Added lvgl support to generate images. Made basic example, grayscale background + text displayed everytime we call /api/display/image.png
This commit is contained in:
113
Provider/main/api/display/image.cpp
Normal file
113
Provider/main/api/display/image.cpp
Normal file
@@ -0,0 +1,113 @@
|
||||
#include "../../lv_setup.hpp"
|
||||
#include "../../lodepng/lodepng.h"
|
||||
#include "esp_http_server.h"
|
||||
#include "esp_log.h"
|
||||
#include "esp_heap_caps.h"
|
||||
#include "esp_random.h"
|
||||
#include "lvgl.h"
|
||||
#include <string.h>
|
||||
#include "../../lodepng_alloc.hpp"
|
||||
|
||||
internal const char *kTagDisplayImage = "API_DISPLAY_IMAGE";
|
||||
|
||||
internal esp_err_t api_display_image_handler(httpd_req_t *req)
|
||||
{
|
||||
httpd_resp_set_hdr(req, "Access-Control-Allow-Origin", "*");
|
||||
|
||||
// We are generating PNG on the fly, don't let it be cached locally immediately
|
||||
httpd_resp_set_hdr(req, "Cache-Control", "no-cache, no-store, must-revalidate");
|
||||
httpd_resp_set_type(req, "image/png");
|
||||
|
||||
if (xSemaphoreTake(g_LvglMutex, pdMS_TO_TICKS(5000)) != pdTRUE)
|
||||
{
|
||||
ESP_LOGE(kTagDisplayImage, "Failed to get LVGL mutex");
|
||||
httpd_resp_send_err(req, HTTPD_500_INTERNAL_SERVER_ERROR, "LVGL busy");
|
||||
return ESP_FAIL;
|
||||
}
|
||||
|
||||
// Change the background color securely to a random grayscale value
|
||||
// esp_random() returns 32 bits, we just take the lowest 8.
|
||||
uint8_t rand_gray = esp_random() & 0xFF;
|
||||
lv_obj_t* active_screen = lv_screen_active();
|
||||
lv_obj_set_style_bg_color(active_screen, lv_color_make(rand_gray, rand_gray, rand_gray), LV_PART_MAIN);
|
||||
|
||||
// Force a screen refresh to get the latest rendered frame
|
||||
lv_refr_now(g_LvglDisplay);
|
||||
|
||||
lv_draw_buf_t *draw_buf = lv_display_get_buf_active(g_LvglDisplay);
|
||||
if (!draw_buf)
|
||||
{
|
||||
xSemaphoreGive(g_LvglMutex);
|
||||
ESP_LOGE(kTagDisplayImage, "No active draw buffer available");
|
||||
httpd_resp_send_err(req, HTTPD_500_INTERNAL_SERVER_ERROR, "Display uninitialized");
|
||||
return ESP_FAIL;
|
||||
}
|
||||
|
||||
uint32_t width = CONFIG_CALENDINK_DISPLAY_WIDTH;
|
||||
uint32_t height = CONFIG_CALENDINK_DISPLAY_HEIGHT;
|
||||
|
||||
// LodePNG expects tightly packed data without stride padding.
|
||||
// Ensure we copy the data if stride differs from width.
|
||||
uint8_t *packed_data = (uint8_t *)draw_buf->data;
|
||||
bool needs_free = false;
|
||||
|
||||
if (draw_buf->header.stride != width)
|
||||
{
|
||||
ESP_LOGI(kTagDisplayImage, "Stride %lu differs from width %lu. Repacking buffer...", draw_buf->header.stride, width);
|
||||
packed_data = (uint8_t *)heap_caps_malloc(width * height, MALLOC_CAP_SPIRAM);
|
||||
if (!packed_data)
|
||||
{
|
||||
xSemaphoreGive(g_LvglMutex);
|
||||
ESP_LOGE(kTagDisplayImage, "Failed to allocate packed buffer in PSRAM");
|
||||
httpd_resp_send_err(req, HTTPD_500_INTERNAL_SERVER_ERROR, "Out of memory");
|
||||
return ESP_FAIL;
|
||||
}
|
||||
needs_free = true;
|
||||
|
||||
for (uint32_t y = 0; y < height; ++y)
|
||||
{
|
||||
memcpy(packed_data + (y * width), (uint8_t *)draw_buf->data + (y * draw_buf->header.stride), width);
|
||||
}
|
||||
}
|
||||
|
||||
// Convert LVGL 8-bit L8 buffer to 8-bit grayscale PNG using LodePNG.
|
||||
// LCT_GREY = 0, bitdepth = 8
|
||||
unsigned char *png = nullptr;
|
||||
size_t pngsize = 0;
|
||||
|
||||
// We are about to start a huge memory operation inside LodePNG.
|
||||
// We reset our 2MB PSRAM bump allocator to 0 bytes used.
|
||||
lodepng_allocator_reset();
|
||||
|
||||
ESP_LOGI(kTagDisplayImage, "Encoding %lux%lu frame to PNG...", width, height);
|
||||
unsigned error = lodepng_encode_memory(&png, &pngsize, packed_data, width, height, LCT_GREY, 8);
|
||||
|
||||
if (needs_free)
|
||||
{
|
||||
free(packed_data);
|
||||
}
|
||||
|
||||
xSemaphoreGive(g_LvglMutex);
|
||||
|
||||
if (error)
|
||||
{
|
||||
ESP_LOGE(kTagDisplayImage, "PNG encoding error %u: %s", error, lodepng_error_text(error));
|
||||
httpd_resp_send_err(req, HTTPD_500_INTERNAL_SERVER_ERROR, "PNG generation failed");
|
||||
return ESP_FAIL;
|
||||
}
|
||||
|
||||
ESP_LOGI(kTagDisplayImage, "Prepared PNG, size: %zu bytes. Sending to client...", pngsize);
|
||||
esp_err_t res = httpd_resp_send(req, (const char *)png, pngsize);
|
||||
|
||||
// No need to free(png) because it is managed by our bump allocator
|
||||
// which automatically resets the entire 2MB buffer to 0 next time
|
||||
// lodepng_allocator_reset() is called.
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
httpd_uri_t api_display_image_uri = {
|
||||
.uri = "/api/display/image.png",
|
||||
.method = HTTP_GET,
|
||||
.handler = api_display_image_handler,
|
||||
.user_ctx = NULL};
|
||||
2
Provider/main/api/display/unity.cpp
Normal file
2
Provider/main/api/display/unity.cpp
Normal file
@@ -0,0 +1,2 @@
|
||||
// Unity build entry for display endpoints
|
||||
#include "image.cpp"
|
||||
Reference in New Issue
Block a user