Separating users from tasks + fixing weird ota bug
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@@ -2,7 +2,7 @@
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#include "types.hpp"
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// Shared Application State (Unity Build)
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internal bool g_Ethernet_Initialized = false;
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internal bool g_Wifi_Initialized = false;
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internal uint8_t g_Active_WWW_Partition = 0;
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// Shared Application State
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extern bool g_Ethernet_Initialized;
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extern bool g_Wifi_Initialized;
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extern uint8_t g_Active_WWW_Partition;
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