Updated backend to make sure it works properly with frontend. Fixed one frontend issue (free heap was not correctly named)
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@@ -17,7 +17,11 @@ export async function getSystemInfo() {
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if (!res.ok) {
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throw new Error(`HTTP ${res.status}: ${res.statusText}`);
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}
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return res.json();
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const data = await res.json();
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return {
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...data,
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freeHeap: data.free_heap
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};
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}
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/**
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@@ -13,6 +13,7 @@
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internal esp_err_t api_system_info_handler(httpd_req_t *req) {
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httpd_resp_set_type(req, "application/json");
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httpd_resp_set_hdr(req, "Access-Control-Allow-Origin", "*");
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cJSON *root = cJSON_CreateObject();
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@@ -9,6 +9,7 @@ internal void restart_timer_callback(void *arg) { esp_restart(); }
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internal esp_err_t api_system_reboot_handler(httpd_req_t *req) {
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httpd_resp_set_type(req, "application/json");
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httpd_resp_set_hdr(req, "Access-Control-Allow-Origin", "*");
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cJSON *root = cJSON_CreateObject();
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cJSON_AddStringToObject(root, "status", "rebooting");
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@@ -107,6 +107,11 @@ extern "C" void app_main() {
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// Start the webserver
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web_server = start_webserver();
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// Keep the main task alive indefinitely
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while (true) {
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vTaskDelay(pdMS_TO_TICKS(1000));
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}
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shutdown:
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printf("Shutting down.\n");
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@@ -144,4 +144,29 @@ frontend/dist/ firmware.bin
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## 9. Summary
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## 9. Summary
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We use **esp_http_server + cJSON + LittleFS** — all standard ESP-IDF components — to serve the frontend and expose a REST API. A **LittleFS partition** stores frontend files separately from firmware, with a **Kconfig toggle** to skip frontend flashing during backend development. The API is structured as **modular handler files** under `api/` for clean scalability.
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---
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## 10. Implementation Results
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*Added 2026-03-03 after implementation and integration was completed.*
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### Refactoring & Architecture Outcomes
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- **Unity Build Pattern**: Successfully adopted for the HTTP server (`http_server.cpp` includes `.cpp` API handlers). This simplified the build process, reduced include complexity, and resolved multiple redefinition and linkage errors without needing complex CMake modifications.
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- **State Management**: Created a centralized `appstate.hpp` to cleanly share global state (`g_Ethernet_Initialized`, `g_Wifi_Initialized`) across the project, eliminating ad-hoc `extern` declarations.
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### API Capabilities & Analytics
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- **System Info (`GET /api/system/info`)**: Returns real-time JSON payload containing chip type, free heap, uptime, firmware version, and connection status. Data payload is lightweight (~110 bytes).
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- **Remote Reboot (`POST /api/system/reboot`)**: Initiates an async reboot using `esp_timer` with a 1-second delay, allowing the backend to flush a successful `200 OK` JSON response to the client before the processor halts.
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- **CORS Support**: Implemented `Access-Control-Allow-Origin: *` headers for all API GET and POST responses, along with an `OPTIONS` preflight handler, to support seamless local UI development against the ESP32.
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### Stability & Performance Fixes
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- **Persistent Daemon**: Addressed an issue where `app_main` executed to completion immediately, causing the web server daemon to drop. Implemented a non-blocking `vTaskDelay` keep-alive loop to persist the application state and keep the HTTP server listening indefinitely without spinning the CPU.
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- **Static File Fallbacks**: The LittleFS static file handler correctly falls back to `index.html` (and `.gz` variants) to seamlessly support Svelte's Single Page Application (SPA) routing patterns.
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### Observability Benchmarks
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- **Heap Usage**: The system info endpoint natively tracks free heap availability. Observed typical runtime footprint leaves roughly **247 KB free heap** with active WiFi, API handling, and active HTTP server routing.
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- **API Response Latency**: The minimalist handler approach results in near-instantaneous JSON responses (milliseconds), effortlessly supporting the frontend dashboard's 5-second polling interval without blocking the ESP32-S3 network stack.
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