Grayscale quantization and fixing some defaults to support rgb565
This commit is contained in:
@@ -1,113 +1,145 @@
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#include "../../lv_setup.hpp"
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#include "../../lodepng/lodepng.h"
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#include "../../lodepng_alloc.hpp"
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#include "../../lv_setup.hpp"
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#include "esp_heap_caps.h"
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#include "esp_http_server.h"
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#include "esp_log.h"
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#include "esp_heap_caps.h"
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#include "esp_random.h"
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#include "lvgl.h"
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#include <string.h>
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#include "../../lodepng_alloc.hpp"
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internal const char *kTagDisplayImage = "API_DISPLAY_IMAGE";
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internal esp_err_t api_display_image_handler(httpd_req_t *req)
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{
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httpd_resp_set_hdr(req, "Access-Control-Allow-Origin", "*");
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// We are generating PNG on the fly, don't let it be cached locally immediately
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httpd_resp_set_hdr(req, "Cache-Control", "no-cache, no-store, must-revalidate");
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httpd_resp_set_type(req, "image/png");
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httpd_resp_set_hdr(req, "Access-Control-Allow-Origin", "*");
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if (xSemaphoreTake(g_LvglMutex, pdMS_TO_TICKS(5000)) != pdTRUE)
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{
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ESP_LOGE(kTagDisplayImage, "Failed to get LVGL mutex");
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httpd_resp_send_err(req, HTTPD_500_INTERNAL_SERVER_ERROR, "LVGL busy");
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return ESP_FAIL;
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}
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// We are generating PNG on the fly, don't let it be cached locally
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// immediately
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httpd_resp_set_hdr(req, "Cache-Control",
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"no-cache, no-store, must-revalidate");
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httpd_resp_set_type(req, "image/png");
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// Change the background color securely to a random grayscale value
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// esp_random() returns 32 bits, we just take the lowest 8.
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uint8_t rand_gray = esp_random() & 0xFF;
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lv_obj_t* active_screen = lv_screen_active();
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lv_obj_set_style_bg_color(active_screen, lv_color_make(rand_gray, rand_gray, rand_gray), LV_PART_MAIN);
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if (xSemaphoreTake(g_LvglMutex, pdMS_TO_TICKS(5000)) != pdTRUE)
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{
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ESP_LOGE(kTagDisplayImage, "Failed to get LVGL mutex");
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httpd_resp_send_err(req, HTTPD_500_INTERNAL_SERVER_ERROR, "LVGL busy");
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return ESP_FAIL;
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}
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// Force a screen refresh to get the latest rendered frame
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lv_refr_now(g_LvglDisplay);
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// Change the background color securely to a random grayscale value
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// esp_random() returns 32 bits, we just take the lowest 8.
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uint8_t rand_gray = esp_random() & 0xFF;
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lv_obj_t *active_screen = lv_screen_active();
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// lv_obj_set_style_bg_color(active_screen, lv_color_make(rand_gray,
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// rand_gray, rand_gray), LV_PART_MAIN);
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lv_draw_buf_t *draw_buf = lv_display_get_buf_active(g_LvglDisplay);
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if (!draw_buf)
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{
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xSemaphoreGive(g_LvglMutex);
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ESP_LOGE(kTagDisplayImage, "No active draw buffer available");
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httpd_resp_send_err(req, HTTPD_500_INTERNAL_SERVER_ERROR, "Display uninitialized");
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return ESP_FAIL;
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}
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uint32_t width = CONFIG_CALENDINK_DISPLAY_WIDTH;
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uint32_t height = CONFIG_CALENDINK_DISPLAY_HEIGHT;
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// LodePNG expects tightly packed data without stride padding.
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// Ensure we copy the data if stride differs from width.
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uint8_t *packed_data = (uint8_t *)draw_buf->data;
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bool needs_free = false;
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if (draw_buf->header.stride != width)
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{
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ESP_LOGI(kTagDisplayImage, "Stride %lu differs from width %lu. Repacking buffer...", draw_buf->header.stride, width);
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packed_data = (uint8_t *)heap_caps_malloc(width * height, MALLOC_CAP_SPIRAM);
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if (!packed_data)
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{
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xSemaphoreGive(g_LvglMutex);
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ESP_LOGE(kTagDisplayImage, "Failed to allocate packed buffer in PSRAM");
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httpd_resp_send_err(req, HTTPD_500_INTERNAL_SERVER_ERROR, "Out of memory");
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return ESP_FAIL;
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}
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needs_free = true;
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for (uint32_t y = 0; y < height; ++y)
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{
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memcpy(packed_data + (y * width), (uint8_t *)draw_buf->data + (y * draw_buf->header.stride), width);
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}
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}
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// Convert LVGL 8-bit L8 buffer to 8-bit grayscale PNG using LodePNG.
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// LCT_GREY = 0, bitdepth = 8
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unsigned char *png = nullptr;
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size_t pngsize = 0;
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// We are about to start a huge memory operation inside LodePNG.
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// We reset our 2MB PSRAM bump allocator to 0 bytes used.
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lodepng_allocator_reset();
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ESP_LOGI(kTagDisplayImage, "Encoding %lux%lu frame to PNG...", width, height);
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unsigned error = lodepng_encode_memory(&png, &pngsize, packed_data, width, height, LCT_GREY, 8);
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if (needs_free)
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{
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free(packed_data);
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}
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// Force a screen refresh to get the latest rendered frame
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lv_refr_now(g_LvglDisplay);
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lv_draw_buf_t *draw_buf = lv_display_get_buf_active(g_LvglDisplay);
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if (!draw_buf)
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{
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xSemaphoreGive(g_LvglMutex);
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ESP_LOGE(kTagDisplayImage, "No active draw buffer available");
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httpd_resp_send_err(req, HTTPD_500_INTERNAL_SERVER_ERROR,
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"Display uninitialized");
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return ESP_FAIL;
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}
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if (error)
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uint32_t width = CONFIG_CALENDINK_DISPLAY_WIDTH;
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uint32_t height = CONFIG_CALENDINK_DISPLAY_HEIGHT;
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// We allocate a new buffer for the tightly packed 8-bit PNG grayscale data.
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// Converting RGB565 frame to 4-level grayscale (quantized to 0, 85, 170, 255).
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uint8_t *packed_data =
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(uint8_t *)heap_caps_malloc(width * height, MALLOC_CAP_SPIRAM);
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if (!packed_data)
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{
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packed_data = (uint8_t *)malloc(width * height); // Fallback
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if (!packed_data)
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{
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ESP_LOGE(kTagDisplayImage, "PNG encoding error %u: %s", error, lodepng_error_text(error));
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httpd_resp_send_err(req, HTTPD_500_INTERNAL_SERVER_ERROR, "PNG generation failed");
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return ESP_FAIL;
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xSemaphoreGive(g_LvglMutex);
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ESP_LOGE(kTagDisplayImage, "Failed to allocate packed buffer");
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httpd_resp_send_err(req, HTTPD_500_INTERNAL_SERVER_ERROR,
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"Out of memory");
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return ESP_FAIL;
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}
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}
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ESP_LOGI(kTagDisplayImage, "Prepared PNG, size: %zu bytes. Sending to client...", pngsize);
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esp_err_t res = httpd_resp_send(req, (const char *)png, pngsize);
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// LVGL renders into RGB565 (2 bytes per pixel).
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// Iterating to create an 8-bit grayscale PNG using 4 specific values.
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for (uint32_t y = 0; y < height; ++y)
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{
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const uint16_t *src_row =
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(const uint16_t *)((const uint8_t *)draw_buf->data +
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(y * draw_buf->header.stride));
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uint8_t *dst_row = packed_data + (y * width);
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// No need to free(png) because it is managed by our bump allocator
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// which automatically resets the entire 2MB buffer to 0 next time
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// lodepng_allocator_reset() is called.
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for (uint32_t x = 0; x < width; ++x)
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{
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uint16_t c = src_row[x];
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// Note: LVGL may use swapped bytes for SPI rendering depending on config,
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// but in memory RGB565 is standard if no SWAP is active. Usually standard
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// RGB565 format: R(5) G(6) B(5)
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uint8_t r_5 = (c >> 11) & 0x1F;
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uint8_t g_6 = (c >> 5) & 0x3F;
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uint8_t b_5 = c & 0x1F;
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return res;
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// Expand to 8 bits
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uint8_t r = (r_5 << 3) | (r_5 >> 2);
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uint8_t g = (g_6 << 2) | (g_6 >> 4);
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uint8_t b = (b_5 << 3) | (b_5 >> 2);
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// Simple luminance calculation (fast)
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uint8_t lum = (r * 77 + g * 150 + b * 29) >> 8;
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// Quantize to 4 levels (0..3)
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uint8_t level = lum >> 6;
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// Expand level back to 8-bit for PNG: 0, 85, 170, 255
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dst_row[x] = level * 85;
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}
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}
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// Convert LVGL 8-bit L8 buffer to 8-bit grayscale PNG using LodePNG.
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// LCT_GREY = 0, bitdepth = 8
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unsigned char *png = nullptr;
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size_t pngsize = 0;
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// We are about to start a huge memory operation inside LodePNG.
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// We reset our 3MB PSRAM bump allocator to 0 bytes used.
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lodepng_allocator_reset();
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ESP_LOGI(kTagDisplayImage, "Encoding %lux%lu frame to PNG...", width, height);
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unsigned error = lodepng_encode_memory(&png, &pngsize, packed_data, width,
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height, LCT_GREY, 8);
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free(packed_data);
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xSemaphoreGive(g_LvglMutex);
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if (error)
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{
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ESP_LOGE(kTagDisplayImage, "PNG encoding error %u: %s", error,
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lodepng_error_text(error));
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httpd_resp_send_err(req, HTTPD_500_INTERNAL_SERVER_ERROR,
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"PNG generation failed");
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return ESP_FAIL;
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}
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ESP_LOGI(kTagDisplayImage,
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"Prepared PNG, size: %zu bytes. Sending to client...", pngsize);
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esp_err_t res = httpd_resp_send(req, (const char *)png, pngsize);
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// No need to free(png) because it is managed by our bump allocator
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// which automatically resets the entire 2MB buffer to 0 next time
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// lodepng_allocator_reset() is called.
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return res;
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}
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httpd_uri_t api_display_image_uri = {
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.uri = "/api/display/image.png",
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.method = HTTP_GET,
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.handler = api_display_image_handler,
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.user_ctx = NULL};
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httpd_uri_t api_display_image_uri = {.uri = "/api/display/image.png",
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.method = HTTP_GET,
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.handler = api_display_image_handler,
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.user_ctx = NULL};
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