
|
||||
// | | g:::::::::::::::::g | | |
|
||||
// | | g::::::ggggg::::::gg | | |
|
||||
// | | g:::::g g:::::g | | |
|
||||
// offsetX -|-------->| g:::::g g:::::g | offsetY |
|
||||
// | | g:::::g g:::::g | | |
|
||||
// | | g::::::g g:::::g | | |
|
||||
// | | g:::::::ggggg:::::g | | |
|
||||
// | | g::::::::::::::::g | | height
|
||||
// | | gg::::::::::::::g | | |
|
||||
// baseline ---*---------|---- gggggggg::::::g-----*-------- |
|
||||
// / | | g:::::g | |
|
||||
// origin | | gggggg g:::::g | |
|
||||
// | | g:::::gg gg:::::g | |
|
||||
// | | g::::::ggg:::::::g | |
|
||||
// | | gg:::::::::::::g | |
|
||||
// | | ggg::::::ggg | |
|
||||
// | | gggggg | v
|
||||
// | +-------------------------+----------------- ymin
|
||||
// | |
|
||||
// |------------- advanceX ----------->|
|
||||
|
||||
// Stored in ImFontAtlas::FontLoaderData. ALLOCATED BY US.
|
||||
struct ImGui_ImplFreeType_Data
|
||||
{
|
||||
FT_Library Library;
|
||||
FT_MemoryRec_ MemoryManager;
|
||||
char BackendName[48];
|
||||
ImGui_ImplFreeType_Data() { memset((void*)this, 0, sizeof(*this)); }
|
||||
};
|
||||
|
||||
// Stored in ImFontConfig::FontLoaderData. ALLOCATED BY US.
|
||||
struct ImGui_ImplFreeType_FontSrcData
|
||||
{
|
||||
// Initialize from an external data buffer. Doesn't copy data, and you must ensure it stays valid up to this object lifetime.
|
||||
bool InitFont(FT_Library ft_library, const ImFontConfig* src, ImGuiFreeTypeLoaderFlags extra_user_flags);
|
||||
void CloseFont();
|
||||
ImGui_ImplFreeType_FontSrcData() { memset((void*)this, 0, sizeof(*this)); }
|
||||
~ImGui_ImplFreeType_FontSrcData() { CloseFont(); }
|
||||
|
||||
// Members
|
||||
FT_Face FtFace;
|
||||
ImGuiFreeTypeLoaderFlags UserFlags; // = ImFontConfig::FontLoaderFlags
|
||||
FT_Int32 LoadFlags;
|
||||
ImFontBaked* BakedLastActivated;
|
||||
};
|
||||
|
||||
// Stored in ImFontBaked::FontLoaderDatas: pointer to SourcesCount instances of this. ALLOCATED BY CORE.
|
||||
struct ImGui_ImplFreeType_FontSrcBakedData
|
||||
{
|
||||
FT_Size FtSize; // This represent a FT_Face with a given size.
|
||||
ImGui_ImplFreeType_FontSrcBakedData() { memset((void*)this, 0, sizeof(*this)); }
|
||||
};
|
||||
|
||||
bool ImGui_ImplFreeType_FontSrcData::InitFont(FT_Library ft_library, const ImFontConfig* src, ImGuiFreeTypeLoaderFlags extra_font_loader_flags)
|
||||
{
|
||||
FT_Error error = FT_New_Memory_Face(ft_library, (const FT_Byte*)src->FontData, (FT_Long)src->FontDataSize, (FT_Long)src->FontNo, &FtFace);
|
||||
if (error != 0)
|
||||
return false;
|
||||
error = FT_Select_Charmap(FtFace, FT_ENCODING_UNICODE);
|
||||
if (error != 0)
|
||||
return false;
|
||||
|
||||
// Convert to FreeType flags (NB: Bold and Oblique are processed separately)
|
||||
UserFlags = (ImGuiFreeTypeLoaderFlags)(src->FontLoaderFlags | extra_font_loader_flags);
|
||||
|
||||
LoadFlags = 0;
|
||||
if ((UserFlags & ImGuiFreeTypeLoaderFlags_Bitmap) == 0)
|
||||
LoadFlags |= FT_LOAD_NO_BITMAP;
|
||||
if (UserFlags & ImGuiFreeTypeLoaderFlags_NoHinting)
|
||||
LoadFlags |= FT_LOAD_NO_HINTING;
|
||||
if (UserFlags & ImGuiFreeTypeLoaderFlags_NoAutoHint)
|
||||
LoadFlags |= FT_LOAD_NO_AUTOHINT;
|
||||
if (UserFlags & ImGuiFreeTypeLoaderFlags_ForceAutoHint)
|
||||
LoadFlags |= FT_LOAD_FORCE_AUTOHINT;
|
||||
if (UserFlags & ImGuiFreeTypeLoaderFlags_LightHinting)
|
||||
LoadFlags |= FT_LOAD_TARGET_LIGHT;
|
||||
else if (UserFlags & ImGuiFreeTypeLoaderFlags_MonoHinting)
|
||||
LoadFlags |= FT_LOAD_TARGET_MONO;
|
||||
else
|
||||
LoadFlags |= FT_LOAD_TARGET_NORMAL;
|
||||
|
||||
if (UserFlags & ImGuiFreeTypeLoaderFlags_LoadColor)
|
||||
LoadFlags |= FT_LOAD_COLOR;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void ImGui_ImplFreeType_FontSrcData::CloseFont()
|
||||
{
|
||||
if (FtFace)
|
||||
{
|
||||
FT_Done_Face(FtFace);
|
||||
FtFace = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
static const FT_Glyph_Metrics* ImGui_ImplFreeType_LoadGlyph(ImGui_ImplFreeType_FontSrcData* src_data, uint32_t codepoint)
|
||||
{
|
||||
uint32_t glyph_index = FT_Get_Char_Index(src_data->FtFace, codepoint);
|
||||
if (glyph_index == 0)
|
||||
return nullptr;
|
||||
|
||||
// If this crash for you: FreeType 2.11.0 has a crash bug on some bitmap/colored fonts.
|
||||
// - https://gitlab.freedesktop.org/freetype/freetype/-/issues/1076
|
||||
// - https://github.com/ocornut/imgui/issues/4567
|
||||
// - https://github.com/ocornut/imgui/issues/4566
|
||||
// You can use FreeType 2.10, or the patched version of 2.11.0 in VcPkg, or probably any upcoming FreeType version.
|
||||
FT_Error error = FT_Load_Glyph(src_data->FtFace, glyph_index, src_data->LoadFlags);
|
||||
if (error)
|
||||
return nullptr;
|
||||
|
||||
// Need an outline for this to work
|
||||
FT_GlyphSlot slot = src_data->FtFace->glyph;
|
||||
#if defined(IMGUI_ENABLE_FREETYPE_LUNASVG) || defined(IMGUI_ENABLE_FREETYPE_PLUTOSVG)
|
||||
IM_ASSERT(slot->format == FT_GLYPH_FORMAT_OUTLINE || slot->format == FT_GLYPH_FORMAT_BITMAP || slot->format == FT_GLYPH_FORMAT_SVG);
|
||||
#else
|
||||
#if ((FREETYPE_MAJOR >= 2) && (FREETYPE_MINOR >= 12))
|
||||
IM_ASSERT(slot->format != FT_GLYPH_FORMAT_SVG && "The font contains SVG glyphs, you'll need to enable IMGUI_ENABLE_FREETYPE_PLUTOSVG or IMGUI_ENABLE_FREETYPE_LUNASVG in imconfig.h and install required libraries in order to use this font");
|
||||
#endif
|
||||
IM_ASSERT(slot->format == FT_GLYPH_FORMAT_OUTLINE || slot->format == FT_GLYPH_FORMAT_BITMAP);
|
||||
#endif // IMGUI_ENABLE_FREETYPE_LUNASVG
|
||||
|
||||
// Apply convenience transform (this is not picking from real "Bold"/"Italic" fonts! Merely applying FreeType helper transform. Oblique == Slanting)
|
||||
if (src_data->UserFlags & ImGuiFreeTypeLoaderFlags_Bold)
|
||||
FT_GlyphSlot_Embolden(slot);
|
||||
if (src_data->UserFlags & ImGuiFreeTypeLoaderFlags_Oblique)
|
||||
{
|
||||
FT_GlyphSlot_Oblique(slot);
|
||||
//FT_BBox bbox;
|
||||
//FT_Outline_Get_BBox(&slot->outline, &bbox);
|
||||
//slot->metrics.width = bbox.xMax - bbox.xMin;
|
||||
//slot->metrics.height = bbox.yMax - bbox.yMin;
|
||||
}
|
||||
|
||||
return &slot->metrics;
|
||||
}
|
||||
|
||||
static void ImGui_ImplFreeType_BlitGlyph(const FT_Bitmap* ft_bitmap, uint32_t* dst, uint32_t dst_pitch)
|
||||
{
|
||||
IM_ASSERT(ft_bitmap != nullptr);
|
||||
const uint32_t w = ft_bitmap->width;
|
||||
const uint32_t h = ft_bitmap->rows;
|
||||
const uint8_t* src = ft_bitmap->buffer;
|
||||
const uint32_t src_pitch = ft_bitmap->pitch;
|
||||
|
||||
switch (ft_bitmap->pixel_mode)
|
||||
{
|
||||
case FT_PIXEL_MODE_GRAY: // Grayscale image, 1 byte per pixel.
|
||||
{
|
||||
for (uint32_t y = 0; y < h; y++, src += src_pitch, dst += dst_pitch)
|
||||
for (uint32_t x = 0; x < w; x++)
|
||||
dst[x] = IM_COL32(255, 255, 255, src[x]);
|
||||
break;
|
||||
}
|
||||
case FT_PIXEL_MODE_MONO: // Monochrome image, 1 bit per pixel. The bits in each byte are ordered from MSB to LSB.
|
||||
{
|
||||
for (uint32_t y = 0; y < h; y++, src += src_pitch, dst += dst_pitch)
|
||||
{
|
||||
uint8_t bits = 0;
|
||||
const uint8_t* bits_ptr = src;
|
||||
for (uint32_t x = 0; x < w; x++, bits <<= 1)
|
||||
{
|
||||
if ((x & 7) == 0)
|
||||
bits = *bits_ptr++;
|
||||
dst[x] = IM_COL32(255, 255, 255, (bits & 0x80) ? 255 : 0);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case FT_PIXEL_MODE_BGRA:
|
||||
{
|
||||
// FIXME: Converting pre-multiplied alpha to straight. Doesn't smell good.
|
||||
#define DE_MULTIPLY(color, alpha) ImMin((ImU32)(255.0f * (float)color / (float)(alpha + FLT_MIN) + 0.5f), 255u)
|
||||
for (uint32_t y = 0; y < h; y++, src += src_pitch, dst += dst_pitch)
|
||||
for (uint32_t x = 0; x < w; x++)
|
||||
{
|
||||
uint8_t r = src[x * 4 + 2], g = src[x * 4 + 1], b = src[x * 4], a = src[x * 4 + 3];
|
||||
dst[x] = IM_COL32(DE_MULTIPLY(r, a), DE_MULTIPLY(g, a), DE_MULTIPLY(b, a), a);
|
||||
}
|
||||
#undef DE_MULTIPLY
|
||||
break;
|
||||
}
|
||||
default:
|
||||
IM_ASSERT(0 && "FreeTypeFont::BlitGlyph(): Unknown bitmap pixel mode!");
|
||||
}
|
||||
}
|
||||
|
||||
// FreeType memory allocation callbacks
|
||||
static void* FreeType_Alloc(FT_Memory /*memory*/, long size)
|
||||
{
|
||||
return GImGuiFreeTypeAllocFunc((size_t)size, GImGuiFreeTypeAllocatorUserData);
|
||||
}
|
||||
|
||||
static void FreeType_Free(FT_Memory /*memory*/, void* block)
|
||||
{
|
||||
GImGuiFreeTypeFreeFunc(block, GImGuiFreeTypeAllocatorUserData);
|
||||
}
|
||||
|
||||
static void* FreeType_Realloc(FT_Memory /*memory*/, long cur_size, long new_size, void* block)
|
||||
{
|
||||
// Implement realloc() as we don't ask user to provide it.
|
||||
if (block == nullptr)
|
||||
return GImGuiFreeTypeAllocFunc((size_t)new_size, GImGuiFreeTypeAllocatorUserData);
|
||||
|
||||
if (new_size == 0)
|
||||
{
|
||||
GImGuiFreeTypeFreeFunc(block, GImGuiFreeTypeAllocatorUserData);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (new_size > cur_size)
|
||||
{
|
||||
void* new_block = GImGuiFreeTypeAllocFunc((size_t)new_size, GImGuiFreeTypeAllocatorUserData);
|
||||
memcpy(new_block, block, (size_t)cur_size);
|
||||
GImGuiFreeTypeFreeFunc(block, GImGuiFreeTypeAllocatorUserData);
|
||||
return new_block;
|
||||
}
|
||||
|
||||
return block;
|
||||
}
|
||||
|
||||
static bool ImGui_ImplFreeType_LoaderInit(ImFontAtlas* atlas)
|
||||
{
|
||||
IM_ASSERT(atlas->FontLoaderData == nullptr);
|
||||
ImGui_ImplFreeType_Data* bd = IM_NEW(ImGui_ImplFreeType_Data)();
|
||||
|
||||
// FreeType memory management: https://www.freetype.org/freetype2/docs/design/design-4.html
|
||||
bd->MemoryManager.user = nullptr;
|
||||
bd->MemoryManager.alloc = &FreeType_Alloc;
|
||||
bd->MemoryManager.free = &FreeType_Free;
|
||||
bd->MemoryManager.realloc = &FreeType_Realloc;
|
||||
|
||||
// https://www.freetype.org/freetype2/docs/reference/ft2-module_management.html#FT_New_Library
|
||||
FT_Error error = FT_New_Library(&bd->MemoryManager, &bd->Library);
|
||||
if (error != 0)
|
||||
{
|
||||
IM_DELETE(bd);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Update ImFontLoader::Name field with linked version
|
||||
FT_Int ver_linked_major, ver_linked_minor, ver_linked_patch;
|
||||
FT_Library_Version(bd->Library, &ver_linked_major, &ver_linked_minor, &ver_linked_patch);
|
||||
snprintf(GImGuiFreeTypeLoaderName, sizeof(GImGuiFreeTypeLoaderName), "FreeType (%d.%d.%d; %d.%d.%d)", FREETYPE_MAJOR, FREETYPE_MINOR, FREETYPE_PATCH, ver_linked_major, ver_linked_minor, ver_linked_patch);
|
||||
|
||||
// If you don't call FT_Add_Default_Modules() the rest of code may work, but FreeType won't use our custom allocator.
|
||||
FT_Add_Default_Modules(bd->Library);
|
||||
|
||||
#ifdef IMGUI_ENABLE_FREETYPE_LUNASVG
|
||||
// Install svg hooks for FreeType
|
||||
// https://freetype.org/freetype2/docs/reference/ft2-properties.html#svg-hooks
|
||||
// https://freetype.org/freetype2/docs/reference/ft2-svg_fonts.html#svg_fonts
|
||||
SVG_RendererHooks hooks = { ImGuiLunasvgPortInit, ImGuiLunasvgPortFree, ImGuiLunasvgPortRender, ImGuiLunasvgPortPresetSlot };
|
||||
FT_Property_Set(bd->Library, "ot-svg", "svg-hooks", &hooks);
|
||||
#endif // IMGUI_ENABLE_FREETYPE_LUNASVG
|
||||
#ifdef IMGUI_ENABLE_FREETYPE_PLUTOSVG
|
||||
// With plutosvg, use provided hooks
|
||||
FT_Property_Set(bd->Library, "ot-svg", "svg-hooks", plutosvg_ft_svg_hooks());
|
||||
#endif // IMGUI_ENABLE_FREETYPE_PLUTOSVG
|
||||
|
||||
// Store our data
|
||||
atlas->FontLoaderData = (void*)bd;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void ImGui_ImplFreeType_LoaderShutdown(ImFontAtlas* atlas)
|
||||
{
|
||||
ImGui_ImplFreeType_Data* bd = (ImGui_ImplFreeType_Data*)atlas->FontLoaderData;
|
||||
IM_ASSERT(bd != nullptr);
|
||||
FT_Done_Library(bd->Library);
|
||||
IM_DELETE(bd);
|
||||
atlas->FontLoaderData = nullptr;
|
||||
}
|
||||
|
||||
static bool ImGui_ImplFreeType_FontSrcInit(ImFontAtlas* atlas, ImFontConfig* src)
|
||||
{
|
||||
ImGui_ImplFreeType_Data* bd = (ImGui_ImplFreeType_Data*)atlas->FontLoaderData;
|
||||
ImGui_ImplFreeType_FontSrcData* bd_font_data = IM_NEW(ImGui_ImplFreeType_FontSrcData);
|
||||
IM_ASSERT(src->FontLoaderData == nullptr);
|
||||
src->FontLoaderData = bd_font_data;
|
||||
|
||||
if (!bd_font_data->InitFont(bd->Library, src, (ImGuiFreeTypeLoaderFlags)atlas->FontLoaderFlags))
|
||||
{
|
||||
IM_DELETE(bd_font_data);
|
||||
src->FontLoaderData = nullptr;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void ImGui_ImplFreeType_FontSrcDestroy(ImFontAtlas* atlas, ImFontConfig* src)
|
||||
{
|
||||
IM_UNUSED(atlas);
|
||||
ImGui_ImplFreeType_FontSrcData* bd_font_data = (ImGui_ImplFreeType_FontSrcData*)src->FontLoaderData;
|
||||
IM_DELETE(bd_font_data);
|
||||
src->FontLoaderData = nullptr;
|
||||
}
|
||||
|
||||
static bool ImGui_ImplFreeType_FontBakedInit(ImFontAtlas* atlas, ImFontConfig* src, ImFontBaked* baked, void* loader_data_for_baked_src)
|
||||
{
|
||||
IM_UNUSED(atlas);
|
||||
float size = baked->Size;
|
||||
const float ref_size = baked->OwnerFont->Sources[0]->SizePixels;
|
||||
if (src->MergeMode && src->SizePixels != 0.0f)
|
||||
size *= (src->SizePixels / ref_size);
|
||||
size *= src->ExtraSizeScale;
|
||||
|
||||
ImGui_ImplFreeType_FontSrcData* bd_font_data = (ImGui_ImplFreeType_FontSrcData*)src->FontLoaderData;
|
||||
bd_font_data->BakedLastActivated = baked;
|
||||
|
||||
// We use one FT_Size per (source + baked) combination.
|
||||
ImGui_ImplFreeType_FontSrcBakedData* bd_baked_data = (ImGui_ImplFreeType_FontSrcBakedData*)loader_data_for_baked_src;
|
||||
IM_ASSERT(bd_baked_data != nullptr);
|
||||
IM_PLACEMENT_NEW(bd_baked_data) ImGui_ImplFreeType_FontSrcBakedData();
|
||||
|
||||
FT_New_Size(bd_font_data->FtFace, &bd_baked_data->FtSize);
|
||||
FT_Activate_Size(bd_baked_data->FtSize);
|
||||
|
||||
// Vuhdo 2017: "I'm not sure how to deal with font sizes properly. As far as I understand, currently ImGui assumes that the 'pixel_height'
|
||||
// is a maximum height of an any given glyph, i.e. it's the sum of font's ascender and descender. Seems strange to me.
|
||||
// FT_Set_Pixel_Sizes() doesn't seem to get us the same result."
|
||||
// (FT_Set_Pixel_Sizes() essentially calls FT_Request_Size() with FT_SIZE_REQUEST_TYPE_NOMINAL)
|
||||
const float rasterizer_density = src->RasterizerDensity * baked->RasterizerDensity;
|
||||
FT_Size_RequestRec req;
|
||||
req.type = (bd_font_data->UserFlags & ImGuiFreeTypeLoaderFlags_Bitmap) ? FT_SIZE_REQUEST_TYPE_NOMINAL : FT_SIZE_REQUEST_TYPE_REAL_DIM;
|
||||
req.width = 0;
|
||||
req.height = (uint32_t)(size * 64 * rasterizer_density);
|
||||
req.horiResolution = 0;
|
||||
req.vertResolution = 0;
|
||||
FT_Request_Size(bd_font_data->FtFace, &req);
|
||||
|
||||
// Output
|
||||
if (src->MergeMode == false)
|
||||
{
|
||||
// Read metrics
|
||||
FT_Size_Metrics metrics = bd_baked_data->FtSize->metrics;
|
||||
const float scale = 1.0f / (rasterizer_density * src->ExtraSizeScale);
|
||||
baked->Ascent = ((float)metrics.ascender / FT_SCALEFACTOR) * scale; // The pixel extents above the baseline in pixels (typically positive).
|
||||
baked->Descent = ((float)metrics.descender / FT_SCALEFACTOR) * scale; // The extents below the baseline in pixels (typically negative).
|
||||
//LineSpacing = (float)FT_CEIL(metrics.height) * scale; // The baseline-to-baseline distance. Note that it usually is larger than the sum of the ascender and descender taken as absolute values. There is also no guarantee that no glyphs extend above or below subsequent baselines when using this distance. Think of it as a value the designer of the font finds appropriate.
|
||||
//LineGap = (float)FT_CEIL(metrics.height - metrics.ascender + metrics.descender) * scale; // The spacing in pixels between one row's descent and the next row's ascent.
|
||||
//MaxAdvanceWidth = (float)FT_CEIL(metrics.max_advance) * scale; // This field gives the maximum horizontal cursor advance for all glyphs in the font.
|
||||
baked->Ascent = ImRoundSigned64(baked->Ascent * rasterizer_density) / rasterizer_density;
|
||||
baked->Descent = ImRoundSigned64(baked->Descent * rasterizer_density) / rasterizer_density;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
static void ImGui_ImplFreeType_FontBakedDestroy(ImFontAtlas* atlas, ImFontConfig* src, ImFontBaked* baked, void* loader_data_for_baked_src)
|
||||
{
|
||||
IM_UNUSED(atlas);
|
||||
IM_UNUSED(baked);
|
||||
IM_UNUSED(src);
|
||||
ImGui_ImplFreeType_FontSrcBakedData* bd_baked_data = (ImGui_ImplFreeType_FontSrcBakedData*)loader_data_for_baked_src;
|
||||
IM_ASSERT(bd_baked_data != nullptr);
|
||||
FT_Done_Size(bd_baked_data->FtSize);
|
||||
bd_baked_data->~ImGui_ImplFreeType_FontSrcBakedData(); // ~IM_PLACEMENT_DELETE()
|
||||
}
|
||||
|
||||
static bool ImGui_ImplFreeType_FontBakedLoadGlyph(ImFontAtlas* atlas, ImFontConfig* src, ImFontBaked* baked, void* loader_data_for_baked_src, ImWchar codepoint, ImFontGlyph* out_glyph, float* out_advance_x)
|
||||
{
|
||||
ImGui_ImplFreeType_FontSrcData* bd_font_data = (ImGui_ImplFreeType_FontSrcData*)src->FontLoaderData;
|
||||
uint32_t glyph_index = FT_Get_Char_Index(bd_font_data->FtFace, codepoint);
|
||||
if (glyph_index == 0)
|
||||
return false;
|
||||
|
||||
if (bd_font_data->BakedLastActivated != baked) // <-- could use id
|
||||
{
|
||||
// Activate current size
|
||||
ImGui_ImplFreeType_FontSrcBakedData* bd_baked_data = (ImGui_ImplFreeType_FontSrcBakedData*)loader_data_for_baked_src;
|
||||
FT_Activate_Size(bd_baked_data->FtSize);
|
||||
bd_font_data->BakedLastActivated = baked;
|
||||
}
|
||||
|
||||
const FT_Glyph_Metrics* metrics = ImGui_ImplFreeType_LoadGlyph(bd_font_data, codepoint);
|
||||
if (metrics == nullptr)
|
||||
return false;
|
||||
|
||||
FT_Face face = bd_font_data->FtFace;
|
||||
FT_GlyphSlot slot = face->glyph;
|
||||
const float rasterizer_density = src->RasterizerDensity * baked->RasterizerDensity;
|
||||
|
||||
// Load metrics only mode
|
||||
const float advance_x = (slot->advance.x / FT_SCALEFACTOR) / rasterizer_density;
|
||||
if (out_advance_x != nullptr)
|
||||
{
|
||||
IM_ASSERT(out_glyph == nullptr);
|
||||
*out_advance_x = advance_x;
|
||||
return true;
|
||||
}
|
||||
|
||||
// Render glyph into a bitmap (currently held by FreeType)
|
||||
FT_Render_Mode render_mode = (bd_font_data->UserFlags & ImGuiFreeTypeLoaderFlags_Monochrome) ? FT_RENDER_MODE_MONO : FT_RENDER_MODE_NORMAL;
|
||||
FT_Error error = FT_Render_Glyph(slot, render_mode);
|
||||
const FT_Bitmap* ft_bitmap = &slot->bitmap;
|
||||
if (error != 0 || ft_bitmap == nullptr)
|
||||
return false;
|
||||
|
||||
const int w = (int)ft_bitmap->width;
|
||||
const int h = (int)ft_bitmap->rows;
|
||||
const bool is_visible = (w != 0 && h != 0);
|
||||
|
||||
// Prepare glyph
|
||||
out_glyph->Codepoint = codepoint;
|
||||
out_glyph->AdvanceX = advance_x;
|
||||
|
||||
// Pack and retrieve position inside texture atlas
|
||||
if (is_visible)
|
||||
{
|
||||
ImFontAtlasRectId pack_id = ImFontAtlasPackAddRect(atlas, w, h);
|
||||
if (pack_id == ImFontAtlasRectId_Invalid)
|
||||
{
|
||||
// Pathological out of memory case (TexMaxWidth/TexMaxHeight set too small?)
|
||||
IM_ASSERT(pack_id != ImFontAtlasRectId_Invalid && "Out of texture memory.");
|
||||
return false;
|
||||
}
|
||||
ImTextureRect* r = ImFontAtlasPackGetRect(atlas, pack_id);
|
||||
|
||||
// Render pixels to our temporary buffer
|
||||
atlas->Builder->TempBuffer.resize(w * h * 4);
|
||||
uint32_t* temp_buffer = (uint32_t*)atlas->Builder->TempBuffer.Data;
|
||||
ImGui_ImplFreeType_BlitGlyph(ft_bitmap, temp_buffer, w);
|
||||
|
||||
const float ref_size = baked->OwnerFont->Sources[0]->SizePixels;
|
||||
const float offsets_scale = (ref_size != 0.0f) ? (baked->Size / ref_size) : 1.0f;
|
||||
float font_off_x = ImFloor(src->GlyphOffset.x * offsets_scale + 0.5f); // Snap scaled offset.
|
||||
float font_off_y = ImFloor(src->GlyphOffset.y * offsets_scale + 0.5f) + baked->Ascent;
|
||||
float recip_h = 1.0f / rasterizer_density;
|
||||
float recip_v = 1.0f / rasterizer_density;
|
||||
|
||||
// Register glyph
|
||||
float glyph_off_x = (float)face->glyph->bitmap_left;
|
||||
float glyph_off_y = (float)-face->glyph->bitmap_top;
|
||||
out_glyph->X0 = glyph_off_x * recip_h + font_off_x;
|
||||
out_glyph->Y0 = glyph_off_y * recip_v + font_off_y;
|
||||
out_glyph->X1 = (glyph_off_x + w) * recip_h + font_off_x;
|
||||
out_glyph->Y1 = (glyph_off_y + h) * recip_v + font_off_y;
|
||||
out_glyph->Visible = true;
|
||||
out_glyph->Colored = (ft_bitmap->pixel_mode == FT_PIXEL_MODE_BGRA);
|
||||
out_glyph->PackId = pack_id;
|
||||
ImFontAtlasBakedSetFontGlyphBitmap(atlas, baked, src, out_glyph, r, (const unsigned char*)temp_buffer, ImTextureFormat_RGBA32, w * 4);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool ImGui_ImplFreetype_FontSrcContainsGlyph(ImFontAtlas* atlas, ImFontConfig* src, ImWchar codepoint)
|
||||
{
|
||||
IM_UNUSED(atlas);
|
||||
ImGui_ImplFreeType_FontSrcData* bd_font_data = (ImGui_ImplFreeType_FontSrcData*)src->FontLoaderData;
|
||||
int glyph_index = FT_Get_Char_Index(bd_font_data->FtFace, codepoint);
|
||||
return glyph_index != 0;
|
||||
}
|
||||
|
||||
const ImFontLoader* ImGuiFreeType::GetFontLoader()
|
||||
{
|
||||
ImFontLoader* loader = &GImGuiFreeTypeLoader;
|
||||
loader->Name = GImGuiFreeTypeLoaderName; // Initially "FreeType" then updated during the call to ImGui_ImplFreeType_LoaderInit()
|
||||
loader->LoaderInit = ImGui_ImplFreeType_LoaderInit;
|
||||
loader->LoaderShutdown = ImGui_ImplFreeType_LoaderShutdown;
|
||||
loader->FontSrcInit = ImGui_ImplFreeType_FontSrcInit;
|
||||
loader->FontSrcDestroy = ImGui_ImplFreeType_FontSrcDestroy;
|
||||
loader->FontSrcContainsGlyph = ImGui_ImplFreetype_FontSrcContainsGlyph;
|
||||
loader->FontBakedInit = ImGui_ImplFreeType_FontBakedInit;
|
||||
loader->FontBakedDestroy = ImGui_ImplFreeType_FontBakedDestroy;
|
||||
loader->FontBakedLoadGlyph = ImGui_ImplFreeType_FontBakedLoadGlyph;
|
||||
loader->FontBakedSrcLoaderDataSize = sizeof(ImGui_ImplFreeType_FontSrcBakedData);
|
||||
return loader;
|
||||
}
|
||||
|
||||
void ImGuiFreeType::SetAllocatorFunctions(void* (*alloc_func)(size_t sz, void* user_data), void (*free_func)(void* ptr, void* user_data), void* user_data)
|
||||
{
|
||||
GImGuiFreeTypeAllocFunc = alloc_func;
|
||||
GImGuiFreeTypeFreeFunc = free_func;
|
||||
GImGuiFreeTypeAllocatorUserData = user_data;
|
||||
}
|
||||
|
||||
bool ImGuiFreeType::DebugEditFontLoaderFlags(unsigned int* p_font_loader_flags)
|
||||
{
|
||||
bool edited = false;
|
||||
edited |= ImGui::CheckboxFlags("NoHinting", p_font_loader_flags, ImGuiFreeTypeLoaderFlags_NoHinting);
|
||||
edited |= ImGui::CheckboxFlags("NoAutoHint", p_font_loader_flags, ImGuiFreeTypeLoaderFlags_NoAutoHint);
|
||||
edited |= ImGui::CheckboxFlags("ForceAutoHint",p_font_loader_flags, ImGuiFreeTypeLoaderFlags_ForceAutoHint);
|
||||
edited |= ImGui::CheckboxFlags("LightHinting", p_font_loader_flags, ImGuiFreeTypeLoaderFlags_LightHinting);
|
||||
edited |= ImGui::CheckboxFlags("MonoHinting", p_font_loader_flags, ImGuiFreeTypeLoaderFlags_MonoHinting);
|
||||
edited |= ImGui::CheckboxFlags("Bold", p_font_loader_flags, ImGuiFreeTypeLoaderFlags_Bold);
|
||||
edited |= ImGui::CheckboxFlags("Oblique", p_font_loader_flags, ImGuiFreeTypeLoaderFlags_Oblique);
|
||||
edited |= ImGui::CheckboxFlags("Monochrome", p_font_loader_flags, ImGuiFreeTypeLoaderFlags_Monochrome);
|
||||
edited |= ImGui::CheckboxFlags("LoadColor", p_font_loader_flags, ImGuiFreeTypeLoaderFlags_LoadColor);
|
||||
edited |= ImGui::CheckboxFlags("Bitmap", p_font_loader_flags, ImGuiFreeTypeLoaderFlags_Bitmap);
|
||||
return edited;
|
||||
}
|
||||
|
||||
#ifdef IMGUI_ENABLE_FREETYPE_LUNASVG
|
||||
// For more details, see https://gitlab.freedesktop.org/freetype/freetype-demos/-/blob/master/src/rsvg-port.c
|
||||
// The original code from the demo is licensed under CeCILL-C Free Software License Agreement (https://gitlab.freedesktop.org/freetype/freetype/-/blob/master/LICENSE.TXT)
|
||||
struct LunasvgPortState
|
||||
{
|
||||
FT_Error err = FT_Err_Ok;
|
||||
lunasvg::Matrix matrix;
|
||||
std::unique_ptr<lunasvg::Document> svg = nullptr;
|
||||
};
|
||||
|
||||
static FT_Error ImGuiLunasvgPortInit(FT_Pointer* _state)
|
||||
{
|
||||
*_state = IM_NEW(LunasvgPortState)();
|
||||
return FT_Err_Ok;
|
||||
}
|
||||
|
||||
static void ImGuiLunasvgPortFree(FT_Pointer* _state)
|
||||
{
|
||||
IM_DELETE(*(LunasvgPortState**)_state);
|
||||
}
|
||||
|
||||
static FT_Error ImGuiLunasvgPortRender(FT_GlyphSlot slot, FT_Pointer* _state)
|
||||
{
|
||||
LunasvgPortState* state = *(LunasvgPortState**)_state;
|
||||
|
||||
// If there was an error while loading the svg in ImGuiLunasvgPortPresetSlot(), the renderer hook still get called, so just returns the error.
|
||||
if (state->err != FT_Err_Ok)
|
||||
return state->err;
|
||||
|
||||
// rows is height, pitch (or stride) equals to width * sizeof(int32)
|
||||
lunasvg::Bitmap bitmap((uint8_t*)slot->bitmap.buffer, slot->bitmap.width, slot->bitmap.rows, slot->bitmap.pitch);
|
||||
#if LUNASVG_VERSION_MAJOR >= 3
|
||||
state->svg->render(bitmap, state->matrix); // state->matrix is already scaled and translated
|
||||
#else
|
||||
state->svg->setMatrix(state->svg->matrix().identity()); // Reset the svg matrix to the default value
|
||||
state->svg->render(bitmap, state->matrix); // state->matrix is already scaled and translated
|
||||
#endif
|
||||
state->err = FT_Err_Ok;
|
||||
return state->err;
|
||||
}
|
||||
|
||||
static FT_Error ImGuiLunasvgPortPresetSlot(FT_GlyphSlot slot, FT_Bool cache, FT_Pointer* _state)
|
||||
{
|
||||
FT_SVG_Document document = (FT_SVG_Document)slot->other;
|
||||
LunasvgPortState* state = *(LunasvgPortState**)_state;
|
||||
FT_Size_Metrics& metrics = document->metrics;
|
||||
|
||||
// This function is called twice, once in the FT_Load_Glyph() and another right before ImGuiLunasvgPortRender().
|
||||
// If it's the latter, don't do anything because it's // already done in the former.
|
||||
if (cache)
|
||||
return state->err;
|
||||
|
||||
state->svg = lunasvg::Document::loadFromData((const char*)document->svg_document, document->svg_document_length);
|
||||
if (state->svg == nullptr)
|
||||
{
|
||||
state->err = FT_Err_Invalid_SVG_Document;
|
||||
return state->err;
|
||||
}
|
||||
|
||||
#if LUNASVG_VERSION_MAJOR >= 3
|
||||
lunasvg::Box box = state->svg->boundingBox();
|
||||
#else
|
||||
lunasvg::Box box = state->svg->box();
|
||||
#endif
|
||||
double scale = std::min(metrics.x_ppem / box.w, metrics.y_ppem / box.h);
|
||||
double xx = (double)document->transform.xx / (1 << 16);
|
||||
double xy = -(double)document->transform.xy / (1 << 16);
|
||||
double yx = -(double)document->transform.yx / (1 << 16);
|
||||
double yy = (double)document->transform.yy / (1 << 16);
|
||||
double x0 = (double)document->delta.x / 64 * box.w / metrics.x_ppem;
|
||||
double y0 = -(double)document->delta.y / 64 * box.h / metrics.y_ppem;
|
||||
|
||||
#if LUNASVG_VERSION_MAJOR >= 3
|
||||
// Scale, transform and pre-translate the matrix for the rendering step
|
||||
state->matrix = lunasvg::Matrix::translated(-box.x, -box.y);
|
||||
state->matrix.multiply(lunasvg::Matrix(xx, xy, yx, yy, x0, y0));
|
||||
state->matrix.scale(scale, scale);
|
||||
|
||||
// Apply updated transformation to the bounding box
|
||||
box.transform(state->matrix);
|
||||
#else
|
||||
// Scale and transform, we don't translate the svg yet
|
||||
state->matrix.identity();
|
||||
state->matrix.scale(scale, scale);
|
||||
state->matrix.transform(xx, xy, yx, yy, x0, y0);
|
||||
state->svg->setMatrix(state->matrix);
|
||||
|
||||
// Pre-translate the matrix for the rendering step
|
||||
state->matrix.translate(-box.x, -box.y);
|
||||
|
||||
// Get the box again after the transformation
|
||||
box = state->svg->box();
|
||||
#endif
|
||||
|
||||
// Calculate the bitmap size
|
||||
slot->bitmap_left = FT_Int(box.x);
|
||||
slot->bitmap_top = FT_Int(-box.y);
|
||||
slot->bitmap.rows = (unsigned int)(ImCeil((float)box.h));
|
||||
slot->bitmap.width = (unsigned int)(ImCeil((float)box.w));
|
||||
slot->bitmap.pitch = slot->bitmap.width * 4;
|
||||
slot->bitmap.pixel_mode = FT_PIXEL_MODE_BGRA;
|
||||
|
||||
// Compute all the bearings and set them correctly. The outline is scaled already, we just need to use the bounding box.
|
||||
double metrics_width = box.w;
|
||||
double metrics_height = box.h;
|
||||
double horiBearingX = box.x;
|
||||
double horiBearingY = -box.y;
|
||||
double vertBearingX = slot->metrics.horiBearingX / 64.0 - slot->metrics.horiAdvance / 64.0 / 2.0;
|
||||
double vertBearingY = (slot->metrics.vertAdvance / 64.0 - slot->metrics.height / 64.0) / 2.0;
|
||||
slot->metrics.width = FT_Pos(IM_ROUND(metrics_width * 64.0)); // Using IM_ROUND() assume width and height are positive
|
||||
slot->metrics.height = FT_Pos(IM_ROUND(metrics_height * 64.0));
|
||||
slot->metrics.horiBearingX = FT_Pos(horiBearingX * 64);
|
||||
slot->metrics.horiBearingY = FT_Pos(horiBearingY * 64);
|
||||
slot->metrics.vertBearingX = FT_Pos(vertBearingX * 64);
|
||||
slot->metrics.vertBearingY = FT_Pos(vertBearingY * 64);
|
||||
|
||||
if (slot->metrics.vertAdvance == 0)
|
||||
slot->metrics.vertAdvance = FT_Pos(metrics_height * 1.2 * 64.0);
|
||||
|
||||
state->err = FT_Err_Ok;
|
||||
return state->err;
|
||||
}
|
||||
|
||||
#endif // #ifdef IMGUI_ENABLE_FREETYPE_LUNASVG
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC diagnostic pop
|
||||
#endif
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (pop)
|
||||
#endif
|
||||
|
||||
#endif // #ifndef IMGUI_DISABLE
|
||||
+83
@@ -0,0 +1,83 @@
|
||||
// dear imgui: FreeType font builder (used as a replacement for the stb_truetype builder)
|
||||
// (headers)
|
||||
|
||||
#pragma once
|
||||
#include "imgui.h" // IMGUI_API
|
||||
#ifndef IMGUI_DISABLE
|
||||
|
||||
// Usage:
|
||||
// - Add '#define IMGUI_ENABLE_FREETYPE' in your imconfig to automatically enable support
|
||||
// for imgui_freetype in imgui. It is equivalent to selecting the default loader with:
|
||||
// io.Fonts->SetFontLoader(ImGuiFreeType::GetFontLoader())
|
||||
|
||||
// Optional support for OpenType SVG fonts:
|
||||
// - Add '#define IMGUI_ENABLE_FREETYPE_PLUTOSVG' to use plutosvg (not provided). See #7927.
|
||||
// - Add '#define IMGUI_ENABLE_FREETYPE_LUNASVG' to use lunasvg (not provided). See #6591.
|
||||
|
||||
// Forward declarations
|
||||
struct ImFontAtlas;
|
||||
struct ImFontLoader;
|
||||
|
||||
// Hinting greatly impacts visuals (and glyph sizes).
|
||||
// - By default, hinting is enabled and the font's native hinter is preferred over the auto-hinter.
|
||||
// - When disabled, FreeType generates blurrier glyphs, more or less matches the stb_truetype.h
|
||||
// - The Default hinting mode usually looks good, but may distort glyphs in an unusual way.
|
||||
// - The Light hinting mode generates fuzzier glyphs but better matches Microsoft's rasterizer.
|
||||
// You can set those flags globally in ImFontAtlas::FontLoaderFlags
|
||||
// You can set those flags on a per font basis in ImFontConfig::FontLoaderFlags
|
||||
typedef unsigned int ImGuiFreeTypeLoaderFlags;
|
||||
enum ImGuiFreeTypeLoaderFlags_
|
||||
{
|
||||
ImGuiFreeTypeLoaderFlags_NoHinting = 1 << 0, // Disable hinting. This generally generates 'blurrier' bitmap glyphs when the glyph are rendered in any of the anti-aliased modes.
|
||||
ImGuiFreeTypeLoaderFlags_NoAutoHint = 1 << 1, // Disable auto-hinter.
|
||||
ImGuiFreeTypeLoaderFlags_ForceAutoHint = 1 << 2, // Indicates that the auto-hinter is preferred over the font's native hinter.
|
||||
ImGuiFreeTypeLoaderFlags_LightHinting = 1 << 3, // A lighter hinting algorithm for gray-level modes. Many generated glyphs are fuzzier but better resemble their original shape. This is achieved by snapping glyphs to the pixel grid only vertically (Y-axis), as is done by Microsoft's ClearType and Adobe's proprietary font renderer. This preserves inter-glyph spacing in horizontal text.
|
||||
ImGuiFreeTypeLoaderFlags_MonoHinting = 1 << 4, // Strong hinting algorithm that should only be used for monochrome output.
|
||||
ImGuiFreeTypeLoaderFlags_Bold = 1 << 5, // Styling: Should we artificially embolden the font?
|
||||
ImGuiFreeTypeLoaderFlags_Oblique = 1 << 6, // Styling: Should we slant the font, emulating italic style?
|
||||
ImGuiFreeTypeLoaderFlags_Monochrome = 1 << 7, // Disable anti-aliasing. Combine this with MonoHinting for best results!
|
||||
ImGuiFreeTypeLoaderFlags_LoadColor = 1 << 8, // Enable FreeType color-layered glyphs
|
||||
ImGuiFreeTypeLoaderFlags_Bitmap = 1 << 9, // Enable FreeType bitmap glyphs
|
||||
|
||||
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
|
||||
ImGuiFreeTypeBuilderFlags_NoHinting = ImGuiFreeTypeLoaderFlags_NoHinting,
|
||||
ImGuiFreeTypeBuilderFlags_NoAutoHint = ImGuiFreeTypeLoaderFlags_NoAutoHint,
|
||||
ImGuiFreeTypeBuilderFlags_ForceAutoHint = ImGuiFreeTypeLoaderFlags_ForceAutoHint,
|
||||
ImGuiFreeTypeBuilderFlags_LightHinting = ImGuiFreeTypeLoaderFlags_LightHinting,
|
||||
ImGuiFreeTypeBuilderFlags_MonoHinting = ImGuiFreeTypeLoaderFlags_MonoHinting,
|
||||
ImGuiFreeTypeBuilderFlags_Bold = ImGuiFreeTypeLoaderFlags_Bold,
|
||||
ImGuiFreeTypeBuilderFlags_Oblique = ImGuiFreeTypeLoaderFlags_Oblique,
|
||||
ImGuiFreeTypeBuilderFlags_Monochrome = ImGuiFreeTypeLoaderFlags_Monochrome,
|
||||
ImGuiFreeTypeBuilderFlags_LoadColor = ImGuiFreeTypeLoaderFlags_LoadColor,
|
||||
ImGuiFreeTypeBuilderFlags_Bitmap = ImGuiFreeTypeLoaderFlags_Bitmap,
|
||||
#endif
|
||||
};
|
||||
|
||||
// Obsolete names (will be removed)
|
||||
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
|
||||
typedef ImGuiFreeTypeLoaderFlags_ ImGuiFreeTypeBuilderFlags_;
|
||||
#endif
|
||||
|
||||
namespace ImGuiFreeType
|
||||
{
|
||||
// This is automatically assigned when using '#define IMGUI_ENABLE_FREETYPE'.
|
||||
// If you need to dynamically select between multiple builders:
|
||||
// - you can manually assign this builder with 'atlas->SetFontLoader(ImGuiFreeType::GetFontLoader())'
|
||||
// - prefer deep-copying this into your own ImFontLoader instance if you use hot-reloading that messes up static data.
|
||||
IMGUI_API const ImFontLoader* GetFontLoader();
|
||||
|
||||
// Override allocators. By default ImGuiFreeType will use IM_ALLOC()/IM_FREE()
|
||||
// However, as FreeType does lots of allocations we provide a way for the user to redirect it to a separate memory heap if desired.
|
||||
IMGUI_API void SetAllocatorFunctions(void* (*alloc_func)(size_t sz, void* user_data), void (*free_func)(void* ptr, void* user_data), void* user_data = nullptr);
|
||||
|
||||
// Display UI to edit ImFontAtlas::FontLoaderFlags (shared) or ImFontConfig::FontLoaderFlags (single source)
|
||||
IMGUI_API bool DebugEditFontLoaderFlags(ImGuiFreeTypeLoaderFlags* p_font_loader_flags);
|
||||
|
||||
// Obsolete names (will be removed)
|
||||
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
|
||||
//IMGUI_API const ImFontBuilderIO* GetBuilderForFreeType(); // Renamed/changed in 1.92. Change 'io.Fonts->FontBuilderIO = ImGuiFreeType::GetBuilderForFreeType()' to 'io.Fonts->SetFontLoader(ImGuiFreeType::GetFontLoader())' if you need runtime selection.
|
||||
//static inline bool BuildFontAtlas(ImFontAtlas* atlas, unsigned int flags = 0) { atlas->FontBuilderIO = GetBuilderForFreeType(); atlas->FontLoaderFlags = flags; return atlas->Build(); } // Prefer using '#define IMGUI_ENABLE_FREETYPE'
|
||||
#endif
|
||||
}
|
||||
|
||||
#endif // #ifndef IMGUI_DISABLE
|
||||
@@ -0,0 +1,29 @@
|
||||
// dear imgui: single-file wrapper include
|
||||
// We use this to validate compiling all *.cpp files in a same compilation unit.
|
||||
// Users of that technique (also called "Unity builds") can generally provide this themselves easily.
|
||||
|
||||
// Do this:
|
||||
// #define IMGUI_IMPLEMENTATION
|
||||
// #include "imgui_single_file.h"
|
||||
// In *one* C++ file to create the implementation.
|
||||
// Using this in your project will leak the contents of imgui_internal.h and ImVec2 operators in this compilation unit.
|
||||
|
||||
#if defined(IMGUI_IMPLEMENTATION) && !defined(IMGUI_DEFINE_MATH_OPERATORS)
|
||||
#define IMGUI_DEFINE_MATH_OPERATORS
|
||||
#endif
|
||||
|
||||
#include "../../imgui.h"
|
||||
#ifdef IMGUI_ENABLE_FREETYPE
|
||||
#include "../../misc/freetype/imgui_freetype.h"
|
||||
#endif
|
||||
|
||||
#ifdef IMGUI_IMPLEMENTATION
|
||||
#include "../../imgui.cpp"
|
||||
#include "../../imgui_demo.cpp"
|
||||
#include "../../imgui_draw.cpp"
|
||||
#include "../../imgui_tables.cpp"
|
||||
#include "../../imgui_widgets.cpp"
|
||||
#ifdef IMGUI_ENABLE_FREETYPE
|
||||
#include "../../misc/freetype/imgui_freetype.cpp"
|
||||
#endif
|
||||
#endif
|
||||
Vendored
+6
@@ -0,0 +1,6 @@
|
||||
// vendor_imgui.cpp
|
||||
#include "imgui.cpp"
|
||||
#include "imgui_draw.cpp"
|
||||
#include "imgui_tables.cpp"
|
||||
#include "imgui_widgets.cpp"
|
||||
#include "imgui_demo.cpp"
|
||||
Reference in new issue
Block a user